NantWorks, LLC v. Niantic, Inc.

CourtDistrict Court, N.D. California
DecidedMarch 12, 2024
Docket3:20-cv-06262
StatusUnknown

This text of NantWorks, LLC v. Niantic, Inc. (NantWorks, LLC v. Niantic, Inc.) is published on Counsel Stack Legal Research, covering District Court, N.D. California primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
NantWorks, LLC v. Niantic, Inc., (N.D. Cal. 2024).

Opinion

1 2 3 4 5 6 7 8 UNITED STATES DISTRICT COURT 9 NORTHERN DISTRICT OF CALIFORNIA 10 San Francisco Division 11 NANTWORKS, LLC, et al., Case No. 20-cv-06262-LB

12 Plaintiffs, ORDER GRANTING MOTION TO STRIKE IN PART 13 v. Re: ECF No. 228 14 NIANTIC, INC., 15 Defendant. 16 17 INTRODUCTION AND STATEMENT 18 NantWorks sued Niantic for infringing NantWorks’ three patents in Niantic’s augmented- 19 reality (AR) game apps Pokémon Go and Harry Potter: Wizards Unite. Both games use the camera 20 and GPS system on a mobile device and an AR platform to superimpose AR objects onto digital 21 representations of a mobile device’s actual surroundings. For example, the game app Pokémon Go 22 sends users on scavenger hunts to collect virtual objects (such as Pokémon characters), which are 23 represented on the mobile device as if they are in the player’s real-world location.1 There is now 24 one patent remaining in the case: US Patent No. 10,403,051 (the ’051 patent).2 25 26 27 1 Third Am. Compl. – ECF No. 50. Citations refer to material in the Electronic Case File (ECF); pinpoint citations are to the ECF-generated page numbers at the top of documents. 1 Following expert disclosures, Niantic moves to strike certain infringement theories in the 2 opening expert report of Matthew Turk. Niantic contends that these theories were not disclosed in 3 NantWorks’ infringement contentions.3 The court grants the motion in part. 4 5 ANALYSIS 6 After the initial case-management conference, any party claiming patent infringement must 7 serve its infringement contentions containing “[a] chart identifying specifically where and how 8 each limitation of each asserted claim is found within each [accused apparatus, product, device, 9 process, method, act, or other instrumentality].” N.D. Cal. Patent L.R. 3-1(c). Such parties are then 10 expected “to proceed with diligence in amending those contentions when new information comes 11 to light in the course of discovery.” Verinata Health, Inc. v. Ariosa Diagnostics, Inc., 236 F. Supp. 12 3d 1110, 1112 (N.D. Cal. 2017). “[A] party may not use an expert report to introduce new 13 infringement theories [or] new infringing instrumentalities” that were not disclosed in its 14 infringement contentions. Huawei Techs. Co. v. Samsung Elecs. Co., 340 F. Supp. 3d 934, 946 15 (N.D. Cal. 2018) (cleaned up). “In determining whether to strike some or all of an expert report for 16 failure to comply with the patent local rules, courts in this district have asked” whether doing so 17 would make the litigation “more fair.” Id. (cleaned up). 18 Niantic’s motion focuses on NantWorks’ infringement theories related to Pokémon Go’s 19 allegedly infringing the ’051 patent. The ’051 patent is directed to incorporating virtual objects 20 into a digital representation of an actual scene surrounding a device (such as a mobile phone). The 21 first issue is whether paragraphs 134 through 149 of the Turk Report should be stricken on the 22 ground that they introduce new infringement theories related to claim 1 of the ’051 patent. Claim 1 23 requires “determin[ing] whether to alter presence of a relevant AR object based on at least the 24 device location and the virtual element attribute.”4 (NantWorks’ infringement contentions, served 25 26

27 3 Mot. – ECF No. 228. 1 on January 28, 2021, asserted that Pokémon Go infringes claim 1 and claims depending from 2 claim 1.5) 3 Niantic contends that the infringement contentions identified only the “Map View” 4 functionality in Pokémon Go (“in which the user’s avatar, Pokémon, and other elements are 5 shown on top of an aerial view of a world map”) and accused only two functionalities of Map 6 View: (1) Pokémon types appearing more or less frequently on the aerial view “based on real- 7 world weather at a user’s real-world location,” and (2) Pokémon near the user’s location on the 8 aerial view appearing “large and in color” and Pokémon further from the user’s location appearing 9 as “small shadowy icons at the bottom of the screen.”6 By contrast, the Turk Report (in its 10 paragraphs 134–49) relies not on Map View but “on the distinct ‘Encounters’ functionality of 11 Pokémon Go” to argue that the “determin[ing] whether to alter presence” limitation is infringed. 12 “Unlike the aerial, high-level Map View, Pokémon Go’s ‘Encounters’ functionality allows a user 13 to view a Pokémon up close through a smartphone’s camera.” The Turk Report relies on 14 Encounters-specific functionality, such as a Pokémon jumping out of a bush at a set distance from 15 the user.7 16 NantWorks counters that even if its infringement contentions cited Map View as an example, 17 the contentions disclosed a broader feature that applies to either Map View or Encounters: 18 “changing the size and visibility of the Pokémon AR objects based on the user location.” Thus, the 19 Turk Report merely elaborates on the contentions with information obtained during discovery.8 20 The infringement contentions were sufficiently broad to encompass both game modes. For 21 instance, the contentions said: 22 The Pokémon Go game permits users to interact with Pokémon AR objects based on mobile phone/tablet computer location and the attributes of specific AR 23 object(s). For example, the Pokémon Go game determines whether the user is given an opportunity to catch a Pokémon based on the device’s real-world location and 24 the in-game location of the Pokémon AR object. The user’s movement relative to 25 26 5 Infringement Contentions – ECF No. 228-4 at 3. 6 Mot. – ECF No. 228 at 9–10 (citing Infringement Contentions – ECF No. 228-4 at 17–19). 27 7 Id. at 10–11 (citing Turk Report – ECF No. 227-2 at 55–64 (¶¶ 134–49) (under seal)). the Pokémon AR object determines whether the Pokémon AR object is displayed at 1 all and, if close enough, how that Pokémon AR object is displayed on the Map 2 View.9 3 This excerpt describes the Map View as a specific example of a broader contention. The broader 4 contention — that Pokémon Go satisfies the “determin[ing] whether to alter presence” limitation 5 by enabling “users to interact with Pokémon AR objects based on mobile phone/tablet computer 6 location and the attributes of specific AR object(s)” — amounted to fair notice with respect to 7 Pokémon seen through a smartphone’s camera. The court thus denies the motion to strike 8 paragraphs 134–49 of the Turk Report. 9 At the hearing, Niantic emphasized its argument that, stripped of the example, the contentions 10 did not disclose much. A related point Niantic made is that (again stripped of the example) the 11 contentions were too generalized under the local rules to adequately disclose an Encounters-based 12 theory. N.D. Cal. Patent L.R. 3-1(c) (the claim chart must “identify[] specifically where and how 13 each limitation of each asserted claim is found within each [accused instrumentality]”). In DSS 14 Tech. Mgmt., Inc. v. Apple, Inc., for example, the court described the purpose of Local Rule 3-1 as 15 “to be nit-picky, to require a plaintiff to crystalize its theory of the case and patent claims.” No. 16 14-cv-05330-HSG, 2020 WL 210318, at *7 (N.D. Cal. Jan. 14, 2020) (cleaned up). The court held 17 that the plaintiff’s infringement contentions disclosed only Bluetooth Sniff Subrating Mode and 18 not Bluetooth Sniff Mode because the contentions “consistently reference[d] Bluetooth Sniff 19 Subrating Mode” and were not clear enough on Sniff Mode. Id. at *6–7. 20 The court appreciates this argument and it is true that NantWorks’ infringement contentions 21 could have been more specific on the Encounters mode (especially given that they were specific 22 on the Map View mode).

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NantWorks, LLC v. Niantic, Inc., Counsel Stack Legal Research, https://law.counselstack.com/opinion/nantworks-llc-v-niantic-inc-cand-2024.