Fasa Corp. v. Playmates Toys, Inc.

869 F. Supp. 1334, 34 U.S.P.Q. 2d (BNA) 1481, 1994 U.S. Dist. LEXIS 17421, 1994 WL 688257
CourtDistrict Court, N.D. Illinois
DecidedDecember 5, 1994
Docket93 C 2445
StatusPublished
Cited by21 cases

This text of 869 F. Supp. 1334 (Fasa Corp. v. Playmates Toys, Inc.) is published on Counsel Stack Legal Research, covering District Court, N.D. Illinois primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Fasa Corp. v. Playmates Toys, Inc., 869 F. Supp. 1334, 34 U.S.P.Q. 2d (BNA) 1481, 1994 U.S. Dist. LEXIS 17421, 1994 WL 688257 (N.D. Ill. 1994).

Opinion

*1338 MEMORANDUM OPINION AND ORDER

CASTILLO, District Judge.

Plaintiffs FASA Corporation (“FASA”) and Virtual World Entertainment (‘VWE”) 1 sue defendant Playmates Toys, Inc. (“Playmates”) alleging federal and common-law unfair competition (Counts I and II, respectively), copyright infringement (Counts III and IV), trademark infringement (Counts V and VI), dilution under Illinois’ anti-dilution statute, 765 ILCS 1085/15 (Counts VII and VIII), and tortious interference with prospective business advantage (Count IX). Pursuant to Rule 56, Playmates moves for summary judgment on all counts. 2

BACKGROUND

The following undisputed facts are gleaned from the parties’ respective Local Rule 12(M) statements of material facts and accompanying exhibits. 3

FASA is the creator, developer, and distributor of various fictional universes, including BATTLETECH, which form the basis for board games, role-playing games, novels, and various game supplements. FASA also licenses the intellectual property and proprietary rights in its fictional universes to third parties for the development of interactive entertainment games, models, miniatures, merchandise, toys and other items. 4 Pis.’ Objs. & Resps. to Def.’s Reqs. for Admis. [hereinafter Pis.’ Admis.] ¶ 1. VWE is a virtual reality entertainment company formed by the creators of BATTLETECH to create and develop virtual reality games simulating adventures in the BATTLETECH universe. Pis.’ Facts ¶ 2. Pláymates is a marketer of toys including a line of six toys featuring characters and vehicles found in the EXOSQUAD animated cartoon series. 5 Id. ¶¶ 6, 7, 9. The present lawsuit centers on *1339 Playmates’ alleged infringement of FASA’s intellectual property and proprietary rights in BATTLETECH by designing and marketing the EXOSQUAD toy line.

BATTLETECH — created by FASA in 1984 and originally sold as a role-playing game — is a fictional universe set in the 31st century. The BATTLETECH universe is comprised of empires such as the Star League, an empire consisting of five cosmic houses each of which encompasses hundreds of interstellar worlds. Each house seeks control of the galaxy. The battles between worlds are dominated by BattleMechs (also called Mechs), massive man-shaped, robot-like tanks of various shapes and designs 6 which are piloted by human soldiers called MeehWarriors. Pis.’ Admis. ¶2. 7 Among the MeehWarriors’ adversaries are the Clan Elementáis, “men and women bred to be foot soldiers.” FASA Corp., BATTLETECH The Return of Kerensky Technical Readout: 3050 (1990) at 8.

The EXOSQUAD story line is set in the 22nd Century and involves confrontations between the conquering, genetically engineered, Neosapien race and an enslaved human race living on Earth, Venus and Mars. The Neosapiens and humans battle each other, encased in large robotic fighting machines known as “Exo-Frames” or “E-Frames.” 8 Segal Decl. ¶ 5. Playmates markets a toy line — consisting of six toys — featuring characters and vehicles from the EXOSQUAD cartoon series. 9 Pis.’ Facts ¶¶7, 9.

In late 1991, FASA entered into an agreement with Robert Allen whereby Allen would present the BATTLETECH concept, story, and models, on behalf of FASA to a number of toy companies in order to find a company to manufacture a BATTLETECH toy fine. 10 *1340 Allen Dep. at 14-15, 150. On December 10 or 11, 1991, Allen met 'with Chris Devine Dailey, an employee of Playmates, and presented three potential toy lines, including BATTLETECH. Pis.’ Facts ¶10. Playmates had been looking for a futuristic robot-related toy line for several months prior to Allen’s presentation and had previously reviewed a variety of robot-related materials. Def.’s Resp. ¶ 12. Playmates had also been engaged in discussions with Universal Cartoon Studios — prior to Allen’s presentation— regarding the development of a “hard-edged” robot line. Id.

At the outset of the meeting with Allen, Dailey required him to sign an untitled document on Playmates’ letterhead which provides as follows:

It is the policy of Playmates Toys, Inc. not to review or consider any unsolicited proposals of any kind.
You have advised us that you have an “idea” which you believe may be of interest to us.
We are prepared to consider your idea only upon the following terms:
1. You will expressly waive any and all claims of any kind whatsoever, past, present or future, known or unknown against Playmates Toys, Inc. in any way relating to or connected to the “idea”.
2. In consideration for such waiver, Playmates Toys, Inc., will review your “idea” in written form. We will return all materials submitted in connection therewith within two weeks after submission. The disclosed matter relates to: [handwritten] (1) “BATTLETECH” (2) ‘WENDY & HER WAGON” (3) “SPEEDBALLS”

Partridge Deck, Ex. 37. 11 After signing the document, Allen introduced four BATTLE-TECH toy prototypes 12 and provided various BATTLETECH materials for Playmates’ subsequent review. Def.’s Resp. ¶¶ 14, 15. Although the record is less than clear with respect to what materials Allen left with Playmates, it appears that Allen left the following: a press kit containing information on BATTLETECH centers; a poster displaying various miniature BattleMech gaming pieces; a FASA catalogue which displays all of FASA’s products; and, a BATTLETECH center operations manual. Allen Dep. at 68, 70, 80, 82; Def.’s Resp. ¶ 15. Dailey told Allen that Playmates would not inform him of any decisions regarding the BATTLETECH toy line until after the February 1992 Toy Fair. Allen Dep. at 59.

In March 1992, Allen received several requests from Playmates for additional BATT-LETECH product — including two calls (on or about March 3 and March 7) from Karl Aaronian, Playmates’ Director of Marketing and one call (on or about March 30) from Richard Sallis, Playmates’ President. Id. at 92-99. In response, Allen provided Playmates with a promotional videotape; the BATTLETECH Technical Readout 2750 — a catalogue of “illustrations, statistics and other vital information about the BATTLEMECHS”; the BATTLETECH Compendium — a compilation of rules, “battle demonstrations ... [and] MECH construction”; and additional press material. Id. at 79; *1341

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869 F. Supp. 1334, 34 U.S.P.Q. 2d (BNA) 1481, 1994 U.S. Dist. LEXIS 17421, 1994 WL 688257, Counsel Stack Legal Research, https://law.counselstack.com/opinion/fasa-corp-v-playmates-toys-inc-ilnd-1994.