HIGH 5 GAMES, LLC v. MARKS

CourtDistrict Court, D. New Jersey
DecidedAugust 9, 2019
Docket2:13-cv-07161
StatusUnknown

This text of HIGH 5 GAMES, LLC v. MARKS (HIGH 5 GAMES, LLC v. MARKS) is published on Counsel Stack Legal Research, covering District Court, D. New Jersey primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
HIGH 5 GAMES, LLC v. MARKS, (D.N.J. 2019).

Opinion

Not for Publication UNITED STATES DISTRICT COURT DISTRICT OF NEW JERSEY

HIGH 5 GAMES, LLC, Plaintiff, Civil Action No. 13-7161 v. OPINION DANIEL MARKS, et al., Defendants.

John Michael Vazquez, U.S.D.J. This highly contentious litigation involves competitors who develop features for casino games. Neither side has been entirely consistent in their positions with the exception that each side consistently opposes the other. Presently before the Court are two partial motions to dismiss the Third Amended Complaint filed by (1) Daniel Marks, Joseph Masci, Brian Kavanagh, Marks Studios, LLC (“Marks Studios”), and Aristocrat Technologies, Inc. (individually “ATI” and collectively the “SAC Defendants”), D.E. 344; and (2) Aristocrat Technologies Australia PTY Limited (“ATA”), Aristocrat Leisure Limited (“ALL”), Product Madness, Inc. (“PM”), and Grant Bolling (collectively the “New Defendants”), D.E. 345. Plaintiff High 5 Games, LLC (“H5G” or “Plaintiff’) opposed both motions, D.E. 370, 371, to which Defendants replied D.E. 378, 379)!

The New Defendants’ brief in support of their motion, D.E. 345-1, will be referred to as “New Br.”; the SAC Defendants’ brief in support of their motion, D.E. 344-1, will be referred to as “SAC Br.”; Plaintiff's brief in opposition to the New Br., D.E. 370, will be referred to as “New Opp.”; Plaintiffs brief in opposition to the SAC Br., D.E. 371, will be referred to as “SAC Opp.”; the New Defendants’ reply brief, D.E. 379, will be referred to as “New Reply”; and the SAC Defendants’ reply brief, D.E. 378, will be referred to as “SAC Reply.” Plaintiff's supplemental brief, D.E. 460, will be referred to as “PIf. Supp. Br.”; Defendants’ supplemental brief, D.E. 459,

The Court heard oral argument on the motions on June 27, 2019, D.E. 456, after which the parties filed supplemental briefs and opposition, D.E. 459, 460, 462, 463. For the reasons that follow and as discussed on the record at oral argument, Defendants’ motions are GRANTED in part and DENIED in part. I. | BACKGROUND? 1. Factual Background Plaintiff's business involves the gaming market, including slot machines. “Super Symbols” and “Super Stacks,” two of H5G’s gaming methodologies and inventions for slots, are at issue in this litigation. The Super Stacks method provides “a unique method of taking simple stacks and generating an experience-changing function for a player through substituting fixed symbols on the reel with the desired stacked symbol.” TAC Plaintiff alleges that it created the Super Stacks method in approximately the summer of 2009. The Super Stacks method was included in Plaintiff's March 28, 2012 patent application and the resulting US Patent No. 9,022,852 (“852”) patent,? which was issued to Plaintiff on May 5, 2015. Jd. 9] 23-28. Plaintiff

will be referred to as “Defs. Supp. Br.”; Plaintiff's supplemental response, D.E. 463, will be referred to as “Pif. Supp. Resp.”; and Defendants’ supplemental response, D.E. 462, will be referred to as “Defs. Supp. Resp.” * The factual background is taken from Plaintiff's Third Amended Complaint (the “TAC”) and its exhibits. D.E.318. When reviewing a Rule 12(b)(6) motion to dismiss, “courts generally consider only the allegations in the complaint, exhibits attached to the complaint, matters of public record, and documents that form the basis of a claim.” Goldenberg v. Indel, Inc., 741 F. Supp. 2d 618, 624 (D.N.J. 2010) (quoting Lum v. Bank of Am., 361 F.3d 217, 222 n.3 (3d Cir. 2004)). In addition, when considering a motion to dismiss for lack of personal jurisdiction, a court must “accept all of the plaintiffs allegations as true and construe disputed facts in favor of the plaintiff.” Carteret _ Sav, Bank v. Shushan, 954 F.2d 141, 142 0.1 Gd Cir. 1992). 3 After the supplemental briefing on the pending motions, Defendants notified the Court that following an inter partes review, the Patent Trial and Appeal Board recently found that each claim of ’852 patent was unpatentable. D.E. 466. Plaintiff has indicated that it intends to appeal the decision to the Federal Circuit.

alleges that prior to the ’852 patent’s issuance date, it did not disclose its proprietary methodology as to Super Stacks and considered it a trade secret. Jd. 28. The Super Symbols invention “pertains to the concept of oversize symbols occupying multiple positions across multiple rows and/or columns.” /d. 30. Plaintiff alleges that it conceived of this idea in “the latter part of 2009” and filed a provisional patent application that included the Super Symbols invention on August 16, 2011. Approximately one year later, Plaintiff filed its patent application, and U.S. Patent No. 8,734,223 (°223) patent was issued to Plaintiff on May 27, 2014. Jd. 30-31. Plaintiff also considered the Super Symbols invention to be a trade secret prior to the issuance of the ’223 patent and kept its invention a secret before then. Jd. | 32. Plaintiff alleges that three of its former employees, Defendants Daniel Marks, Joseph Masci, and Brian Kavanaugh, as well as Mark’s company, Defendant Marks Studios (d/b/a Gimmie Games), misappropriated confidential information. Marks Studios used this information to help a competitor, Defendant ATI, develop two new game features, “Mega Symbols” and “Mega Stacks.” Id, □□ 54. Marks began working as H5G’s legal counsel in September 1998, and during his employment, devised and developed casino game software. /d. {37. Plaintiffalleges that in 1998, Marks executed an Employee Proprietary Information Agreement in favor of H5G (the “Proprietary Information Agreement”), which assigned Marks’ intellectual property rights to H5G. Id. 9 65. Marks resigned from H5G, effective February 4, 2010. On that date, Marks and H5G entered into a Separation, Severance and Transition Services Agreement (the “Marks Agreement”). Pursuant to the Marks Agreement, Marks agreed to return (and not use) all confidential information, and to honor a “Restricted Period.” /d. 438. The Restricted Period included non-solicitation and non-compete provisions. /d. Plaintiff alleges that the Super Stacks

and Super Symbols inventions constitute confidential information under the Marks Agreement. Id. In October 2011, Marks and H5G executed the “Marks Amendment” to the Marks Agreement, which extended the non-solicitation period. /d, § 40. Plaintiff alleges that after Marks left, he created and became the managing partner of Marks Studios, and began to compete against H5G. Jd. §] 48-49. In December 2012, Marks hired Kavanagh, and in July 2013, Masci joined Marks Studios. Kavanagh and Masci had previously worked at H5G. Jd. 41, 43, 51. Each had post-employment agreements with Plaintiff. /d. □□□ 41, 43. Bolling also worked with Plaintiff, leaving in 2010 and agreeing to a post-employment contract; he currently works for ATI. Jd. 9] 45. In addition, Marks allegedly entered into an agreement with ATI as early as October 2012. Jd. 50. In the spring of 2012, ATI had executed a non-disclosure agreement with H5G, through which “H5G shared confidential information with [ATI] for the sole purpose of entering a business relationship.” Jd. J 50. As noted, the gist of Plaintiffs case centers on its allegations that Defendants misappropriated information that Plaintiff used to fashion the Super Stacks and Super Symbols to create the Max Stacks and Mega Symbols features. Jd. {[ 55-56. Plaintiff created many games with the Super Symbols feature and then sold some of the games to Bally Technologies. Jd. { 35. Plaintiff and Bally planned to publicly introduce the games in September 2013 at an industry trade show, G2E, in Las Vegas. Jd. 9 36. Plaintiff alleges, upon information and belief, that Marks Studios’ games (with the Max Stacks and Mega Symbols features) were also first publicly introduced at an ATI booth during G2E (although Plaintiff does not allege in what year). /d. 7 53.

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HIGH 5 GAMES, LLC v. MARKS, Counsel Stack Legal Research, https://law.counselstack.com/opinion/high-5-games-llc-v-marks-njd-2019.