Shawn Thomas and The Tabletop Adventure, LLC v. Leyline Publishing, LLC; Leyline Education, PLLC; Anthony Bean; and Alicia Figliuolo

CourtDistrict Court, N.D. Texas
DecidedJanuary 21, 2026
Docket3:24-cv-03061
StatusUnknown

This text of Shawn Thomas and The Tabletop Adventure, LLC v. Leyline Publishing, LLC; Leyline Education, PLLC; Anthony Bean; and Alicia Figliuolo (Shawn Thomas and The Tabletop Adventure, LLC v. Leyline Publishing, LLC; Leyline Education, PLLC; Anthony Bean; and Alicia Figliuolo) is published on Counsel Stack Legal Research, covering District Court, N.D. Texas primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Shawn Thomas and The Tabletop Adventure, LLC v. Leyline Publishing, LLC; Leyline Education, PLLC; Anthony Bean; and Alicia Figliuolo, (N.D. Tex. 2026).

Opinion

UNITED STATES DISTRICT COURT NORTHERN DISTRICT OF TEXAS DALLAS DIVISION

SHAWN THOMAS and THE TABLETOP § ADVENTURE, LLC, § § Plaintiffs, § § v. § CIVIL ACTION NO. 3:24-CV-3061-B § LEYLINE PUBLISHING, LLC; LEYLINE § EDUCATION, PLLC; ANTHONY BEAN; § and ALICIA FIGLIUOLO, § § Defendants. §§ § MEMORANDUM OPINION AND ORDER

Before the Court is a Motion for Summary Judgment (Doc. 52) filed by Defendants Leyline Publishing, LLC; Leyline Education, PLLC; Anthony Bean; and Alicia Figliuolo (together, “Leyline”). Plaintiffs Shawn Thomas and The Tabletop Adventure, LLC (“Tabletop”) filed a response in opposition (Doc. 64), and Leyline filed a reply with objections to evidence relied upon in Plaintiffs’ response (Doc. 67). Having reviewed the facts, briefing, and applicable law, the Court GRANTS Leyline’s Motion for Summary Judgment. A final judgment will follow. I. BACKGROUND This case is about a collaborative board game development effort that went awry. Now popularized by television programs like Netflix’s Stranger Things and CBS’s The Big Bang Theory, tabletop role playing games (“TTRPGs”) are a class of board games where players sit around a table and personate fictional characters by narrating their actions. While TTRPGs are merely a hobby to many, the parties to this case envisioned TTRPGs as something more: a tool to help mental health professionals treat their patients through roleplay. Together, using an existing open-source rulebook system, the parties began to develop a game called Realms of Kymoria (“RoK”), which would be optimized for therapeutic functions. But just as they were set to begin marketing, the parties caught

wind of an upcoming change to the license that had theretofore allowed game developers to use the open-source system. In response to this news, Plaintiffs wanted to overhaul the game to use an independently developed system; Defendants wanted to proceed as originally planned. This lawsuit ensued. Plaintiffs assert two principal grievances: (1) that Leyline infringed their intellectual property rights by continuing to market the RoK game after the parties’ falling-out, and (2) that Leyline used Thomas’s name and image in its promotion efforts without permission. See Doc. 1, Compl. ¶¶ 52–

53. Plaintiffs’ nine-count complaint can be conceptually divided into the counts advancing intellectual property claims (Counts I–III) and the counts protesting the use of Thomas’s name and image to promote the RoK products (Counts IV–IX). This Court, in a previous memorandum opinion denying Plaintiffs’ motion for a preliminary injunction, summarized the facts and made legal conclusions that are relevant to Leyline’s current request for summary judgment on all counts. See generally Doc. 42, Mem. Op. & Order.

As relevant to the intellectual property claims, the Court previously held that the parties are likely bound by a licensing agreement that allows Leyline to distribute Tabletop’s intellectual property. See id. at 11–17. After rejecting Plaintiffs’ arguments to the contrary, the Court concluded that “the second licensing agreement is a valid contract, and it is still in effect.” 1 See id. at 11–15.

1 The parties agreed at the time of the preliminary injunction hearing that their first licensing agreement was inoperative. See id. at 11. However, at that juncture, the Court could only hold that the second licensing agreement “likely” authorized Leyline to distribute the RoK game materials because it was unclear what materials were being distributed and whether they overlap with the intellectual property covered by the licensing

agreement. See id. at 15–17. The second licensing agreement, which Thomas drafted, authorizes Leyline to use and sell the content that it purchases from Tabletop. See Doc. 26-2, Ex. 2, at 1–2. Thomas agreed to provide several services, including “[h]igh-level writing, editing, and proofreading” of RoK rulebooks and modules; illustrations of maps and scenery associated with the modules; and collaboration on promotion and launch efforts. Id. Leyline was required to pay for Thomas’s writing, editing, and

proofreading at a per-word rate, with additional royalty payments promised based on the number of copies that Leyline was able to sell. Id. at 2–3. Although the RoK content produced by Thomas— “including the logo, website content, business model, and so on”—remains Thomas’s intellectual property under the agreement, Leyline “own[s] the rights to produce, market, and sell the content shared with their own branding.” Id. at 2. Thomas “cannot ask [Leyline] to stop selling/using” the content that it purchased through the agreement. Id. The only exceptions are if Leyline “refuse[s] to

honor the royalty payout” provisions or if Leyline transfers the rights to use the content to someone else. Id. The second licensing agreement also contained various payment terms for several possible scenarios. See id. at 4. For the final RoK game, Leyline was required to “send payment within 10 days of mutual agreement and acceptance . . . and/or within agreed upon payment schedules for collaboration/consultation/training.” Id. In contrast, for content intended for an early promotional

“Kickstarter” campaign, “an alternative payment plan can be leveraged.” Id. Upon receipt of funds from a successful pre-sale campaign, Leyline would owe ten percent of Plaintiffs’ total fee each month for ten months, and royalties would be paid separately after the sales campaign. Id. If the Kickstarter campaign failed or “anything else,” “the current completed content will be handed over as-is and

will need to be paid over the course of 4 months (25% per month).” Id. Denying Thomas’s bid for a preliminary injunction, the Court noted that Thomas had not established that Leyline distributed or planned to distribute unpurchased content created by Thomas. See Doc. 42, Mem. Op. & Order, 15–17 & n.6. Whether Leyline infringed Thomas’s intellectual property rights depended on determining (1) what content Leyline purchased or was otherwise authorized to use through the agreement and (2) whether it matched the content it was

distributing. As to what Leyline purchased or was authorized to use, Thomas admitted at his deposition that “[a]ll of the invoices that I had submitted . . . were paid” in full by Leyline. Doc. 55-5, Thomas Dep., 62:17–18. Thomas also said that he performed work for which he did not bill Leyline “because the project was still in development.” Id. at 62:23–63:7. Certain services—including the “high-level writing, editing, [and] proofreading”—would be “accounted for upon project completion.” Id. at 63:22–24. To that effect, in response to Leyline’s summary judgment motion, Thomas submitted an

affidavit with a list of services he performed under the second licensing agreement but for which he has not requested payment. See Doc. 66-1, Thomas Aff. 3–6.2 In the affidavit, Thomas says that he kept these “careful records so that I could properly bill Leyline Publishing when the work was completed,” and that Leyline “knew that I was doing this work, that I was tracking my time, and that

2 Leyline objects to consideration of Thomas’s affidavit and the attached summary of services as conclusory, irrelevant, and inadmissible. See Doc. 67, Reply, 2–7. Because those materials do not alter the outcome, the Court declines to decide whether they constitute proper summary judgment evidence. I would have the expectation of payment once it was completed.” Id. at 1–2. Plaintiffs do not claim that Leyline refused to pay any duly performed services under the agreement. As to what Leyline has distributed, Plaintiffs have pointed only to early promotional

campaigns prior to the RoK game’s full launch. See Doc. 1, Compl. ¶¶ 42–45; Doc. 1-3, Compl. Ex. 3; Doc. 1-4, Compl. Ex. 4; Doc. 1-8, Compl. Ex. 8.

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Shawn Thomas and The Tabletop Adventure, LLC v. Leyline Publishing, LLC; Leyline Education, PLLC; Anthony Bean; and Alicia Figliuolo, Counsel Stack Legal Research, https://law.counselstack.com/opinion/shawn-thomas-and-the-tabletop-adventure-llc-v-leyline-publishing-llc-txnd-2026.