Johnson v. Activision Blizzard Inc

District Court, E.D. Arkansas·Decided March 3, 2025·No. 3:24-cv-00026·Unknown

Opinion

IN THE UNITED STATES DISTRICT COURT EASTERN DISTRICT OF ARKANSAS NORTHERN DIVISION

PRESTON JOHNSON and ELIZABETH JONES PLAINTIFFS

v. No. 3:24CV00026 JM

ACTIVISION BLIZZARD, INC.; INFINITY WARD, INC.; TREYARCH CORP.; SLEDGEHAMMER GAMES, INC.; EPIC GAMES, INC.; ROBLOX CORP.; ROCKSTAR GAMES, INC.; ROCKSTAR NORTH LIMITED; TAKE-TWO INTERACTIVE SOFTWARE, INC.; and JANE & JOHN DOES I-XX DEFENDANTS

ORDER Pending is the motion to compel arbitration filed on behalf of Defendant Epic Games, Inc. (“Epic Games”). (Docket #96). Plaintiffs have filed a response and Epic Games has filed a reply and notice of supplemental authority. I. Background

Plaintiffs Preston Johnson and Elizabeth Jones filed suit against Epic Games and others due to alleged harm experienced by Johnson, including video game addiction (also called internet gaming disorder) and brain damage, resulting from his use of Defendants’ video game products. Epic Games is the developer and publisher of the Fortnite video game franchise. II. Discussion

Epic Games argues that Johnson’s claims should be compelled to arbitration. Epic Games asserts that since the launch of Fortnite in July 2017 all users have been required to affirmatively agree to the Fortnite End User License Agreement, (“EULA”) and that agreement contains a binding arbitration provision and an agreement to delegate issues of arbitrability to an arbitrator. Plaintiffs admit that Epic Games requires users to agree to the EULA in order to play Fortnite. Further, Plaintiffs do not dispute that Johnson has a Fortnite account but argue that Johnson created this account when he was a minor, without his parent’s input or knowledge and Johnson affirmatively disaffirms any agreements he may have entered. However, Johnson also admits that

as a minor, if he wanted to play a game or was playing a game and a screen popped up that required him to “click it” to keep playing he would click the box to keep playing. Further, Johnson admits that after attaining the age of majority and filing this lawsuit, he again agreed to the terms and conditions to continue playing. (See Plaintiff’s affidavit ECF 117-1). Plaintiffs argue that there is not a valid agreement to arbitrate. The EULA is displayed on-screen after a player downloads the Fortnite software and notifies those considering whether to agree to the EULA that it contains a binding arbitration clause. The introduction to the EULA “highlight[s]” three “important terms, policies, and procedures,” including that:

You and Epic agree to resolve disputes between us in individual arbitration (not in court). We believe the alternative dispute- resolution process of arbitration will resolve any dispute fairly and more quickly and efficiently than formal court litigation. Section 12 explains the process in detail. We’ve put this up front (and in caps) because it’s important. The notice then reiterates, in bolded, capitalized type: THIS AGREEMENT CONTAINS A BINDING, INDIVIDUAL ARBITRATION AND CLASS-ACTION WAIVER PROVISION. IF YOU ACCEPT THIS AGREEMENT, YOU AND EPIC AGREE TO RESOLVE DISPUTES IN BINDING, INDIVIDUAL ARBITRATION AND GIVE UP THE RIGHT TO GO TO COURT INDIVIDUALLY OR AS PART OF A CLASS ACTION, AND EPIC AGREES TO PAY YOUR ARBITRATION COSTS FOR ALL DISPUTES OF UP TO $10,000 THAT ARE MADE IN GOOD FAITH (SEE SECTION 12). YOU HAVE A TIME-LIMITED RIGHT TO OPT OUT OF THIS WAIVER.

Additionally, the intro to the EULA states in all caps: “IF YOU ARE UNDER THE LEGAL AGE OF MAJORITY, YOUR PARENT OR LEGAL GUARDIAN MUST CONSENT TO THIS AGREEMENT.” Before the user can begin to play the game the user must affirmatively accept the EULA. Users may scroll through the EULA before deciding whether to accept or reject its terms. To accept the EULA users must click an “accept” button by physically pressing the keyboard of the console controller. The user can also “decline” to agree to the EULA by clicking the “decline” button. At all relevant times, the EULA included an arbitration agreement. Section 12.3.1 of the EULA provides: You and Epic agree to submit all Disputes between You and Epic to individual binding arbitration. “Dispute” means any dispute, claim, or controversy (except those specifically exempted below) between You and Epic that relates to your use or attempted use of Epic’s products or services and Epic’s products and services generally, including without limitation the validity, enforceability, or scope of this Binding Individual Arbitration section.

You and Epic agree to arbitrate all Disputes regardless of whether the Dispute is based in contract, statute, regulation, ordinance, tort (including fraud, misrepresentation, fraudulent inducement, or negligence), or any other legal or equitable theory. . . .

You and Epic agree that whether a dispute is subject to arbitration under this Agreement will be determined by the arbitrator rather than a court.

Users may opt out of the arbitration agreement by submitting a written notice to Epic within 30 days of the date on which they first accepted the EULA. Johnson does not dispute that on January 29, 2018 he created a Fortnight account using his own gmail e-mail address. Epic’s undisputed records reflect that contemporaneously with the creation of the Johnson account, the user of the Johnson Account affirmatively agreed to the Fortnite EULA by pressing the “accept” button on a Microsoft Xbox console. Since that time the user of the Johnson Account has accepted the Fortnite EULA at least six times. No opt-out notification was submitted for the Johnson Account.. Plaintiffs challenge Epic Games’ motion to compel arbitration arguing that it does not have a valid, enforceable arbitration agreement with them. Additionally, even if an agreement existed,

Plaintiffs argue that it would not be enforceable because the arbitration clause is unconscionable. Finally, Plaintiffs contend that this Court should consider their arguments regarding the enforceability of the arbitration provision because the delegation clause cannot apply until there is a finding of a valid, enforceable contract. If there is an arbitration agreement governing the parties' dispute, it is governed by the Federal Arbitration Act (the “FAA”), 9 U.S.C. §§ 1 et seq. “[A]s a matter of federal law, any doubts concerning the scope of arbitrable issues should be resolved in favor of arbitration,” including “the construction of the contract language itself.” PRM Energy Sys., Inc. v. Primenergy, L.L.C., 592 F.3d 830, 836 (8th Cir. 2010) (quoting Moses H. Cone Mem'l Hosp. v.

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Johnson v. Activision Blizzard Inc, (E.D. Ark. 2025).

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