Corner Pocket of Sioux Falls, Inc. v. Video Lottery Technologies, Inc.

979 F. Supp. 1269, 1996 DSD 39, 1996 U.S. Dist. LEXIS 21569, 1996 WL 924679
CourtDistrict Court, D. South Dakota
DecidedNovember 6, 1996
DocketNo. CIV. 94-1019
StatusPublished
Cited by2 cases

This text of 979 F. Supp. 1269 (Corner Pocket of Sioux Falls, Inc. v. Video Lottery Technologies, Inc.) is published on Counsel Stack Legal Research, covering District Court, D. South Dakota primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Corner Pocket of Sioux Falls, Inc. v. Video Lottery Technologies, Inc., 979 F. Supp. 1269, 1996 DSD 39, 1996 U.S. Dist. LEXIS 21569, 1996 WL 924679 (D.S.D. 1996).

Opinion

MEMORANDUM OPINION AND ORDER GRANTING SUMMARY JUDGMENT TO DEFENDANTS

BATTEY, Chief Judge.

NATURE AND PROCEDURAL HISTORY

[¶ 1] Plaintiffs are video lottery machine licensed establishments and/or licensed operators in South Dakota who bring this class action individually and on behalf of other licensed video lottery machine operators and establishments. They seek damages and injunctive relief against the defendants, alleging a violation of the Sherman Act (15 U.S.C. § 1) and the Clayton Act (15 U.S.C. §§ 15 and 15/26" style="color:var(--green);border-bottom:1px solid var(--green-border)">26).

[¶ 2] Specifically, plaintiffs allege that beginning sometime prior to October 1, 1989, defendants as co-conspirators engaged in a combination and conspiracy to unreasonably restrain trade. The conspiratorial conduct is alleged as follows: (1) agreement to fix the lease prices of space for the placement of machines; (2) agreement to refuse to deal with persons other than their own trade association; and (3) agreement to divide and allocate territories within the state of South Dakota for the placement of such machines. See Plaintiffs’ First Amended Complaint, Docket #136, ¶¶30, 31. Plaintiffs further contend that the underlying effect of the [1272]*1272alleged combination and conspiracy was to: (1)suppress, restrain, and eliminate competition; (2) maintain at an artificially low and noncompetitive level the prices paid for lease of space to association members; (3) deny plaintiffs’ access to video lottery machines, thereby restricting their ability to compete in the video lottery business; and (4) enjoin competition for the leasing of space for the machines. Id. at ¶ 33. Plaintiffs further allege fraudulent concealment of the conspiracy. Id. at ¶ 35.

[¶ 3] On July 15, 1996, defendants filed their Fed.R.Civ.P. 56 motion for summary judgment. Oral arguments were held on October 29,1996. The Court has jurisdiction under 28 U.S.C. § 1331. The Court grants summary judgment to defendants as against all of plaintiffs’ antitrust claims.

STATEMENT OF FACTS

[¶ 4] A. Video Lottery’s Historical Background

[¶ 5] The recent Eighth Circuit decision of Chance Management, Inc. v. South Dakota, 97 F.3d 1107, 1108-10 (8th Cir.1996), sets forth the historical background of video lottery in South Dakota. Additional facts material to the resolution of defendants’ summary judgment motion are set forth below.

[¶ 6] [In 1986 the South Dakota Constitution was amended to authorize a state lottery or video games of chance. See S.D. Const, art. Ill, § 25. On March 1, 1989, South Dakota enacted a statutory scheme authorizing video lottery games which became effective July 1, 1989. See 1989 S.D.Sess.L.Ch. 368 (codified as amended at S.D.C.L. ch. 42-7A, including S.D.C.L. §§ 42-7A-1, -3, -A, - 8, -13 through -16, -36 through -50).] Video lottery consists of games of chance played on a controlled video machine simulating the games of poker, blackjack, keno, and bingo. Chance Management, 97 F.3d at 1108-09.

[¶ 7] South Dakota’s video lottery industry is highly regulated pursuant to a comprehensive statutory and regulatory scheme. See S.D.C.L. ch. 42-7A; A.R.S.D. ch. 48:02. The South Dakota Lottery is an independent state agency functioning under the direction of the South Dakota Lottery Commission which is empowered to administer the state lottery in order to provide overall management of the state lottery and control over the operation of the games. See S.D.C.L. § 42-7A-2. Although the state does not actually own the video machines, it does own the dominant software programs that operate the machines and it receives a percentage of the net machine revenue. Chance Management, Inc., 97 F.3d at 1108-09.1 Thus, South Dakota is a market participant in the state gaming market. Id. at 1113-14.

[¶ 8] The video lottery statutes and administrative rules recognize the following four classifications of video lottery licensees:

(1) Manufacturers—entities responsible for the assembly or production of video lottery machines and associated equipment for sale or use in South Dakota (See S.D.C.L. § 42-7A-K16); A.R.S.D. 48:02:01:01(1));
(2) Distributors—entities responsible for the distribution or sale of video lottery machines or associated equipment in South Dakota (See S.D.C.L. § 42-7A-l(15); A.R.S.D. 48:02:01:01(7));
(3) Operators—entities responsible for the purchase, service, maintenance, or placement of video lottery machines or associated equipment for public use in South Dakota (See S.D.C.L. § 42-7A-l(17); A.R.S.D. 48:02:01:01(11)); and
(4) Establishments—entities licensed to sell alcoholic beverages for consumption upon the premises where video lottery machines are located (See S.D.C.L. § 42-7A-1(6); S.D.C.L. § 42-7A-37.1; A.R.S.D. 48:02:01:01(9)).2

[¶ 9] Only licensed manufacturers and distributors are authorized to sell video lot[1273]*1273tery machines. See S.D.C.L. § 42-7A-l(15)-(16). Licensed establishments may not purchase or own video lottery machines unless they have obtained an operator license. See S.D.C.L. § 42-7A-42. No more than ten video lottery machines may be placed in any licensed establishment. See S.D.C.L. § 42-7A-44; A.R.S.D. 48:02:11. Under the South Dakota video lottery scheme, manufacturers sell video lottery machines to licensed operators which in turn either lease the machines to licensed establishments or place the machines in their own licensed establishments, for a percentage of the profits of which the state receives a share.

[¶ 10] Between March 1,1989, the date of legislative enactment, and October 16, 1989, the date of video lottery start-up, numerous establishments and operators made arrangements regarding placement of video lottery machines on the establishment premises.3 There were two manufacturers approved and licensed by the South Dakota Lottery Commission prior to the date of video lottery start-up—-Video Lottery Consultants (Video Lottery Technologies) [hereinafter “VLT”]4 (approved and licensed on September 24, 1989); SMS Manufacturing (approved and licensed on October 3, 1989).5 Three months after start-up, there were six manufacturers with approved machines.6

[¶ 11] On November 14,1989, the Lottery Commission adopted a policy prohibiting manufacturers and distributors from employing a business practice of refusing machine sales to operators within a certain class based on the type and size of their operation.7

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979 F. Supp. 1269, 1996 DSD 39, 1996 U.S. Dist. LEXIS 21569, 1996 WL 924679, Counsel Stack Legal Research, https://law.counselstack.com/opinion/corner-pocket-of-sioux-falls-inc-v-video-lottery-technologies-inc-sdd-1996.