Rhode Island v. Narragansett Tribe of Indians

816 F. Supp. 796, 1993 U.S. Dist. LEXIS 2783
CourtDistrict Court, D. Rhode Island
DecidedMarch 4, 1993
DocketCiv. A. 92-0425-P
StatusPublished
Cited by5 cases

This text of 816 F. Supp. 796 (Rhode Island v. Narragansett Tribe of Indians) is published on Counsel Stack Legal Research, covering District Court, D. Rhode Island primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Rhode Island v. Narragansett Tribe of Indians, 816 F. Supp. 796, 1993 U.S. Dist. LEXIS 2783 (D.R.I. 1993).

Opinion

MEMORANDUM AND ORDER

PETTINE, Senior District Judge.

In 1988, Congress passed sweeping new legislation, the Indian Gaming Regulatory Act (“the Gaming Act”), 25 U.S.C. §§ 2701-2721 and 18 U.S.C. §§ 1166-1168, “to provide a statutory basis for the operation of gaming by Indian tribes as a means of promoting tribal economic development, self-sufficiency, and strong tribal governments.” 25 U.S.C. *798 § 2702(1). The Gaining Act provides a comprehensive framework for the regulation of gambling on indian lands.

This declaratory judgment action arises from a dispute over the applicability of the Gaming Act to lands owned by the Narragansett Tribe of Indians (“the Tribe”) in Charlestown, Rhode Island. In short, the parties dispute: (1) whether the Gaming Act is applicable to the Tribe’s “settlement lands” in Charlestown; and (2) whether, and to what extent, the State of Rhode Island and the Town of Charlestown may exercise civil regulatory jurisdiction over the settlement lands, including jurisdiction over gaming activities.

For the reasons discussed below, I hold that the Gaming Act is applicable to the Tribe’s settlement lands. I also hold that no justiciable controversy exists between the parties as to the general applicability of state and local jurisdiction over the settlement lands.

I.

The Gaming Act establishes three classes of Indian gaming activity, each subject to different levels of federal, state and tribal jurisdiction. Before an Indian Tribe may establish “Class III” gaming — or most high stakes games of chance — on their lands, the Gaming Act requires the completion of a Tribal-State compact. § 2710(d)(1)(C). The Gaming Act specifies that upon receiving a request from a Tribe to negotiate a Class III gaming compact, a State must negotiate in “good faith.” § 2710(d)(3)(A). If the State fails to negotiate, or does not negotiate in good faith, an Indian Tribe may initiate a cause of action in U.S. district court 180 days after an Indian Tribe’s request. § 2710(d)(7)(A)(i) and (B)(1). 1

On July 15, 1992, the Narragansett Tribe served the Governor of Rhode Island with a letter requesting the State to enter negotiations to form a Class III compact to govern gambling on the Tribe’s settlement lands. Shortly thereafter, petitioners filed this action for declaratory and injunctive relief under 28 U.S.C. § 1331 and the Declaratory Judgment Act, 28 U.S.C. §§ 2201 and 2202. Specifically, petitioners request that this Court declare that: (1) the Gaming Act does not apply to the settlement lands; and (2) that those lands are subject to the criminal, civil, and civil regulatory laws of Rhode Island and the Town of Charlestown, including criminal and civil laws regulating gambling. Petitioners also ask this Court to preliminarily enjoin the Tribe from taking any action to develop or use the settlement lands not in compliance with State or local laws, and to issue an order enjoining the State and the Tribe from negotiating a Tribal-State compact under the Gaming Act.

The driving force behind this suit is petitioners’ contention that the Narragansett Tribe consented to state and local jurisdiction, including civil regulatory jurisdiction, over the settlement lands as part of a 1978 Joint Memorandum of Understanding (“JMOU”) entered into by the State, the Town of Charlestown, the Tribe and private parties. Under the JMOU, the Narragansett Tribe was provided with approximately 1800 acres of settlement land in exchange for the Tribe’s relinquishment of its legal claims to 3200 acres of aboriginal lands in Rhode Island. As petitioners note, the jurisdictional provisions of the JMOU were implemented by the United States Congress in the Rhode Island Indian Claims Settlement Act (“Settlement Act”), 25 U.S.C. §§ 1701-1716, and by the Rhode Island Legislature in the Narragansett Indian Land Management Corporations Act, as amended, R.I.G.L. §§ 37-18-1 — 37-18-15. 2 Among other things, § 1708 of the federal Settlement Act declares that “the settlement lands shall be subject to the *799 civil and criminal laws and jurisdiction of the State of Rhode Island.” 3 . -

According to petitioners, when Congress enacted the 1988 Gaming Act, some 10 years later, it did not intend to preempt the complete jurisdictional grant allocated to the State of Rhode Island in the 1978 Settlement Act. Rather, Congress sought to ensure that the settlement lands in Charlestown remained subject to all criminal, civil and civil regulatory laws of Rhode Island, including laws regulating gambling.

While there is no language in the Gaming Act itself that would exclude the Narragansett Tribe or the settlement lands from its coverage, petitioners point to legislative history that they believe demonstrates Congress’ desire not to supersede Rhode Island’s jurisdictional authority as stated in the 1978 Settlement Act. In a related argument, petitioners contend that because the Settlement Act is a more specific articulation of jurisdiction over the settlement lands, the more general provisions of the Gaming Act- cannot alter the Tribe’s prior agreement to be bound by State and local law, or the Settlement Act’s implementation of that agreement. Finally, petitioners argue that the Tribe does not “exercise governmental powers” or possess “jurisdiction” over the settlement lands, as required by the Gaming Act. For all these reasons, petitioners’ contend that the Gaming Act is inapplicable to the settlement lands.

In opposition, the Tribe seeks a declaration from the Court that: (1) the settlement lands are not subject to the State’s civil regulatory laws; (2) the Tribe is entitled to operate a Class III casino on then- lands in conformance with the Gaming Act; and (3) the Tribe is entitled to have the State negotiate in good faith toward a Class III compact. The Tribe also requests this Court to issue a preliminary injunction ordering the State to enter into “good faith” negotiations. Both parties have moved for summary judgment. 4

By agreement of all parties, this Court entered an order on October 6, 1992, staying the commencement of the 180-dáy negotiating period for the purpose of entering into a Tribal-State compact until a final written decision on the merits was. entered.

II.

The Declaratory Judgment Act states that where there is “a case of actual controversy,” a federal court “may declare .the rights and other legal relations of any interested party seeking such declaration, whether or not further relief is or could be sought.” 28 U.S.C.

Free access — add to your briefcase to read the full text and ask questions with AI

Related

Willis v. Fordice
850 F. Supp. 523 (S.D. Mississippi, 1994)
Rhode Island v. Narragansett Indian Tribe
19 F.3d 685 (First Circuit, 1994)

Cite This Page — Counsel Stack

Bluebook (online)
816 F. Supp. 796, 1993 U.S. Dist. LEXIS 2783, Counsel Stack Legal Research, https://law.counselstack.com/opinion/rhode-island-v-narragansett-tribe-of-indians-rid-1993.