Mendez v. Sony Computer Entertainment America LLC.

CourtDistrict Court, D. Idaho
DecidedJune 16, 2021
Docket1:20-cv-00588
StatusUnknown

This text of Mendez v. Sony Computer Entertainment America LLC. (Mendez v. Sony Computer Entertainment America LLC.) is published on Counsel Stack Legal Research, covering District Court, D. Idaho primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Mendez v. Sony Computer Entertainment America LLC., (D. Idaho 2021).

Opinion

UNITED STATES DISTRICT COURT

FOR THE DISTRICT OF IDAHO

RAUL MENDEZ,

Case No. 1:20-cv-00588-DCN Plaintiff,

MEMORANDUM DECISION AND v. ORDER RE: MOTION TO COMPEL

ARBITRATION AND STAY SONY COMPUTER ENTERTAINMENT PROCEEDINGS (DKT. 5) AMERICA, LLC,

Defendant.

INTRODUCTION Pending before the Court is a motion to compel arbitration and stay proceedings filed by Defendant. Dkt. 5. The parties have filed responsive briefing and the matter is ripe for the Court’s review. Dkts. 9, 11. Having fully reviewed the record herein, the Court finds that the facts and legal arguments are adequately presented in the briefs and record. Accordingly, in the interest of avoiding delay, and because the Court conclusively finds that the decisional process would not be significantly aided by oral argument, the motion will be decided on the record. For the reasons that follow, the Court will grant the motion. FACTUAL AND PROCEDURAL BACKGROUND Plaintiff, Raul Mendez, brings this action against Defendant Sony Computer Entertainment America, LLC (“Sony”) alleging six claims: (1) violation of the Idaho Consumer Protection Act, Idaho Code § 48-601 et seq.; (2) fraud; (3) unjust enrichment; (4) breach of the implied covenant of good faith and fair dealing; (5) breach of implied contract; and (6) intentional infliction of emotional distress. (Dkt. 1.) The claims arise from Mendez’s allegations that Sony removed the majority of the digital content Mendez had purchased from the PlayStation store for use on his gaming devices.

Mendez states he set up an account with Sony’s PlayStation™ Store to purchase digital content in August 2015. Dkt. 1, at ¶ 12. Mendez asserts that over the years he has purchased 580 digital games through the PlayStation™ Store for his Sony handheld PSP and PS Vita gaming consoles.1 October 18, 2020, Mendez alleges he logged into his account and noticed that his devices were removed along with the majority of his purchased

digital content. Dkt. 1, at ¶ 17.2 Mendez alleges that between October and December 2020, he sent Sony an email and certified letter, as well as contacting Sony’s chat support to request that Sony restore his purchased digital content and provided invoices for all of his purchased items from the PlayStation™ Store. Dkt. 1, at ¶¶ 17-26; (Dkt. 9-1, at ¶¶ 4-8. Mendez contends that Sony

either did not respond or refused to satisfy his requests. As a result, on December 28, 2020, Mendez filed this action pro se against Sony seeking monetary and other specific relief. Dkt. 1. On February 1, 2021, Sony responded by filing the present motion to compel arbitration and to stay proceedings pursuant to the Federal Arbitration Act, 9 U.S.C. § 3

1 A Sony PSP is a “PlayStation Portable” and a Sony PS Vita is a “PlayStation Vita.” Both are portable, handheld gaming devices.

2 Mendez’s later filed Declaration states he logged into his account on October 15, 2020. Dkt. 9-1, at ¶ 4. This minor factual discrepancy does not alter the substance of the parties’ arguments or the Court’s ruling herein. and § 4. Dkt. 5. The Court finds as follows. STANDARD OF LAW The Federal Arbitration Act (FAA) provides that “any arbitration agreement within

its scope ‘shall be valid, irrevocable, and enforceable’ and permits a party ‘aggrieved by the alleged ... refusal of another to arbitrate’ to petition any federal district court for an order compelling arbitration in the manner provided for in the agreement.” Chiron Corp. v. Ortho Diagnostic Sys., Inc., 207 F.3d 1126, 1130 (9th Cir. 2000) (citing 9 U.S.C. §§ 2 and 4). Accordingly, the Court’s role under the FAA is to determine (1) whether a valid

agreement to arbitrate exists and, if it does, (2) whether the agreement encompasses the dispute at issue. Lifescan, Inc. v. Premier Diabetic Servs., Inc., 363 F.3d 1010, 1012 (9th Cir. 2004). The party seeking to compel arbitration has the burden of proving each requirement. Ashbey v. Archstone Prop. Mgmt., Inc., 785 F.3d 1320, 1323 (9th Cir. 2015). If the Court answers yes to each of the above questions, the FAA requires that the Court

enforce the arbitration agreement in accordance with its terms. Id. When evaluating “the validity of an arbitration agreement, federal courts should apply ordinary state-law principles that govern the formation of contracts.” Ingle v. Circuit City Stores, Inc., 328 F.3d 1165, 1170 (9th Cir. 2003). If the court is “satisfied that the making of the arbitration agreement or the failure to comply with the agreement is not in

issue, the court shall make an order directing the parties to proceed to arbitration in accordance with the terms of the agreement.” 9 U.S.C. § 4. “[A]ny doubts concerning the scope of arbitral issues should be resolved in favor of arbitration[.]” Moses H. Cone Mem’l Hosp. v. Mercury Constr. Corp., 460 U.S. 1, 24–25 (1983). Where the court “determines that an arbitration clause is enforceable, it has the discretion to either stay the case pending arbitration, or to dismiss the case if all of the alleged claims are subject to arbitration.” Hoekman v. Tamko Bldg. Prod., Inc., No. 2-14-CV-01581-TLN-KJN, 2015 WL 9591471,

at *2 (E.D. Cal. Aug. 26, 2015). ANALYSIS On this motion, Sony argues Mendez assented to the PlayStation™ Network Terms of Service and User Agreement (“PSN ToSUA”), which contains a mandatory arbitration provision. Sony further contends Mendez’s claims, including disputes regarding the

validity, enforceability, or scope of the arbitration provision, are delegated to the arbitrator under the terms of the PSN ToSUA. Dkt. 5, at 3. Mendez opposes the motion, asserting the California choice of law provision should not apply because he is a pro se litigant; the arbitration provision is invalid because it is not mutually binding; Sony breached the contract; and that Sony waived its right to compel arbitration. Dkt. 9.

1. The Relevant Provisions of the PSN ToSUA The PSN ToSUA in effect in August 2015 contained a binding arbitration clause: NOTE: THIS AGREEMENT CONTAINS A BINDING INDIVIDUAL ARBITRATION AND CLASS ACTION WAIVER PROVISION IN “BINDING INDIVIDUAL ARBITRATION” SECTION THAT AFFECTS YOUR RIGHTS UNDER THIS AGREEMENT WITH RESPECT TO ANY “DISPUTE” (AS DEFINED BELOW) BETWEEN YOU AND SNEI, SONY COMPUTER ENTERTAINMENT INC., SONY COMPUTER ENTERTAINMENT AMERICA LLC, THEIR AFFILIATES, PARENTS OR SUBSIDIARIES (COLLECTIVELY, “SONY ENTITIES”). YOU HAVE A RIGHT TO OPT OUT OF THE BINDING ARBITRATION AND CLASS ACTION WAIVER PROVISIONS AS DESCRIBED IN “BINDING INDIVIDUAL ARBITRATION” SECTION. Dkt. 5-1, Dec. Ryan King, Ex. 1, at 1. The August 2015 PSN ToSUA further provided as follows concerning modifications of the terms of the agreement: SNEI, at its sole discretion, may modify the terms of this Agreement at any time….

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