J&J Ventures Gaming, LLC v. Wild, Inc.

2015 IL App (5th) 140092, 38 N.E.3d 194
CourtAppellate Court of Illinois
DecidedAugust 7, 2015
Docket5-14-0092
StatusUnpublished
Cited by1 cases

This text of 2015 IL App (5th) 140092 (J&J Ventures Gaming, LLC v. Wild, Inc.) is published on Counsel Stack Legal Research, covering Appellate Court of Illinois primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
J&J Ventures Gaming, LLC v. Wild, Inc., 2015 IL App (5th) 140092, 38 N.E.3d 194 (Ill. Ct. App. 2015).

Opinion

NOTICE 2015 IL App (5th) 140092 Decision filed 08/07/15. The text of this decision may be NO. 5-14-0092 changed or corrected prior to the filing of a Peti ion for Rehearing or the disposition of IN THE the same.

APPELLATE COURT OF ILLINOIS

FIFTH DISTRICT ________________________________________________________________________

J&J VENTURES GAMING, LLC, an Illinois ) Appeal from the Limited Liability Company, and ACTION GAMING, ) Circuit Court of LLC, an Illinois Limited Liability Company, ) Madison County. ) Plaintiffs-Appellees and Cross-Appellants, ) ) v. ) No. 13-MR-85 ) WILD, INC., d/b/a Wild Country, an Illinois ) Corporation, ) ) Defendant ) ) Honorable (Accel Entertainment Gaming, LLC, Intervenor- ) Donald M. Flack, Appellant and Cross-Appellee). ) Judge, presiding. ________________________________________________________________________

JUSTICE STEWART delivered the judgment of the court, with opinion. Justices Goldenhersh and Schwarm concurred in the judgment and opinion.

OPINION

¶1 This case involves a conflict between two companies claiming to have exclusive

contractual rights for the placement of video gaming terminals in an establishment owned

by the defendant, Wild, Inc., doing business as Wild Country, pursuant to the Video

Gaming Act (the Act) (230 ILCS 40/1 et seq. (West 2012)). "Video gaming terminals"

are electronic machines that accept cash or electronic cards or vouchers for the purpose of

1 allowing users to play games such as video poker or blackjack. 230 ILCS 40/5 (West

2012). A "terminal operator" is a person or entity licensed under the Act that owns,

services, and maintains video gaming terminals for placement in licensed establishments.

230 ILCS 40/5 (West 2012).

¶2 Under the language of the Act, a terminal operator's right to place video gaming

terminals in a particular location must be established by a "written use agreement" with

the owner of the establishment. 230 ILCS 40/25(e) (West 2012). The plaintiff, J&J

Ventures Gaming, LLC (J&J Ventures Gaming), maintains that it has an exclusive right

to place video gaming terminals in Wild Country's establishment by virtue of a written

use agreement that preceded any other agreements for the placement of the machines in

Wild Country's establishment. The intervenor, Accel Entertainment Gaming, LLC

(Accel Entertainment), however, maintains that it entered into the only valid use

agreement with Wild Country for the placement of video gaming terminals. It argues that

the agreement upon which J&J Ventures Gaming relies is not a valid use agreement

under the Act because it was created and then assigned to J&J Ventures Gaming by two

entities that were never licensed to operate video gaming terminals under the Act.

¶3 J&J Ventures Gaming filed a lawsuit against Wild Country requesting the court to

enter a declaratory judgment establishing that it had the exclusive right to be the video

gaming terminal operator for Wild Country's establishment until the expiration of the

term of its use agreement. The circuit court granted Accel Entertainment's request to

intervene in the lawsuit over J&J Ventures Gaming's objection. After a hearing, the

circuit court concluded that J&J Ventures Gaming had a valid, binding, and enforceable 2 use agreement with Wild Country that preceded Accel Entertainment's use agreement.

The court, therefore, enjoined Accel Entertainment from operating video gaming

terminals within Wild Country's establishment and ordered it to remove any video

gaming terminals it had installed at the establishment.

¶4 Accel Entertainment appeals the circuit court's judgment, arguing that J&J

Ventures Gaming's contract is not a valid and enforceable use agreement under the Act.

J&J Ventures Gaming cross-appeals the circuit court's order allowing Accel

Entertainment to intervene in the lawsuit. For the following reasons, we vacate the

circuit court's judgment and dismiss this cause for a lack of subject matter jurisdiction.

¶5 BACKGROUND

¶6 The legislature enacted the Act on July 13, 2009. Pub. Act 96-34 (eff. July 13,

2009). The Act legalized the use of video gaming terminals for gambling purposes for

the first time within the State of Illinois. This new video gaming industry is subject to

extensive regulations under the statute's comprehensive regulatory scheme. The Act

requires the Illinois Gaming Board (the Gaming Board) to license all entities having

video gaming terminals installed in their establishments (licensed establishments) and

license all entities seeking to place and operate video gaming terminals (licensed terminal

operators) within licensed establishments. 230 ILCS 40/25(c), (e) (West 2012). Without

a license issued by the Gaming Board, no person or entity can legally engage in the

operation of video gaming terminals for gambling purposes.

¶7 When the legislature enacted the video gaming statute in 2009, video gaming did

not begin immediately. Instead, there was a three-year start-up period before actual video 3 gaming began. Video gaming terminals did not go "live" until October 9, 2012. During

this start-up period, unlicensed persons and entities entered into agreements with

establishments that hoped to become licensed establishments under the Act. These

agreements purported to grant the unlicensed party the exclusive right to place video

gaming terminals in the other party's establishment upon each party obtaining its

respective licenses under the Act.

¶8 The dispute in the present case stems from such an agreement initially entered into

between Wild Country and another entity that is not a party to this lawsuit, Action

Amusement Company (Action Amusement). Wild Country entered into the agreement

with Action Amusement on August 17, 2009. This agreement purported to be an

"Exclusive Location And Video Gaming Terminal Agreement" (exclusive location

agreement, or agreement) granting Action Amusement the exclusive right to place video

gaming terminals in Wild Country's establishment.

¶9 The parties entered into the exclusive location agreement before the Gaming

Board had established any rules for implementing the Act. Therefore, the Gaming Board

had not licensed either party when they entered into this agreement. However, the

agreement states that Action Amusement "is or shall become" a licensed terminal

operator under the Act and that Wild Country "is or shall become" a licensed

establishment under the Act. The stated purpose of the contract is for "placing and

operating video gaming terminals" in Wild Country's establishment for a period of 60

months, beginning when the first video gaming terminal begins operating in the

establishment. The agreement states that Action Amusement "shall have the exclusive 4 right to place video gaming terminals" in Wild Country's establishment during the term of

the agreement and that the agreement "shall be binding upon and inure to the benefit of

the representative legal representatives, successors and assigns of the parties hereto."

¶ 10 The Act does not specify any requirements that an agreement must meet in order

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J&J Ventures Gaming, LLC v. Wild, Inc.
2015 IL App (5th) 140092 (Appellate Court of Illinois, 2015)

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