Chemehuevi Indian Tribe v. California

331 F.3d 1094
CourtCourt of Appeals for the Ninth Circuit
DecidedJune 11, 2003
DocketNo. 01-16283
StatusPublished
Cited by1 cases

This text of 331 F.3d 1094 (Chemehuevi Indian Tribe v. California) is published on Counsel Stack Legal Research, covering Court of Appeals for the Ninth Circuit primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Chemehuevi Indian Tribe v. California, 331 F.3d 1094 (9th Cir. 2003).

Opinion

OPINION

WILLIAM A. FLETCHER, Circuit Judge.

The Coyote Valley Band of Pomo Indians (“Coyote Valley”) contends that the State of California (“the State”) has refused to negotiate in good faith with the tribe to conclude a Tribal-State compact, as required by the Indian Gaming Regulatory Act ' (“IGRA”), 25 U.S.C. § 2710(d)(3)(A), and moved in the district court for an order that would require it to do so, 25 U.S.C. § 2710(d)(7)(B)(iii). In a carefully considered decision, the district court denied the motion and entered judgment for the State. We agree with the district court that the State has negotiated in good faith within the meaning of IGRA. We therefore AFFIRM.

I. Background

The historical background against which Coyote Valley and the State negotiated is important to an understanding of this case. We begin with the events leading up to the Supreme Court’s landmark decision in California v. Cabazon Band of Mission Indians, 480 U.S. 202, 107 S.Ct. 1083, 94 L.Ed.2d 244 (1987). In the 1970s, some California tribes began to operate bingo halls on their lands as a way to generate revenue. “Such activities were controversial because the tribes generally refused to comply with state gambling lawrs, a situation that developed into a serious point of contention with [the] state government] ].” Flynt v. California Gambling Control Comm’n, 104 Cal.App.4th 1125, 1132, 129 Cal.Rptr.2d 167 (2002). The State responded by attempting to enforce Cal.Penal Code § 326.5 (the “bingo statute”) against these tribes. See Cabazon, 480 U.S. at 205, 107 S.Ct. 1083. California’s bingo statute did not entirely prohibit bingo operations within the State, but it permitted only certain entities to run such operations and imposed various other requirements. See id. at 205, 209, 107 S.Ct. [1096]*10961083. The Cabazon and Morongo Bands of Mission Indians, who were opei'ating bingo halls on their reservations in Riverside County, California, contended that the State lacked authority to enforce the statute against Indian tribes. See id. at 206, 107 S.Ct. 1083.

In response, the State contended that Congress had expressly consented to its exercise of jurisdiction over tribal bingo by passing Public Law 280, 18 U.S.C. § 1162. See, Cabazon, 480 U.S. at 206, 107 S.Ct. 1083. Public Law 280, originally enacted in the 1950s, “granted California and certain other states jurisdiction over criminal violations and civil causes of action on Indian reservations,” but “left civil regulatory jurisdiction in the hands of the Tribes.” Sycuan Band of Mission Indians v. Roache, 54 F.3d 535, 539 (9th Cir.1994); see also Cabazon, 480 U.S. at 208, 107 S.Ct. 1083 (“[A] grant to States of general civil regulatory power over Indian reservations would result in the destruction of tribal institutions and values.”). The State contended that because a violation of the bingo statute constituted a criminal misdemeanor under California law, Public Law 280 permitted its enforcement on tribal lands. Cabazon, 480 U.S. at 209, 107 S.Ct. 1083.

In 1987 in Cabazon, the Supreme Court ruled in favor of the tribes, adopting a distinction originally drawn by this court between “criminaPprohibitory” and “civil/regulatory” state laws:

[I]f the intent of a state law is generally to prohibit certain conduct, it falls within Pub.L. 280’s grant of criminal jurisdiction, but if the state law generally permits the conduct at issue, subject to regulation, it must be classified as civil/regulatory and Pub.L. 280 does not authorize its enforcement on an Indian reservation.

Id. Because California permitted “a substantial amount of gambling activities, including bingo, and actually promote[d] gambling through its state lottery,” the Court concluded that the State “regu-latefd] rather than prohibit[edJ gambling in general and bingo in particular.” Id. at 211, 107 S.Ct. 1083. Because there were no exceptional circumstances that warranted the assertion of State jurisdiction over tribal bingo operations, the Court held that the State lacked authority under Public Law 280 to enforce the bingo statute on Indian lands. Id. at 221-22, 107 S.Ct. 1083.

After the Court’s decision in Cabazon, States sought recourse on Capitol Hill. Congress passed ICR A the next year, in 1988. As Judge Levi has recently written:

IGRA was Congress’ compromise solution to the difficult questions involving Indian gaming. The Act was passed in order to provide “a statutory basis for the operation of gaming by Indian tribes as a means of promoting tribal economic development, self-sufficiency, and strong tribal governments” and “to shield [tribal gaming] from organized crime and other corrupting influences to ensure that the Indian tribe is the primary beneficiary of the gaming operation.” 25 U.S.C. § 2701(1), (2). IGRA is an example of “cooperative federalism” in that it seeks to balance the competing sovereign interests of the federal government, state governments, and Indian tribes, by giving each a role in the regulatory scheme.

Artichoke Joe’s v. Norton, 216 F.Supp.2d 1084, 1092 (2002) (alteration in original).

IGRA creates three classes of gaming, each subject to a different level of regulation. Class I gaming includes “social games solely for prizes of minimal value or traditional forms of Indian gaming engaged in by individuals as part of, or in connection with, tribal ceremonies or celebrations,” 25 U.S.C. § 2703(6), and its reg[1097]*1097ulation is left exclusively within the jurisdiction of the Indian tribes, id. § 2710(a)(1). Class II gaming includes bingo, id. § 2703(7)(A)(i), and certain card games, id. § 2703(7)(A)(ii), but excludes any banked card games, electronic games of chance, and slot machines, id. § 2703(7)(B).1 The regulation of class II gaming is also left within the jurisdiction of the tribes, but is subject to federal-state regulation as set forth in IGRA. Id. § 2710(a)(2); see, e.g., id. § 2710(b)-(c). Class III gaming, at issue in this case, includes “all forms of gaming that are not class I gaming or class II gaming,” 25 U.S.C. § 2703(8); in short, it includes the types of high-stakes games usually associated with Nevada-style gambling. Class III gaming is subject to a greater degree of federal-state regulation than either class I or class II gaming.

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