Electronic Arts, Inc. and Subsidiaries v. Commissioner

118 T.C. No. 13
United States Tax Court·Decided March 22, 2002·No. 2433-99, 2434-99·Unknown

Opinion

118 T.C. No. 13

UNITED STATES TAX COURT

ELECTRONIC ARTS, INC. AND SUBSIDIARIES, Petitioners v.

COMMISSIONER OF INTERNAL REVENUE, Respondent

ELECTRONIC ARTS PUERTO RICO, INC., Petitioner v.

COMMISSIONER OF INTERNAL REVENUE, Respondent

Docket Nos. 2433-99, 2434-99. Filed March 22, 2002.

Before the years in issue, petitioner parent (EA)

had relied on unrelated video games manufacturers in Taiwan and Japan to manufacture the video games that EA sold. EA created a subsidiary (EAPR) to move the video game manufacturing operations to Puerto Rico. EAPR entered into agreements with an unrelated company (PPI), which was located in Puerto Rico. PPI manufactured ignition modules and related products for small engines. PPI did not own equipment, raw materials, or components to manufacture video games. Under the EAPR-PPI agreements, EAPR leased space in PPI’s factory, leased employees from PPI, bought capital equipment which was installed in the leased space, bought components and raw materials, and provided the foregoing to PPI in order to manufacture video games. PPI was paid for its services. EAPR sold the resulting video games to EA. The video games in

dispute that EA bought from EAPR were manufactured in Puerto Rico.

Petitioners moved for partial summary judgment, contending that (1) EAPR is entitled to possessions tax credits because it met the “active conduct of a trade or business” in Puerto Rico requirement of sec.

936(a)(2)(B), I.R.C. 1986, and (2) in determining the amount of these credits, EAPR is entitled to compute its income under the profit split method (sec.

936(h)(5)(C)(ii), I.R.C. 1986) because it maintained a “significant business presence” in Puerto Rico within the meaning of sec. 936(h)(5)(B)(ii), I.R.C. 1986.

1. Held: Ps are entitled to partial summary judgment that EAPR met the “active conduct of a trade or business” in Puerto Rico requirement of sec.

936(a)(2)(B), I.R.C. 1986. MedChem (P.R.), Inc. v.

Commissioner, 116 T.C. 308 (2001), on appeal (1st Cir., Aug. 24, 2001), followed as to the law and distinguished on the facts.

2. Held, further, Ps are entitled to partial summary judgment that EAPR maintained a “significant business presence” in Puerto Rico within the meaning of sec. 936(h)(5)(B)(ii), I.R.C. 1986, without regard to the requirements of the final flush language of that provision.

3. Held, further, Ps have failed to show that they are entitled to partial summary judgment that EAPR maintained a “significant business presence” in Puerto Rico within the meaning of sec. 936(h)(5)(B)(ii), I.R.C. 1986, taking into account the requirements of the final flush language of that provision. That is, Ps have failed to show that the video games were “manufactured * * *in * * * [Puerto Rico] by * * * [EAPR] within the meaning of subsection (d)(1)(A) of section 954”, I.R.C. 1986.

A. Duane Webber and Andrew P. Crousore, for petitioners.

Michael R. Cooper, William R. Davis, Jr., Gregory M. Hahn, and Virginia L. Hamilton, for respondent.

OPINION

CHABOT, Judge: The instant cases are before us on petitioners’ motion under Rule 1211 for partial summary judgment that petitioner Electronic Arts Puerto Rico, Inc. (hereinafter sometimes referred to as EAPR), is entitled to possessions tax credits under section 9362 for the years in issue computed using the “profit split method”.

Respondent determined deficiencies in corporate income tax against petitioner Electronic Arts, Inc. and Subsidiaries (hereinafter sometimes referred to as EA) and against petitioner EAPR, as follows:

Fiscal Year1 EA EAPR

1993 $121,795 $1,977,045 1994 1,239,846 2,959,550 1995 7,000,775 2,646,755 1 Taxable years ending March 31 of each of the years in issue. References in this opinion to either petitioner’s fiscal years are to that petitioner’s taxable year ending March 31 of the indicated years. Fiscal 1996 is involved as to EA because of a net operating loss carryback from fiscal 1996 to fiscal 1993.

Petitioners claim overpayments as follows:

1 Unless indicated otherwise, all Rule references are to the Tax Court Rules of Practice and Procedure.

2 Unless indicated otherwise, all section references are to sections of the Code as in effect for the years in issue, and all Code references are to the Internal Revenue Code of 1986.

Fiscal Year EA1 EAPR

1993 $65,000 $4,519 1994 65,000 7,739 1995 1,450,000 --

1 EA claims these amounts as minimum overpayment amounts.

The issues for decision under petitioners’ motion for partial summary judgment are as follows:

(1) Whether EAPR was engaged in the active conduct of a trade or business in Puerto Rico during the years in issue and was entitled to section 936 possessions tax credits for these years. (This issue affects both dockets.)

(2) If yes, then whether EAPR had a significant business presence in Puerto Rico, with respect to the manufacture3 of standardized video game cartridges (hereinafter sometimes referred to as video games), during the years in issue so as to entitle EAPR to elect to use the profit split method in lieu of the general rule of section 936(h)(1). Subsidiary questions are (a) whether the video games were

3 The statute uses the phrase “manufactured or produced”.

The parties’ stipulations in 12 instances refer to the video games as having been “manufactured” and in 2 instances as having been “produced”. It is not clear what is the congressionally intended difference between “manufactured” and “produced”. The Court does not discern any difference that would have consequences for the instant cases, and, so far as we can tell neither do the parties.

manufactured in Puerto Rico, and (b) whether EAPR’s activities constituted the manufacture of the video games in Puerto Rico by EAPR “within the meaning of subsection (d)(1)(A) of section 954”, as required by section 936(h)(5)(B)(ii) (final flush). (This issue affects only the EAPR docket, 2434-99.)

Our statements as to the facts are based entirely on the parties’ stipulations of facts and exhibits, those matters that are admitted in the pleadings, those matters that are admitted in the motion papers, and those matters set forth in affidavits submitted by the parties.

I. Background

A. The Petitioners When the respective petitions were filed in the instant cases, both EA and EAPR were Delaware corporations with their principal corporate offices in Redwood City, California. (EA was incorporated in Delaware in September 1991; its predecessor was incorporated in California in 1982.) For the years in issue, both EA and EAPR kept their books and filed their income tax returns on the basis of an accrual method of accounting and a fiscal year ending March 31.

During the years in issue, EA developed, manufactured (or had manufactured), marketed, and distributed interactive entertainment software for a variety of entertainment systems,

including such well-known entertainment systems as the Sega Genesis, Sony Playstations, and Nintendo Systems, as well as Apple and IBM-compatible computers. EA derived its revenues during the years in issue predominantly from the sale to both U.S. and foreign customers of standardized video game cartridges and compact discs containing entertainment software. Under a license agreement between EA and Sega Enterprises Ltd. (hereinafter sometimes referred to as Sega), dated July 1992, Sega granted to EA and any affiliate controlled by EA a license to use Sega intangible property to develop, manufacture, market, and sell video game cartridges compatible with the Sega Genesis systems. EA distributed products primarily through its own sales force in the United States, which sold directly to retail chains and outlets. Outside the United States, EA distributed its products primarily through affiliates and third-party distributors.

Before the years in issue, EA relied on unrelated video game manufacturers located in Taiwan and Japan to manufacture the video games.

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