Skillz Platform Inc. v. AviaGames Inc.

District Court, N.D. California·Decided April 21, 2022·No. 5:21-cv-02436·Unknown

Opinion

1 2 3 UNITED STATES DISTRICT COURT 4 NORTHERN DISTRICT OF CALIFORNIA 5 SAN JOSE DIVISION 6 7 SKILLZ PLATFORM INC., Case No. 21-cv-02436-BLF

8 Plaintiff, ORDER DENYING DEFENDANT 9 v. AVIAGAMES INC.’S MOTION TO STAY PENDING INTER PARTES 10 AVIAGAMES INC., REVIEW 11 Defendant. [Re: ECF No. 73]

12 13 Before the Court is Defendant AviaGames Inc.’s (“AviaGames”) Motion to Stay Case 14 Pending Inter Partes Review in this patent infringement action brought by Plaintiff Skillz Platform 15 Inc. (“Skillz”). See Motion, ECF No. 73. On February 15, 2022, AviaGames filed an inter partes 16 review (“IPR”) petition before the U.S. Patent Trial and Appeals Board (“PTAB”) on the sole 17 remaining patent asserted in this action—U.S. Patent No. 9,649,564 (the “’564 Patent” or the 18 “Asserted Patent”)—challenging all asserted claims. See IPR2022-00531. AviaGames now moves 19 to stay the case in light of that petition, based on the stage of the case, the potential for IPR 20 proceedings to simplify this case, and the lack of prejudice a stay would cause to Skillz. In the 21 alternative, AviaGames requests that the Court continue the claim construction hearing—currently 22 scheduled for April 29, 2022—until after the PTAB is set to decide whether or not to institute IPR. 23 Skillz opposes AviaGames’ Motion, arguing that a stay is not appropriate in this competitor case, 24 particularly when the PTAB has yet to institute IPR proceedings on AviaGames’ petition. 25 Based on the below reasoning, the Court DENIES AviaGames’ Motion WITHOUT 26 PREJUDICE to filing a renewed stay motion if the PTAB institutes inter partes review of the ’564 27 Patent. I. BACKGROUND 1 Skillz is a Delaware corporation with its principal place of business in Oregon. See 2 Complaint, ECF No. 1 ¶ 12. Skillz owns the Asserted Patent. See id. ¶ 82. Further, Skillz maintains 3 a mobile gaming platform, and it enables third-party game developers to make games available on 4 the platform through a Software Development Kit (“SDK”). See id. ¶¶ 2, 12, 22–27, 32–44. 5 AviaGames is a Delaware corporation with its principal place of business in California. See id. ¶ 13. 6 Skillz alleges that AviaGames maintains a competing mobile gaming platform—Pocket7Games— 7 which AviaGames developed using Skillz’s intellectual property that it gleaned while developing 8 games for Skillz’s platform. See id. ¶¶ 4–11, 45–56. 9 Skillz asserts a single patent against AviaGames—the ’564 Patent—related to mobile 10 gaming. See id. ¶¶ 79–96. Skillz previously claimed that AviaGames infringed a second patent— 11 U.S. Patent No. 9,479,602 (the “’602 Patent”)—but the Court dismissed Skillz’s second 12 infringement claim due to the ’602 Patent’s lack of patent eligible subject matter under § 101. See 13 Order, ECF No. 80. Skillz alleges that AviaGames’ Pocket7Games application and standalone 14 game applications, including “Bingo Clash,” “Solitaire Clash,” “21 Gold,” “Explodocube,” and 15 “Tile Blitz,” infringe the sole remaining asserted patent—the ’564 Patent. See Complaint ¶¶ 79–96. 16 On February 15, 2022, AviaGames filed an IPR petition with the PTAB as to claims 1–4, 6, 17 10, 10–14, 16, and 18–21 of the ’564 Patent. See Wang Decl., ECF No. 73-1, Ex. 2. AviaGames’ 18 IPR petition asserted that the challenged claims of the ’564 Patent—which represent all claims of 19 the ’564 Patent asserts in the above-captioned case—are invalid under § 103 based on five 20 obviousness grounds. See id. The PTAB should issue an institution decision by August 28, 2022. 21 See 35 U.S.C. §§ 314(b), 324(c); 37 C.F.R. §§ 42.107(b), 42.207(b). If the PTAB institutes IPR on 22 AviaGames’ petition, then it will issue a final written decision by August 28, 2023. See 23 35 U.S.C. §§ 316(a)(11), 326(a)(11); 37 C.F.R. §§ 42.100(c), 42.200(c). 24 On March 2, 2022, AviaGames followed up its IPR petition with its Motion to Stay. See 25 ECF No. 73. 26 II. LEGAL STANDARD 27 A district court has inherent power to manage its own docket and stay proceedings, 1 “including the authority to order a stay pending conclusion of a PTO reexamination.” Ethicon, Inc. 2 v. Quigg, 849 F.2d 1422, 1427 (Fed. Cir. 1988) (citation omitted). A court is under no obligation 3 to stay proceedings pending parallel litigation in the PTAB. See Aylus Networks, Inc. v. Apple, Inc., 4 No. C–13–4700 EMC, 2014 WL 5809053, at *1 (N.D. Cal. Nov. 6, 2014) (citations omitted). The 5 factors that courts in this District consider when determining whether to stay litigation are: 6 “(1) whether discovery is complete and whether a trial date has been set; (2) whether a stay will 7 simplify the issues in question and trial of the case; and (3) whether a stay would unduly prejudice 8 or present a clear tactical disadvantage to the nonmoving party.” PersonalWeb Techs., LLC v. 9 Apple, Inc., 69 F.Supp.3d 1022, 1025 (N.D. Cal. 2014) (quoting Telemac Corp. v. Teledigital, Inc., 10 450 F.Supp.2d 1107, 1111 (N.D.Cal. 2006)). The moving party bears the burden of persuading the 11 court that a stay is appropriate.1 See Evolutionary Intelligence, LLC v. Millenial Media, Inc., 12 No. 5:13–CV–04206–EJD, 2014 WL 2738501, at *3 (N.D. Cal. June 11, 2014). 13 III. DISCUSSION 14 Unsurprisingly, the parties dispute whether the (1) stage of the case; (2) potential for 15 simplification; and (3) prejudice factors support a stay. The Court considers each factor in turn. 16 A. Stage of the Case 17 First, the Court considers whether the case has progressed significantly enough for a stay to 18 be disfavored. PersonalWeb, 69 F.Supp.3d at 1025. AviaGames argues that the case is at an early 19 stage. See Motion, ECF No. 73 at 4. AviaGames points to the fact that Skillz has produced only 20 572 documents, and AviaGames has produced about 876. See Wang Decl., ECF No. 73-1 ¶ 4. 21 Further, AviaGames argues that the costliest stages of litigation have yet to occur, including the 22 claim construction hearing, ESI discovery, depositions, expert discovery, summary judgment, pre- 23 trial, and trial. See Motion, ECF No. 73 at 4. In response, Skillz argues that the stage of the case 24

25 1 Skillz argues based on the Landis case that AviaGames “must make out a clear case of hardship or inequity” to prevail on its stay motion. See Opposition, ECF No. 84 at 3, 10 (citing Landis v. N. 26 Am. Co., 299 U.S. 248, 254–55 (1936)). AviaGames argues that courts have found this burden to apply “only where the parallel case is another federal district court case.” See Reply, ECF No. 92 27 at 5 (citing Fisk Elec. Co. v. Obayashi Corp., No. 18–CV–07671–EMC, 2021 WL 197671, at *2 1 weighs against a stay, because the parties have engaged in substantial discovery. See Opposition, 2 ECF No. 84 at 3–4. For example, the parties have produced over 22,700 pages of documents; 3 engaged in third-party discovery; engaged in written and source code discovery; and exchanged 4 infringement, invalidity, and damages contentions. See id.; Yang Decl., ECF No. 84-1 ¶¶ 3–6. 5 Further, Skillz points to the fact that a trial date has been set and claim construction briefing is 6 complete. See Motion, ECF No. 73 at 4. Skillz additionally argues that the fact that the case has 7 been reduced to a single asserted patent further supports that it is in an advanced stage, since 8 discovery can now proceed more quickly. See id.

Free access — add to your briefcase to read the full text and ask questions with AI

Skillz Platform Inc. v. AviaGames Inc., (N.D. Cal. 2022).

Skillz Platform Inc. v. AviaGames Inc. (Skillz Platform Inc. v. AviaGames Inc.) — published by Counsel Stack Legal Research, free access to 12M+ legal documents.

Related

Landis v. North American Co.
299 U.S. 248 (Supreme Court, 1936)
Telemac Corp. v. Teledigital, Inc.
450 F. Supp. 2d 1107 (N.D. California, 2006)
Virtualagility Inc. v. salesforce.com, Inc.
759 F.3d 1307 (Federal Circuit, 2014)
PersonalWeb Technologies, LLC v. Apple Inc.
69 F. Supp. 3d 1022 (N.D. California, 2014)