N.A. v. Nintendo of America Inc.

CourtDistrict Court, N.D. California
DecidedDecember 11, 2023
Docket4:23-cv-02424
StatusUnknown

This text of N.A. v. Nintendo of America Inc. (N.A. v. Nintendo of America Inc.) is published on Counsel Stack Legal Research, covering District Court, N.D. California primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
N.A. v. Nintendo of America Inc., (N.D. Cal. 2023).

Opinion

1 2 3 4 UNITED STATES DISTRICT COURT 5 NORTHERN DISTRICT OF CALIFORNIA 6 7 N.A., Case No. 23-cv-02424-DMR

8 Plaintiff, ORDER ON MOTION TO COMPEL 9 v. ARBITRATION OR TRANSFER

10 NINTENDO OF AMERICA INC., Re: Dkt. No. 24 11 Defendant.

12 Plaintiff N.A., by and through his Guardian, Bruce Alls, filed this putative class action 13 against Defendant Nintendo of America, Inc. (“Nintendo”) for claims arising out of N.A.’s in- 14 game purchases made while playing Nintendo’s video game Mario Kart Tour. Nintendo now 15 moves to compel arbitration, or in the alternative, to transfer the case to the United States District 16 Court for the Western District of Washington. [Docket No. 24.] This matter is suitable for 17 determination without oral argument. Civ. L.R. 7-1(b). For the following reasons, the motion to 18 compel arbitration is granted. 19 I. BACKGROUND 20 A. N.A.’s Complaint 21 N.A. is a minor. He alleges that one of Nintendo’s most popular games is Mario Kart 22 Tour, a series of racing games that can be downloaded for free on mobile or tablet devices. 23 [Docket No. 1-2 (Compl.) ¶¶ 2, 10, 16.] Nintendo marketed and sold “virtual ‘Lootboxes’” called 24 “Spotlight Pipes” for “real-world currency” to Mario Kart Tour players. Id. at ¶ 3. A Lootbox is a 25 “video game microtransaction in which the consumer purchases a reward containing one or more 26 virtual items of differing value or rarity that is assigned at random.” Id. at ¶ 13. Players of Mario 27 Kart Tour could purchase in-game currency called “rubies” in packs costing up to $70 and could 1 prizes. Id. at ¶¶ 24-26. N.A. alleges that he and other players were not told in advance what was 2 inside any particular Spotlight Pipe in Mario Kart Tour or the odds of winning something that may 3 be contained in a Spotlight Pipe “and thereby were functionally gambling on the chance of 4 winning some valuable prize.” Id. at ¶ 3. He alleges that Nintendo engaged in unfair, deceptive, 5 or unlawful acts or practices by allowing players, including minors, to pay money to gamble on 6 winning in-game items. He further alleges that Nintendo “deceived, misled, and harmed 7 consumers,” including minors, by steering players towards making such purchases, making it 8 difficult to advance in the game without making such purchases, and refusing to provide refunds 9 to minors who made such purchases. Id. at ¶ 5. 10 N.A. alleges that he played Mario Kart Tour from 2021 to 2022 and spent over $170 11 making in-game purchases of rubies to fire Spotlight Pipes that were labeled non-refundable. Id. 12 at ¶¶ 43, 50. He alleges that he made the purchases using his father’s credit card that was linked to 13 his Nintendo account and that he made many purchases without his father’s permission. Id. at ¶ 14 44. N.A. alleges that he “would not have made the amount of in-game purchases that he did had 15 he known the true odds of his being able to obtain any reward from the Spotlight Pipe, or that he 16 would not be allotted a refund.” Id. at ¶ 47. 17 N.A. filed the complaint on March 17, 2023 in state court. [Docket No. 1 (Notice of 18 Removal).] He brings claims for 1) declaratory judgment; 2) violation of Washington’s Consumer 19 Protection Act, Wash. Rev. Code §§ 19.86.010 et seq.; 3) violation of California Business and 20 Professions Code section 17200 et seq.; and 4) unjust enrichment. N.A. brings this putative class 21 action on behalf of all minors in the United States (the nationwide class) and California (the 22 subclass) who “made a purchase to fire the Spotlight Pipe in the Mario Kart Tour game using real- 23 world currency.” Compl. ¶ 55. Nintendo removed the case on May 17, 2023. 24 B. The Nintendo Account User Agreement 25 Nintendo submits evidence that to play Mario Kart Tour users must have a Nintendo 26 Account, agree to the Nintendo Account User Agreement (“User Agreement”), and link their 27 Nintendo Account to the Mario Kart Tour app. [Docket No. 24-2 (Kiel Decl. July 21, 2023) ¶ 4.] 1 required.”). According to Nintendo, users must affirmatively check a box confirming, “I agree to 2 the Nintendo Account User Agreement and I acknowledge that I have read the Nintendo Privacy 3 Policy” before they can finish creating an account. Kiel Decl. ¶¶ 6-11, Exs. A (User Agreement), 4 B. 5 At the top of the first page, the User Agreement states, “THIS IS AN IMPORTANT 6 AGREEMENT THAT APPLIES TO YOUR USE OF THE NINTENDO ACCOUNT 7 SERVICES!” User Agreement 1. It also instructs, “[i]f you are under the age of 18 (or the age of 8 majority where you live), STOP! You must get your parent or legal guardian to read and accept 9 this Agreement on your behalf.” Id. 10 The User Agreement contains an arbitration provision:

11 16. Dispute Resolution; Binding Arbitration; Class Action Waiver 12 PLEASE READ THIS CAREFULLY. IT AFFECTS YOUR 13 RIGHTS.

14 BY ENTERING INTO THIS AGREEMENT, YOU AND NINTENDO EXPRESSLY WAIVE THE RIGHT TO TRIAL BY 15 JURY OR TO PARTICIPATE IN A CLASS ACTION.

16 a. . . . [a]ny matter we are unable to resolve and all disputes or claims arising out of or relating to the Nintendo Account Services or this 17 Agreement, including its formation, enforceability, performance, or breach (each, a ‘Claim’) . . . shall be finally settled by binding 18 arbitration administered by the American Arbitration Association (the ‘AAA’) . . . [t]he arbitrator, and not any federal, state, or local court 19 or agency, shall have exclusive authority to resolve all Claims. . . . Any such arbitration shall be conducted by the parties in their 20 individual capacities only and not as a class action or other representative action, and the parties waive their right to file a class 21 action or seek relief on a class basis. . . .

22 User Agreement § 16. Users may accept the User Agreement and opt out of the arbitration 23 provision by sending written notice to Nintendo within 30 days from the date of creation of the 24 Nintendo account. Id. at § 16(d); Kiel Decl. ¶ 15. According to Nintendo, no one with the initials 25 N.A. or the last name “Alls” provided such notice. Kiel Decl. ¶ 16. 26 The User Agreement also contains a provision regarding the governing law and venue for 27 disputes: 1 The laws of the State of Washington, U.S.A., without regard to its conflict of laws provisions, will govern this Agreement and any 2 dispute of any sort pertaining to this Agreement or the Nintendo Account Services that might arise between you and Nintendo. 3 The parties consent to the exclusive jurisdiction of the courts located 4 in King County, Washington, U.S.A. with respect to the resolution of either of the following: (a) an allegation by either party that Section 5 16 is invalid or unenforceable or (b) any Claims, following (i) any opt out from the provisions of Section 16 exercised in accordance with 6 the procedure set forth in Section 16(d) or (ii) a final determination that Section 16 is invalid or unenforceable. 7 8 User Agreement § 18. 9 N.A. alleges that he “does not recollect seeing, reading, or agreeing to [Nintendo’s] Terms 10 of Use prior to playing Mario Kart Tour prior to playing . . . and his Guardian also did not see, 11 read, or agree to the terms.” Compl. ¶ 54. He further alleges that “he does not consent to arbitrate 12 any of the claims in this action and disaffirms the entirety of any end-user-license agreement, 13 contract or agreement between him and [Nintendo].” Id. 14 Nintendo now moves to compel arbitration. In the alternative, it moves to transfer this 15 action to the Western District of Washington pursuant to the venue provision in the User 16 Agreement. 17 N.A. opposes the motion.

Free access — add to your briefcase to read the full text and ask questions with AI

Related

Dean Witter Reynolds Inc. v. Byrd
470 U.S. 213 (Supreme Court, 1985)
Circuit City Stores, Inc. v. Adams
532 U.S. 105 (Supreme Court, 2001)
United States v. Rodriguez
26 F.3d 4 (First Circuit, 1994)
Berg v. Traylor
56 Cal. Rptr. 3d 140 (California Court of Appeal, 2007)
Spencer v. Collins
104 P. 320 (California Supreme Court, 1909)
Lorrie Poublon v. C.H. Robinson Co.
846 F.3d 1251 (Ninth Circuit, 2017)
Scollan v. Government Employees Insurance
222 Cal. App. 2d 181 (California Court of Appeal, 1963)
I.B. ex rel. Fife v. Facebook, Inc.
905 F. Supp. 2d 989 (N.D. California, 2012)

Cite This Page — Counsel Stack

Bluebook (online)
N.A. v. Nintendo of America Inc., Counsel Stack Legal Research, https://law.counselstack.com/opinion/na-v-nintendo-of-america-inc-cand-2023.