Shakopee Mdewakanton Sioux Community v. Hope

16 F.3d 261, 1994 WL 33464
CourtCourt of Appeals for the Eighth Circuit
DecidedFebruary 9, 1994
DocketNos. 92-2954, 92-3056 and 92-3312
StatusPublished
Cited by9 cases

This text of 16 F.3d 261 (Shakopee Mdewakanton Sioux Community v. Hope) is published on Counsel Stack Legal Research, covering Court of Appeals for the Eighth Circuit primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

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Shakopee Mdewakanton Sioux Community v. Hope, 16 F.3d 261, 1994 WL 33464 (8th Cir. 1994).

Opinion

BEAM, Circuit Judge.

The Shakopee Mdewakanton Sioux Community, Little Six, Inc., the Lower Sioux Community, and the Sisseton-Wahpeton Sioux Tribe, (collectively “the Tribes”) appeal three decisions upholding regulations drafted by the National Indian Gaming Commission (“the Commission”) which classify Keno as a Class III game under the Indian Gaming Regulatory Act (“IGRA”), 25 U.S.C. §§ 2701-2721 (1988). We affirm.

I. BACKGROUND

In 1988, Congress passed IGRA and created the Commission. Under IGRA, gaming on Indian land is divided into three categories. Class I gaming includes social games and traditional forms of Indian gaming connected to tribal ceremonies or celebrations. 25 U.S.C. § 2703(6). Indian Tribes have exclusive jurisdiction to regulate class I gaming. 25 U.S.C. § 2710(a). Class II gaming consists of bingo, “games similar to bingo,” and certain card games.1 25 U.S.C. § 2703(7). Class II gaming is regulated by the Commission and because the Commission has exclusive regulatory authority, Tribes need not negotiate a tribal-state compact in order to offer class II gaming. 25 U.S.C. § 2710(b). All other gaming is considered class III gaming and is regulated by the individual states. 25 U.S.C. §§ 2703(8), 2710(d). Tribes that wish to offer class III gaming may do so only pursuant to a tribal-state compact.

IGRA established the Commission to regulate Indian gaming, and specifically authorized the Commission to promulgate regulations and guidelines necessary to implement the provisions of the Act. See 25 U.S.C. §§ 2704, 2706(b)(10). In April 1992, the Commission issued regulations classifying keno as class III gaming under section 2703. The Tribes sued to enjoin enforcement of these regulations claiming that keno should be a class II game. The district court applied the doctrine of deference to agency rulemaking enunciated in Chevron U.S.A. Inc. v. Natural Resources Defense Council, 467 U.S. 837, 104 S.Ct. 2778, 81 L.Ed.2d 694 (1984) and granted summary judgment to the Commission. The Tribes appeal.

II. DISCUSSION

On appeal, the Tribes contend that the Commission’s decision to classify keno as a class III game is arbitrary and capricious. The Tribes also argue that the district courts’ decisions violate the canon of statutory construction requiring that courts construe statutes concerning the various Indian Tribes in favor of the Tribes, 798 F.Supp. 1399.2

[264]*264A. Chevron Deference

In Chevron, the Supreme Court detailed the test that a court must employ when reviewing agency decisions which apply or interpret the statute that the agency administers. The Chevron test has two parts. A reviewing court must first determine whether congressional intent is clear from the plain language of statute. Chevron, 467 U.S. at 842-43, 104 S.Ct. at 2781. If analysis of the statutory language does not yield an unambiguous congressional intent, the court must then look to the legislative history. Id. When this expanded analysis reveals a clear congressional intent, an agency interpretation of the statute contrary to that intent is not entitled to deference. K Mart Corp. v. Cartier, Inc., 486 U.S. 281, 291, 108 S.Ct. 1811, 1817, 100 L.Ed.2d 313 (1988). However, if the language of the statute is ambiguous, and the legislative history reveals no clear congressional intent, a reviewing court must defer to a reasonable agency interpretation of the statutory provision. See Chevron, 467 U.S. at 843, 104 S.Ct. at 2781.

We find the term game “similar to bingo” in section 2703(7)(A)(i) of IGRA to be ambiguous. Our review of the legislative history does not reveal any clear congressional intent to include keno as a game “similar to bingo.” On the contrary, keno was rarely mentioned during congressional deliberations, and nothing in the legislative history evinces a clear congressional intent with regard to the classification of keno under the statute.3 Having concluded that Congress expressed no clear intent for the elassification of keno, we turn to the second part of our Chevron analysis: consideration of whether the Commission acted arbitrarily by classifying keno as class III gaming.4

B. Standard of Review

The Tribes devote a great deal of energy to the contention that the Commission acted arbitrarily and capriciously when it concluded that keno was not a game “similar to bingo.” The briefs elaborate the common history of keno and bingo in an attempt to demonstrate the close relationship between the two games. If this court were empowered to weigh evidence or to review the Commission’s determination de novo, we might well be persuaded. However, review of the Commission’s decision under Chevron is narrow. Unless we find the Commission’s classification of keno to be impermissible, we must uphold the Commission’s interpretation of the ambiguous statutory provision. Good Samaritan Hosp. v. Shalala, — U.S. -, -, 113 S.Ct. 2151, 2159, 124 L.Ed.2d 368 (1993).

The Commission classified keno as class III gaming because keno is a house banking game.5 The Tribes contend that in light of the avowed purpose of the statute to increase Tribal economic development and Tribal self-sufficiency, this classification is arbitrary and capricious. The Tribes point out that it is a tenet of statutory construction that “statutes are to be construed liberally in favor of the Indians, with ambiguous provisions interpreted to their benefit.”6 South Dakota v. Bour[265]*265land, — U.S. -, -, 113 S.Ct. 2309, 2316, 124 L.Ed.2d 606 (1993) (citations omitted). In making this argument, the Tribes ignore the dual purpose behind IGRA. IGRA has as its avowed purposes:

(1) to provide a statutory basis for the operation of gaming by Indian tribes as a means of promoting tribal economic development, self-sufficiency, and strong tribal governments;
(2) to provide a statutory basis for the regulation of gaming by an Indian tribe adequate to shield it from organized crime and other corrupting influences, to ensure that the Indian tribe is the primary beneficiary of the gaming operation, and to assure that gaming is conducted fairly and honestly by both the operator and players.

25 U.S.C. § 2702.7

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16 F.3d 261, 1994 WL 33464, Counsel Stack Legal Research, https://law.counselstack.com/opinion/shakopee-mdewakanton-sioux-community-v-hope-ca8-1994.