Stern Electronics, Inc. v. Kaufman

523 F. Supp. 635, 213 U.S.P.Q. (BNA) 75, 1981 U.S. Dist. LEXIS 14226
CourtDistrict Court, E.D. New York
DecidedMay 22, 1981
Docket80 C 3248
StatusPublished
Cited by11 cases

This text of 523 F. Supp. 635 (Stern Electronics, Inc. v. Kaufman) is published on Counsel Stack Legal Research, covering District Court, E.D. New York primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Stern Electronics, Inc. v. Kaufman, 523 F. Supp. 635, 213 U.S.P.Q. (BNA) 75, 1981 U.S. Dist. LEXIS 14226 (E.D.N.Y. 1981).

Opinion

MEMORANDUM AND ORDER

NICKERSON, District Judge.

On November 25, 1980 plaintiff Stern Electronics, Inc. (Stern) filed a complaint alleging that defendants infringed plaintiff’s copyrights in its electronic video games “Kamikaze” and “Astro Invaders” by selling a virtually identical video game, “Zygon.” On January 19, 1981, following a hearing on Stem’s motion for a preliminary injunction, defendants consented to the entry of an order preliminarily enjoining them from infringing plaintiff’s copyrights in “Kamikaze” and “Astro Invaders,” and instructing them to deliver to the court for impoundment all “Zygon” games under their control.

On April 23, 1981 Stern filed an order to show cause seeking leave to file a supplemental complaint asserting new claims for copyright infringement and false designation of origin against defendants regarding the electronic video game “Scramble.” Stern also sought a preliminary injunction to stop defendants from infringing plain *637 tiff’s copyright in “Scramble” and from using its “Scramble” trademark.

On May 6, 1981 defendant Omni Video Games, Inc. (“Omni”) filed a complaint in the United States District Court for the District of Rhode Island alleging that Stern Electronics, Inc. (“Stern”) was infringing Omni’s common law trademark rights in the mark “Scramble.” On May 8, 1981 Omni moved for preliminary injunctive relief in that case. That motion is apparently still pending.

On May 18,1981, just prior to the hearing in this court on Stern’s motion, defendants filed a cross-motion requesting relief identical to that requested in the District Court for Rhode Island. Stern then filed an order to show cause seeking to restrain Omni from prosecuting its motion for a preliminary injunction in Rhode Island pending final determination of the motion before this court.

I.

Late in 1980 a Japanese corporation, Konami Industry Co., Ltd. (“Konami”) devised a new electronic video game named “Scramble.” The work was first published in Japan on January 8, 1981 and first came to Stern’s attention early that same month at the Amusement Trade Exhibit in London, England. On January 27, 1981 Konami granted an exclusive license to distribute “Scramble” in North and South America to Universe Affiliated International, Inc. (“Universe”), a New Jersey corporation, which simultaneously granted an exclusive sub-license to Stern. Stern began selling “Scramble” in the United States on March 17, 1981.

A Certificate of Copyright Registration for the audiovisual work “Scramble” was issued to Konami on April 14, 1981 by the United States Copyright Office. Documents reciting the exclusive license to Universe and the exclusive sub-license to Stern were recorded with the Copyright Office on April 16, 1981.

Around December 1, 1980 defendant Frank Gaglione, President of Omni, ordered ten silk screen name plates bearing the name “Scramble” from BCA Poster Co. Omni received the name plates on December 15, 1980 and on December 28 began to sell its “Space Guerilla,” “Space Carrier,” and “Rally-X” video games with headboards bearing the “Scramble” name plates. The invoices indicate that five games were sold before March 17, 1981 bearing the “Scramble” name plate.

Sometime in April 1981, defendant Omni began to sell a video game called “Scramble 2,” which, according to Stern, is substantially similar in its audiovisual presentation to Stern’s “Scramble.” Stern claims that Omni’s sale of this game after April 16, 1981 infringes Stern’s copyright.

II.

The pattern of conduct alleged in plaintiff’s supplemental complaint concerning the electronic video game “Scramble” is similar to that alleged in the original complaint concerning “Kamikaze” and “Astro Invaders.” Plaintiff is granted leave to file the supplemental complaint.

III.

For this court to issue a preliminary injunction “there must be a showing of possible irreparable injury and either (1) probable success on the merits or (2) sufficiently serious questions going to the merits to make them a fair ground for litigation and a balance of hardship tipping decidedly toward the party requesting the preliminary relief.” Caulfield v. Board of Education of City of New York, 583 F.2d 605, 610 (2d Cir. 1978) (emphasis in original). “In copyright cases, however, if probable success — a prima facie case of copyright infringement— can be shown, the allegations of irreparable injury need not be very detailed, because such injury can normally be presumed when a copyright is infringed.” Wainwright Securities, Inc. v. Wall Street Transcript Corp., 558 F.2d 91, 94 (2d Cir. 1977), cert. denied, 434 U.S. 1014, 98 S.Ct. 730, 54 L.Ed.2d 759 (1978).

*638 A. Irreparable Injury

Stern has more than met its burden of showing irreparable injury. “Scramble” is one of the most popular video games ever sold; sales since March 1981 total about twenty million dollars. Counterfeit models (or “knock-ups” as they are known in the industry) can invade this market by selling video games identical to “Scramble” for approximately $650 less per game. Knock-ups pose a substantial threat to the health of the electronic video game industry. Development of a new game requires substantial investment and takes between eight months to a year. However, little expense, time, or initiative is required to reproduce a game’s programmed memory. Preliminary injunctive relief is the only effective means of protecting a copyright in a video game since the life span of a successful game is merely six months. If knock-ups dilute a copyright’s profitability during that period, a final adjudication in favor of the copyright owner will do him little good. The court finds a strong likelihood of irreparable injury if interlocutory relief is denied.

B. Probable Success on the Merits

If there is a likelihood of irreparable injury, a preliminary injunction is warranted if Stern can show probable success on the merits in its claim of copyright infringement. To prove copyright infringement, Stem must show that it owned a copyright in the audiovisual display in the “Scramble” video game and that Omni copied that display.

1. Ownership of the Copyright

Stem owns a copyright in the “Scramble” audiovisual display if the statutory formalities were complied with in registering for a copyright, the display is an original work of authorship, and the subject matters are “fixed in any tangible medium of expression, now known or later developed, from which they can be perceived, reproduced, or otherwise communicated, either directly or with the aid of a machine or device.” 17 U.S.C. §§ 102, 411, 412.

There is no dispute that plaintiff has satisfied the statutory formalities in applying for the copyright.

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523 F. Supp. 635, 213 U.S.P.Q. (BNA) 75, 1981 U.S. Dist. LEXIS 14226, Counsel Stack Legal Research, https://law.counselstack.com/opinion/stern-electronics-inc-v-kaufman-nyed-1981.