Fasa Corp. v. Playmates Toys, Inc.

912 F. Supp. 1124, 1996 U.S. Dist. LEXIS 1630, 1996 WL 28463
CourtDistrict Court, N.D. Illinois
DecidedJanuary 22, 1996
Docket93 C 2445
StatusPublished
Cited by7 cases

This text of 912 F. Supp. 1124 (Fasa Corp. v. Playmates Toys, Inc.) is published on Counsel Stack Legal Research, covering District Court, N.D. Illinois primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Fasa Corp. v. Playmates Toys, Inc., 912 F. Supp. 1124, 1996 U.S. Dist. LEXIS 1630, 1996 WL 28463 (N.D. Ill. 1996).

Opinion

TABLE OF CONTENTS

I.FINDINGS OF FACT —Phase Two Of Trial. 1131

A. Development of BATTLETECH Universe. 1131

B. Development of Virtual Reality. 1134

C. Sales Of The BATTLETECH Property. 1140

D. Recognition of BATTLETECH Among the Relevant Consumers. 1141

E. Originality and Distinctiveness of the BATTLETECH Property. 1141

F. Copyright Registrations. 1142

II.CONCLUSIONS OF LAW — Phase Two. 1145

A. FASA Has Established Original Expressions Of Ideas That Are Protected By The Copyright Act. 1145

B. FASA Has Established That It Has Protectible Trade Dress Rights. 1148

III.FINDINGS OF FACT —Phase Three of Trial. 1151

A. The Development Of The EXO-SQUAD Toy Line By Playmates. 1151
B. FASA’s Efforts To License Its BATTLETECH Designs To Tyco. 1155
C. FASA’s Alleged Confusion Evidence. 1155

*1130 D. Playmates’ Survey Evidence Established A Lack of Any Trade Dress Confusion. 1156

E. Playmates’ Heavy Attack E-Frame Prototype Is Not Substantially Similar To FASA’s Mad Cat Design. 1157

F. Playmates’ Marsala Light Attack E-Frame Toy Is Not Substantially Similar to FASA’s Black Hawk Design. 1158

G. Playmates’ Livanus Light Attack E-Frame Is Not Substantially Similar To FASA’s Black Hawk Design. 1158

H. Playmates’ Livanus Light Attack E-Frame Is Not Substantially Similar To FASA’s Bushwacker Design . 1159

I. Playmates’ General Shiva Light Attack E-Frame Is Not Substantially Similar To The King Crab Design. 1159

J. Playmates’ Aec DeLeon E-Frame Is Not Substantially Similar To FASA’s Koshi Design. 1160

K. Playmates’ Aec DeLeon E-Frame Is Not Substantially Similar To FASA’s Daishi Design. 1161

L. Playmates’ Maggie Weston Repair Light Attack E-Frame Is Not Substantially Similar To FASA’s Dasher Design. 1161

M. The Heavy Attack E-Frame Prototypes Of EXO-SQUAD Toys Were Independently Created. 1162

N. The Development Of EXO-SQUAD Toys Draws Inspiration From Third-Party Designs And Designs And Properties Other Than BATTLETECH 1163

O. Specific, Non-Trivial Design Features Distinguish EXO-SQUAD From BATTLETECH. 1166

IV. CONCLUSIONS OF LAW — Phase Three . 1167

A. FASA Failed To Establish By A Preponderance Of The Evidence That Its Protectible Copyright Interests Were Copied By Playmates. 1167

B. FASA Failed To Establish By A Preponderance Of The Evidence That There Is A Likelihood Of Confusion About The Source of EXO-SQUAD Toys. 1171

C. Playmates’ Inclusion Of A Picture Of Its Planned Heavy Attack E-Frame In Its 1993 Toy Catalog Did Not Constitute Unfair Competition. 1173

V. CONCLUSION. 1174

MEMORANDUM OPINION AND ORDER

CASTILLO, District Judge.

Toys and games are usually welcome diversions to the serious problems that too often confront our daily lives. This case, however, involves a serious business dispute about games and toys. Plaintiffs FASA Corporation and Virtual World Entertainment (collectively “FASA”) claim that defendant Playmates Toys, Inc. (“Playmates”) violated FASA’s copyright and trademark rights to a series of robot-like battlefield characters, which are used in a futuristic setting known as BATTLETECH, when Playmates introduced a series of futuristic robot-like toys known as EXO-SQUAD.

In a previous opinion, this Court addressed Playmates’ motion for summary judgment and outlined many of the legal standards that the Court has applied in this bench trial. See FASA Corp. v. Playmates Toys, Inc., 869 F.Supp. 1334 (N.D.Ill.1994) (“FASA I”). FASA I granted Playmates’ motion for summary judgment as to Count II (common law unfair competition), Counts VII and VIII (anti-dilution) and Count IX (tortious interference) and denied the motion as to Count I (Lanham Act unfair competition), Counts III and IV (copyright infringement) and Counts V and VI (trademark infringement). These latter counts proceeded to trial and are addressed in this opinion. Prior to the commencement of trial, this Court, after receiving input from the parties, imposed time limitations for the trial of this case and divided the trial into four phases: Phase I dealt with a waiver issue; Phase II focused on the validity and identification of FASA’s alleged copyright and trade dress rights; Phase III focused on all infringement and liability issues; and Phase TV was to focus on damages. See FASA Corp. v. Playmates Toys, Inc., 892 F.Supp. 1061, 1070 (N.D.Ill.1995). *1131 (“FASA II ”). FASA II, which was.issued at the conclusion of Phase I, rejected Playmates’ affirmative defense of waiver, which could have been dispositive of all of FASA’s claims.

This opinion, which deals with Phases II and III of the trial, is the third opinion issued by the Court in this case (“FASA III”). In this opinión, the Court finds that FASA has established certain protectible copyright and trademark rights but has failed to prove any facts which establish liability on the part of Playmates. Therefore, Phase IV of the trial will not be necessary and judgment is hereby entered in favor of Playmates.

Pursuant to Fed.R.Civ.P. 52, the Court hereby enters the following Findings of Fact and Conclusions of Law regarding Phases II and III of the trial. The Findings of Fact are based upon consideration of the parties’ uncontested facts, all the admissible evidence, as well as this Court’s assessment of the credibility of the trial witnesses. To the extent, if any, that the Findings of Fact as stated may be deemed Conclusions of Law, they should be considered Conclusions of Law. Similarly, to the extent that matters expressed as Conclusions of Law may be deemed Findings of Fact, they should be considered Findings of Fact.

I.FINDINGS OF FACT — Phase Two Of Trial

A. Development of BATTLETECH Universe

1. FASA originally introduced BATTLE-TECH as a boxed board game entitled BATTLEDROIDS in 1984. The general idea of BATTLETECH involves a complex, war-strategy game involving a futuristic civil war where combatants are both humans and genetically bred humans and use large and medium scale robot-like tanks, as well as powered battlesuits, as their weapons.

2.

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Bluebook (online)
912 F. Supp. 1124, 1996 U.S. Dist. LEXIS 1630, 1996 WL 28463, Counsel Stack Legal Research, https://law.counselstack.com/opinion/fasa-corp-v-playmates-toys-inc-ilnd-1996.