B.S.D Crown, Ltd. v. Amazon.com, Inc.

CourtDistrict Court, N.D. California
DecidedJanuary 29, 2024
Docket3:23-cv-00057
StatusUnknown

This text of B.S.D Crown, Ltd. v. Amazon.com, Inc. (B.S.D Crown, Ltd. v. Amazon.com, Inc.) is published on Counsel Stack Legal Research, covering District Court, N.D. California primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
B.S.D Crown, Ltd. v. Amazon.com, Inc., (N.D. Cal. 2024).

Opinion

1 2 3 4 UNITED STATES DISTRICT COURT 5 NORTHERN DISTRICT OF CALIFORNIA 6 7 BSD CROWN, LTD., Case No. 3:23-cv-00057-WHO

8 Plaintiff, ORDER DENYING MOTION FOR 9 v. JUDGMENT ON THE PLEADINGS

10 AMAZON.COM, INC., et al., Re: Dkt. No. 75 Defendants. 11

12 13 Plaintiff BSD Crown, Ltd. (“BSD”) filed this case against defendants Amazon.com, 14 Amazon Web Services, Inc., and Twitch Interactive, Inc. (collectively, “Amazon”) for alleged 15 infringement of its patent for a method for data transmission that allows for real-time broadcasting 16 of videos and audio. Amazon filed a motion for judgment on the pleadings, arguing that the 17 patent-in-suit and its claim are ineligible under 35 U.S.C. § 101 because the claim is directed to 18 the abstract idea of collecting, packaging, and conveying data in real time. For the following 19 reasons, the motion is DENIED. 20 BACKGROUND 21 I. FACTUAL BACKGROUND 22 BSD alleges that the defendants infringed one of its patents through their use of real-time 23 video and audio streaming technology. Complaint (“Compl.”) [Dkt. No. 1]. BSD owns the rights 24 to the disputed patent, U.S. Patent No. 6,389,473, (the “’473 Patent” or the “patent-in-suit”), 25 which is entitled “Network Media Streaming.” [Dkt. No. 1-1]. 26 The ’473 Patent teaches a process for real-time transmission of video and audio broadcasts 27 using network technology. BSD alleges that prior to the invention of the ’473 Patent, real-time 1 expensive, dedicated equipment was deployed.” Compl. ¶ 23. The prior art used expensive 2 hardware to compress and transmit data from a source computer to a recipient computer, requiring 3 a non-internet link between the source computer and the server as well as a “high-cost” encoder to 4 package data for the server. ’473 Patent 1:16-47. Ultimately that meant only computers with “a 5 suitable, dedicated encoder and broadcast server” could provide real-time broadcasting. Id. 1:34- 6 47. 7 An overarching objective of the ’473 Patent is to provide a process for real time data 8 broadcasting that does not require expensive hardware and instead uses “common, existing server 9 and network infrastructure . . . without the need for a dedicated broadcast computer system.” Id. 10 1:50-58. In other words, the goal of the patent is to improve the prior art by achieving the same 11 result—real-time data broadcasting—but “using common, universally-supported Internet 12 communication protocols,” which reduces costs and allows personal computers to remotely 13 broadcast multimedia programs. Id. 1:58-67. 14 The only independent claim in the patent is Claim 1: A method for real-time broadcasting from a transmitting computer to one or more 15 client computers over a network, comprising: 16 providing at the transmitting computer a data stream having a given data rate; dividing the stream into a sequence of slices, each slice having a predetermined 17 data size associated therewith; encoding the slices in a corresponding sequence of files, each file having a 18 respective index; and uploading the sequence to a server at an upload rate generally equal to the 19 data rate of the stream, such that the one or more client computers can 20 download the sequence over the network from the server at a download rate generally equal to the data rate. 21 Id. 14:18-32. 22 The four objects of the patent are: (1) “to provide substantially continuous, high-bandwidth 23 data streaming over a network using common, existing server and network infrastructure”; (2) “to 24 provide data broadcasting capability, particularly for multimedia data, without the need for a 25 dedicated broadcast computer system”; (3) “to provide apparatus and methods for data 26 broadcasting at reduced cost by comparison with systems known in the art”; and (4) “to enable a 27 personal computer to remotely broadcast a multimedia program through an Internet service 1 provider (ISP) using common, universally-support Internet communication protocols.” Id. 1:50- 2 67. Multimedia “refers to images or sound or to data representative of images or of sound or a 3 combination thereof,” including text. Id. 2:32-37. 4 The specifications teach that the data stream from the transmitting computer is compressed 5 and divided into “segments or slices” of data, “preferably time slices,” and preferably each slice is 6 “assigned a respective slice index.” Id. 2:2-7. The transmitting computer monitors the data stream 7 and compresses it to align with the available bandwidth on the link between the computer and 8 server. Id. 3:14-23, 9:32-48. The sequences of slices are then wirelessly uploaded to a server over 9 a network, preferably via the File Transfer Protocol (“FTP”) internet protocol, in real time. Id. 10 2:6-11, 14:18-29. 11 Then, the server sends data to the client computer via an internet protocol, preferably 12 HTTP. See id. 2:1-28, 14:33-35. The server sends the data by transmitting data slices at different 13 quality levels, depending on available bandwidth of the client computer. Id. 3:5-13; see also id. 14 4:39-47, 11:9-22. Preferably the data stream is transmitted using the Hypertext Transfer Protocol 15 (“HTTP”), which is “known in the art.” Id. 2:11-21. The specifications indicate that each data 16 slice is preferably in its own separate file, though they can also be contained “in a single indexed 17 file,” as both are supported by HTTP. Id. 2:21-28. 18 BSD alleges that its patent “resolved” technical problems in the “delivery of audio and 19 video to client computers”—namely, it used “common” servers and infrastructure, such as HTTP, 20 rather than expensive and specific equipment for transmitting audio and video. Compl. ¶¶ 23-24. 21 The use of HTTP also allowed scaling by easily sending the audio and video to “simultaneous 22 viewers,” which was not possible with the prior art. Id. ¶ 24. The “contrarian” and “non- 23 conventional” use of these servers and data transmission techniques also improved video quality 24 while decreasing costs. Id. 25 II. PROCEDURAL BACKGROUND 26 The defendants filed a motion to dismiss the case, which I granted in part and denied in 27 part. [Dkt. No. 51]. Amazon.com filed a motion to certify a question for interlocutory appeal, 1 proceeded. 2 The defendants then filed a motion for judgment on the pleadings. [Dkt. No. 75]. BSD 3 opposed. [Dkt. No. 76]. Amazon replied. [Dkt. No. 82]. I held a hearing at which counsel for 4 both parties appeared. 5 LEGAL STANDARD 6 Federal Rule of Civil Procedure (“FRCP”) 12(c) provides that “[a]fter the pleadings are 7 closed—but early enough not to delay trial—a party may move for judgment on the pleadings.” 8 Fed. R. Civ. Proc. 12(c). “Dismissal under Rule 12(c) is warranted when, taking the allegations in 9 the complaint as true, the moving party is entitled to judgment as a matter of law.” Daewoo Elecs. 10 Am. Inc. v. Opta Corp., 875 F.3d 1241, 1246 (9th Cir. 2017) (citation omitted). “[M]otions for 11 judgment on the pleadings are functionally identical to Rule 12(b)(6) motions.” Webb v. Trader 12 Joe’s Co., 999 F.3d 1196, 1201 (9th Cir. 2021) (internal quotation marks omitted) (citing United 13 States ex rel. Cafasso v. Gen. Dynamics C4 Sys., Inc., 637 F.3d 1047, 1054 n.4 (9th Cir. 2011)). 14 “[U]nder both rules, ‘a court must determine whether the facts alleged in the complaint, taken as 15 true, entitle the plaintiff to a legal remedy.’” Chavez v. United States, 683 F.3d 1102, 1108 (9th 16 Cir. 2012) (citation omitted).

Free access — add to your briefcase to read the full text and ask questions with AI

Related

Diamond v. Diehr
450 U.S. 175 (Supreme Court, 1981)
Ashcroft v. Iqbal
556 U.S. 662 (Supreme Court, 2009)
Cafasso v. General Dynamics C4 Systems, Inc.
637 F.3d 1047 (Ninth Circuit, 2011)
Robert S. Robertson v. Dean Witter Reynolds, Inc.
749 F.2d 530 (Ninth Circuit, 1984)
Martinez v. Ryan
132 S. Ct. 1309 (Supreme Court, 2012)
Jose Chavez v. James Ziglar
683 F.3d 1102 (Ninth Circuit, 2012)
Enfish, LLC v. Microsoft Corporation
822 F.3d 1327 (Federal Circuit, 2016)
Tli Communications LLC v. Av Automotive, L.L.C.
823 F.3d 607 (Federal Circuit, 2016)
Affinity Labs of Texas, LLC v. Directv, LLC
838 F.3d 1253 (Federal Circuit, 2016)
Amdocs (Israel) Limited v. Openet Telecom, Inc.
841 F.3d 1288 (Federal Circuit, 2016)
Recognicorp, LLC v. Nintendo Co., Ltd.
855 F.3d 1322 (Federal Circuit, 2017)
Visual Memory LLC v. Nvidia Corporation
867 F.3d 1253 (Federal Circuit, 2017)
Two-Way Media Ltd. v. Comcast Cable Communications, LLC
874 F.3d 1329 (Federal Circuit, 2017)
Daewoo Electronics America Inc. v. Opta Corp.
875 F.3d 1241 (Ninth Circuit, 2017)
Finjan, Inc. v. Blue Coat Systems, Inc.
879 F.3d 1299 (Federal Circuit, 2018)

Cite This Page — Counsel Stack

Bluebook (online)
B.S.D Crown, Ltd. v. Amazon.com, Inc., Counsel Stack Legal Research, https://law.counselstack.com/opinion/bsd-crown-ltd-v-amazoncom-inc-cand-2024.