Bowling v. Hasbro, Inc.

490 F. Supp. 2d 262, 2007 U.S. Dist. LEXIS 39301, 2007 WL 1577698
CourtDistrict Court, D. Rhode Island
DecidedMay 30, 2007
DocketC.A. 05-229 S
StatusPublished
Cited by3 cases

This text of 490 F. Supp. 2d 262 (Bowling v. Hasbro, Inc.) is published on Counsel Stack Legal Research, covering District Court, D. Rhode Island primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Bowling v. Hasbro, Inc., 490 F. Supp. 2d 262, 2007 U.S. Dist. LEXIS 39301, 2007 WL 1577698 (D.R.I. 2007).

Opinion

OPINION AND ORDER

SMITH, District Judge.

Plaintiff Michael Bowling (“Bowling”) has filed this patent infringement action against Hasbro, Inc. (“Hasbro”) for allegedly infringing Bowling’s United States Patent Number 5,938,197 (the “ '197 patent”). The '197 patent, entitled “RANDOM NUMBER GENERATOR FOR GAME PLAYING,” describes several polyhedral dice, one of which, the six-sided die (known in the gaming world as a “D-6”), is the subject of this dispute. The parties have identified two claims that require construction. Additionally, Bowling has moved for summary judgment on Hasbro’s earlier motion to correct inventor-ship, and Hasbro has moved for partial summary judgment on marking. After careful consideration, and for the reasons that follow, the Court shall construe the disputed claims in the manner provided infra Part II.A, grant Bowling’s Motion for Summary Judgment on the inventor-ship issue, and deny Hasbro’s Motion for Partial Summary Judgment on the marking issue.

1. Background

Bowling, an engineer by training, is an afficionado of fantasy role-playing games, such as Dungeons & Dragons, 1 and holds several domestic and international patents in dice design. His company, Crystal Caste, specializes in dice, miniatures, and gaming accessories, although the core feature of the enterprise is polyhedral dice, which are an essential component in role playing. The dice described in the '197 patent are of central importance to the business plan of Crystal Caste. These dice, ranging from a D-6 to a D-20, have extension member facets in the shape of opposing triangles. This unique shape is both functional and aesthetic. It allows the dice to have facets wide enough (at the triangle’s base) to display readable indicia and, at the same time, resembles a crystal. Designing a polyhedral die in the shape of a crystal is a clever marketing ploy because, in fantasy circles, crystals are thought to be imbued with magical powers. 2

*265 At some point in 1999, Hasbro, a toy and game company, began selling “Monopoly, Millennium,” an edition of the well-known commercial board game. 3 The game included a die with characteristics similar to Bowling’s patented die. In September 1999, Hasbro contacted Bowling by letter to discuss the possibility of using his die design. Bowling responded, in November 1999, by informing Hasbro that it was infringing the '197 patent, and demanding that Hasbro immediately cease its infringing activities. The parties thereafter exchanged a series of correspondence, but ultimately were unable to resolve the dispute. Bowling filed this infringement action in May 2005.

II. Discussion

A. Claim Construction

Claim Terms Bowling’s proposed construction Hasbro’s proposed construction The Court’s construction

1. discrete facets being identically shaped and having equal surface areas 1. facets being identically shaped and having equal surface areas, without regard to any indented indicia 1. each extension member facet has the same or substantially the same shape, as defined by the outer perimeter of each such facet, and the same or substantially the same surface area, measured as the surface of a three-dimensional object 1. discrete facets being identically shaped and having equal surface areas, without regard to negligible variances in surface area caused by indented indicia

17. extension member facets being equal in surface area 17. facets are of equal surface area, without regard to any indented indicia 17. each extension member facet has the same or substantially the same surface area, measured as the surface of a three-dimensional object 17. extension member facets being equal in surface area, without regard to negligible variances in surface area caused by indented indicia

The parties dispute the meaning of equal surface area as used in claims 1 and 17 of the '197 patent. Hasbro, referencing a technical dictionary, observes that surface area is generally understood as “a measure of how much area the solid would have if you could somehow break it apart and flatten it out.” Barron’s Dictionary of Mathematical Terms 327 (Douglas Downing ed., 2d ed.1995). This construction is important to Hasbro’s claim because, under this definition, the facets of a die would not have surface areas equal to one another, as the '197 patent claims, unless those facets were flat. In other words, a die with indented indicia could not, as a matter of mathematics, have facets of equal surface area. See Merriam-Webster Dictionary 257 (1997) (defining “equal” as “of the same measure, quantity, value, quality, number, degree, or status as another.”). This is because an indented indicium, whether an arabic numeral or a combination of pips, 4 augments the surface *266 area of a given facet to a greater or lesser extent than another indented indicium. For example, if you were able to break apart a six-sided die, flatten out its facets, and compare them individually, you would see that the facet with six pips would cover more area than the facet with only one pip. No two facets have the same number of pips (the die would not randomly generate numbers otherwise), so it follows that no two facets would have the same surface area. According to Hasbro, because the plain meaning of equal surface area is readily understandable in light of the technical definition above, construction is at an end. Bowling responds that Hasbro’s construction contradicts how a person of ordinary skill in the art of game playing would interpret equal surface area, ignores the specification, and, if accepted, would exclude the preferred embodiment of the invention.

Without endorsing all of Bowling’s characterizations of the '197 patent, the Court agrees that Hasbro’s construction cannot withstand a fair reading of the specification, and that its reliance on the extrinsic evidence of dictionary entries is, under the circumstances here, misplaced.

The construction of patent claims is a matter of law properly subject to summary disposition. See Markman v. Westview Instruments, Inc., 52 F.3d 967, 977-79 (Fed.Cir.1995). “It is a bedrock principle of patent law that the claims of a patent define the invention to which the patentee is entitled the right to exclude.” Innova/Pure Water, Inc. v. Safari Water Filtration Sys., Inc., 381 F.3d 1111, 1115 (Fed.Cir.2004). In construing claims, inquiring courts are to give claim terms “their ordinary and customary meaning,” which is the meaning the terms “would have to a person of ordinary skill in the art in question at the time of the invention.” Phillips v. AWE Corp., 415 F.3d 1303, 1312-13 (Fed.Cir.2005). “In some cases, the ordinary meaning of claim language as understood by a person of skill in the art may be readily apparent even to lay judges, and claim construction in such cases involves little more than the application of the widely accepted meaning of commonly understood words.” Id. at 1314.

Free access — add to your briefcase to read the full text and ask questions with AI

Related

Global Traffic Technologies, LLC v. Emtrac Systems, Inc.
946 F. Supp. 2d 884 (D. Minnesota, 2013)
Cordance Corp. v. Amazon. Com, Inc.
631 F. Supp. 2d 484 (D. Delaware, 2009)
Bowling v. Hasbro, Inc.
582 F. Supp. 2d 192 (D. Rhode Island, 2008)

Cite This Page — Counsel Stack

Bluebook (online)
490 F. Supp. 2d 262, 2007 U.S. Dist. LEXIS 39301, 2007 WL 1577698, Counsel Stack Legal Research, https://law.counselstack.com/opinion/bowling-v-hasbro-inc-rid-2007.