Recognicorp, LLC v. Nintendo Co., Ltd.

855 F.3d 1322, 122 U.S.P.Q. 2d (BNA) 1377, 122 U.S.P.Q. (BNA) 1377, 2017 WL 1521590, 2017 U.S. App. LEXIS 7528
CourtCourt of Appeals for the Federal Circuit
DecidedApril 28, 2017
Docket2016-1499
StatusPublished
Cited by141 cases

This text of 855 F.3d 1322 (Recognicorp, LLC v. Nintendo Co., Ltd.) is published on Counsel Stack Legal Research, covering Court of Appeals for the Federal Circuit primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Recognicorp, LLC v. Nintendo Co., Ltd., 855 F.3d 1322, 122 U.S.P.Q. 2d (BNA) 1377, 122 U.S.P.Q. (BNA) 1377, 2017 WL 1521590, 2017 U.S. App. LEXIS 7528 (Fed. Cir. 2017).

Opinion

*1324 REYNA, Circuit Judge.

ReeogniCorp sued Nintendo for patent infringement. The district court found that RecogniCorp’s patent claims ineligible subject matter and, based on that finding, granted Nintendo’s motion for judgment on the pleadings. ReeogniCorp appeals. The patent’s claims are directed to the abstract idea of encoding and decoding image data, and the claims do not contain an inventive concept sufficient to render the patent eligible. Therefore, we affirm.

Background

1. The ’303 Patent

U.S. Patent No. 8,005,303 (“’303 patent”) patent is en-titled “Method and Apparatus for Encoding/Decoding Image Data.” J.A. 17. It teaches a method and apparatus for building a composite facial image using constituent parts. See, e.g., J.A. 27 (col. 1 ll. 30-56 and col. 2 ll. 19-28); J.A. 28 (col. 4 ll. 35-45).

Prior to the invention disclosed in the ’303 patent, composite facial images typically were stored in file formats such as “bitmap,” “gif,” or “jpeg.” But these file formats required significant memory, and compressing the images often resulted in decreased image quality. Digital transmission of these images could be difficult. The ’303 patent sought to solve this problem by encoding the image at one end through a variety of image classes that required less memory and bandwidth, and at the other end decoding the images.

For purposes of this appeal, we find amended claim 1 to be representative. 1 It recites:

1. A method for creating a composite image, comprising:
displaying facial feature images on a first area of a first display via a first device associated with the first display, wherein the facial feature images are associated with facial feature element codes;
selecting a facial feature image from the first area of the first display via a user interface associated with the first device, wherein the first device incorporates the selected facial feature image into a composite image on a second area of the first display, wherein the composite image is associated with a composite facial image code having at least a facial feature element code and wherein the composite facial image code is derived by performing at least one multiplication operation on a facial code using one or more code factors as input parameters to the multiplication operation; and
reproducing the composite image on a second display based on the composite facial image code.

J.A. 35 (US 8,005,303 Cl, col. 1 ll. 23-40) (Reexamination Certificate for ’303 patent).

2. District Court Litigation and Reexamination

The ’303 patent issued on August 23, 2011. J.A. 17. It later was assigned to ReeogniCorp, LLC (“ReeogniCorp”). In 2012, ReeogniCorp filed suit in the United States District Court for the District of Oregon against Nintendo Co., Ltd. and Nintendo of America, Inc. (together, “Nintendo”) for infringement of several claims of the ’303 patent. J.A. 49,196. In 2012, the case was transferred to the United States *1325 District Court for the Western District of Washington.

The district court stayed the case in 2013 pending a reexamination by the United States Patent and Trademark Office (“PTO”). The reexamination focused on obviousness and resulted in several amended claims, including claim 1. See J.A. 35. The amended claims all contain similar language regarding multiplication operations. Specifically, the limitation “wherein the composite facial image code is derived by performing at least one multiplication operation on a facial code using one or more code factors as input parameters to the multiplication operation” (or a limitation substantially identical) was added to the independent claims. J.A. 4. In light of these amendments, the PTO issued a reexamination certificate for the ’303 patent. Upon completion of the reexamination in 2014, the district court lifted the stay.

In March 2015, Nintendo filed a motion for judgment on the pleadings, asserting that the claims were ineligible under 35 U.S.C. § 101. Section 101 provides that “[wjhoever invents or discovers any new and useful process, machine, manufacture, or composition of matter, or any new and useful improvement thereof, may obtain a patent therefor....” There is an exception to that general principle: subject matter directed to laws of nature, natural phenomena, or abstract ideas is not patent-eligible. Alice Corp. v. CLS Bank Int’l, — U.S. —, 134 S.Ct. 2347, 2354, 189 L.Ed.2d 296 (2014). The Supreme Court has established a two-step test to determine whether patent claims are directed to ineligible subject matter. In the first step, “we determine whether the claims at issue are directed to one of those patent-ineligible concepts.” Id. at 2355. If the answer in step one is yes, “we then ask, ‘[w]hat else is there in the claims before us?’ ” Id. (quoting Mayo Collaborative Servs. v. Prometheus Labs., Inc., 566 U.S. 66, 132 S.Ct. 1289, 1297, 182 L.Ed.2d 321 (2012)). In other words, step two asks whether the patent claims an “ ‘inventive concept’ sufficient to ‘transform’ the claimed abstract idea into a patent-eligible application.” Id. at 2357 (quoting Mayo, 132 S.Ct. at 1294, 1298).

In December 2015, without issuing a claim construction ruling, the district court granted Nintendo’s motion. At Alice step one, the district court concluded that the asserted claims are “directed to the abstract idea of encoding and decoding composite facial images using a mathematical formula.” J.A. 8. According to the district court:

[The claims] boil down to: (1) displaying potential input variables (the facial features and their modifications), (2) selecting and manipulating the inputs, (3) deriving an output code by performing a “multiplication operation” on the inputs, and (4) outputting the original inputs on another device by performing the sequence in reverse on another device.

J.A. 8. The district court analogized the process to “paint by numbers.” J.A. 8.

At Alice step two, the district court found that the ’303 patent contains no inventive concept. J.A. 11. It stated that “the entirety of the ’303 Patent consists of the encoding algorithm itself or purely conventional or obvious pre-solution activity and post-solution activity insufficient to transform the unpatentable abstract idea into a patent-eligible application.” J.A. 14 (quotation marks, citations, and alterations omitted). Based on these findings, the district court granted Nintendo’s motion for judgment on the pleadings.

RecogniCorp timely appeals. We have jurisdiction under 28 U.S.C. § 1295(a)(1).

Discussion

1. Standard of Review

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855 F.3d 1322, 122 U.S.P.Q. 2d (BNA) 1377, 122 U.S.P.Q. (BNA) 1377, 2017 WL 1521590, 2017 U.S. App. LEXIS 7528, Counsel Stack Legal Research, https://law.counselstack.com/opinion/recognicorp-llc-v-nintendo-co-ltd-cafc-2017.