Devine v. Bethesda Softworks, LLC

CourtDistrict Court, D. Maryland
DecidedOctober 21, 2022
Docket8:19-cv-02009
StatusUnknown

This text of Devine v. Bethesda Softworks, LLC (Devine v. Bethesda Softworks, LLC) is published on Counsel Stack Legal Research, covering District Court, D. Maryland primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Devine v. Bethesda Softworks, LLC, (D. Md. 2022).

Opinion

IN THE UNITED STATES DISTRICT COURT FOR THE DISTRICT OF MARYLAND Southern Division

* JACOB DEVINE, Individually and on Behalf Of All Others Similarly Situated *

Plaintiff, * v. Case No.: PWG 19-cv-2009 * BETHESDA SOFTWORKS, LLC, et al., * Defendants. * * * * * * * * * * * * * * * MEMORANDUM OPINION In July 2019, Plaintiff, Jacob Devine, filed this putative class action against Defendants Bethesda Softworks, Bethesda Softworks, LLC, and ZeniMax Media, Inc., alleging damages resulting from his purchase of a “Season Pass” access to downloadable content for the video game FALLOUT 4. Compl., ECF No. 1. Defendants filed a motion to compel arbitration, asserting that Jacob Devine assented to four separate Terms of Service (“TOS”) agreements, each of which not only requires him to arbitrate this dispute but also delegates all issues related to arbitrability (which necessarily includes the issue of whether the parties agreed to “arbitrate arbitrability”) to the arbitrator. Mot., ECF No. 141. Plaintiff also seeks an order, pursuant to Federal Rule of Civil Procedure 23(d), that invalidates a new TOS that was issued to FALLOUT 4 players by Defendants on December 13, 2021, which he argues is an intentional effort by Defendants to sabotage the class action. ECF No. 177. Defendants argue that Plaintiff’s motion is premature, requiring first an arbitral review of the validity of the class action waivers. ECF No. 180. I have reviewed the filings1 and find a hearing unnecessary. See Loc. R. 105.6 (D. Md. 2021). For the reasons stated below, I shall grant Defendants’ motion and compel arbitration, and I shall defer ruling on Plaintiff’s Rule 23(d) motion while this case remains stayed. BACKGROUND Plaintiff Jacob Devine, a minor at the time,2 purchased the video game, FALLOUT 4, at a

GameStop store in California a few weeks after the release of the game in November 2015. Am. Compl. ¶¶ 22, 29, ECF No. 39. FALLOUT 4 was developed by Defendant, Bethesda Softworks, LLC (“Bethesda”), which is owned by Defendant ZeniMax Media Inc. (“ZeniMax”), a video game holding company. Id. ¶¶ 5-7.3 The FALLOUT 4 game was available to play on Windows personal computers, Microsoft Corporation’s Xbox One video game console, and Sony Interactive Entertainment LLC’s PlayStation 4. Id. ¶ 22. In addition to developing video games, Bethesda also develops and publishes downloadable content4 that can be purchased and added to their video games. Id. ¶¶ 2, 15, 19. In September 2015, Bethesda announced the FALLOUT 4 Season Pass, which was available for sale

from its website as well as through games stores, and it was described as offering access to “all”

1 Mot., ECF No. 141 (Sealed Mem., ECF No. 142); Resp., ECF No. 150 (Sealed Resp., ECF No. 153); Reply, ECF No. 157 (Sealed Reply, ECF No 159); Am. Compl., ECF No. 39; and all the attached exhibits. 2 Jacob Devine turned 18 after the filing of this lawsuit. Am. Compl. n.2, ECF No 39. He was born on September 26, 2001 and turned 18 on September 26, 2019. Holbrook Decl. ¶ 42, ECF No. 141-2 (ECF No. 142-1 SEALED) (citing Game Activity Table, Ex. 19, ECF No. 141-21 (ECF No. 142-2 SEALED). Pursuant to the agreement of the parties, Plaintiff’s personal information was unsealed. See Letter Order, ECF No. 182. 3 Plaintiff alleges that Defendant Bethesda Softworks is a trade name of Bethesda Softworks, LLC. Am. Compl. ¶ 6. 4 Downloadable content refers to a wide variety of additional content that can be purchased, downloaded, and added to a video game to enhance its look and feel or provide additional interactive features to the game. Am. Compl. ¶¶ 13-15. Plaintiff distinguishes downloadable content from “modifications” (also referred to as “mods”), which are typically created and distributed for free by game fans. Id. ¶¶ 17-18. FALLOUT 4 downloadable content “for one S.P.E.C.I.A.L. price.” Id. ¶¶ 19-21. Jacob Devine purchased the Season Pass for Xbox One using his Xbox Console, from the Xbox Games Store/Microsoft Store on April 27, 2019, a few months before he turned 18. Id. ¶ 29. He alleges that “contrary to what he expected, the Season Pass did not give him access” to all downloadable content. Id. On July 9, 2019, this lawsuit (a putative class action) was filed to recover damages

owed to him and others who purchased a Season Pass and did not receive all downloadable content for the FALLOUT 4 game. Id. ¶¶ 1-3. Plaintiff asserts nine causes of action: (1) Breach of Contract; (2) Unjust Enrichment; (3) Promissory Estoppel; (4) Fraud or Deceit; (5) Fraudulent Concealment; (6) Negligent Misrepresentation; (7) Tort Arising Out of Breach of Contract; (8) Breach of Express Warranty; and (9) Violation of Maryland Consumer Protection Act (“MCPA”). Defendants contend that Jacob Devine must arbitrate his dispute because he agreed to the ZeniMax Terms of Service Agreement when he created his Bethesda.net account on August 29, 2016. Mot. Mem. 2-4, ECF No. 141-1 (ECF No. 142 SEALED). Further, Defendants assert, Jacob Devine agreed to the Xbox Live Terms of Use when he created his Xbox Live account on

November 24, 2014, and it also contains an arbitration clause. Id. at 5. And he agreed to the Microsoft Services Agreement and the Microsoft Store Terms of Service, both of which include a similar arbitration clause. Id. at 6-12. Microsoft acquired ZeniMax on March 9, 2021. Id. at 13. In essence, Defendants seek to enforce four agreements that (individually and collectively) compel Jacob Devine to arbitrate his claims against them. Each agreement contains within it an arbitration clause, and each arbitration clause contains within it a delegation provision (delegating to the arbitrator all issues regarding the scope and enforceability of the arbitration agreements). Defendants request a stay of this litigation pending arbitration of all issues before the arbitrator. Id. at 25. Jacob Devine opposes Defendants’ motion, making multiple arguments to refute Defendants’ contentions, including that he was a minor and did not assent to Bethesda’s agreement, and contending that Defendants cannot rely on Microsoft’s agreements because they did not become Microsoft affiliates until almost two years after this lawsuit was filed. Resp. 1, ECF No. 150 (ECF No. 153 SEALED).

STANDARD OF REVIEW The Federal Arbitration Act (“FAA”) reflects a strong federal policy favoring arbitration. Moses H. Cone Mem’l Hosp. v. Mercury Constr. Corp., 460 U.S. 1, 24 (1983). A court may compel arbitration under the FAA if there is “an underlying agreement between the parties to arbitrate.” Adkins v. Labor Ready, Inc., 303 F.3d 496, 500-01 (4th Cir. 2002). If the parties dispute the formation or validity of the arbitration agreement, “[m]otions to compel arbitration . . . are treated as motions for summary judgment.” Rose v. New Day Fin., LLC, 816 F. Supp. 2d 245, 251 (D. Md. 2011). Summary judgment is proper when the moving party demonstrates, through “particular parts of materials in the record, including depositions, documents, electronically stored

information, affidavits or declarations, stipulations . . . , admissions, interrogatory answers, or other materials,” that “there is no genuine dispute as to any material fact and the movant is entitled to judgment as a matter of law.” Fed. R. Civ. P. 56(a), (c)(1)(A); see Baldwin v. City of Greensboro, 714 F.3d 828, 833 (4th Cir. 2013).

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