Cong v. Zhao

District Court, W.D. Washington·Decided November 15, 2024·No. 2:21-cv-01703·Unknown

Opinion

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5 6 7 8 UNITED STATES DISTRICT COURT WESTERN DISTRICT OF WASHINGTON 9 AT SEATTLE 10 11 FANG CONG and LIN JIANG, CASE NO. 2:21-cv-01703-TL 12 Plaintiffs, ORDER ON DEFENDANT VALVE v. CORPORATION’S MOTION TO 13 XUE ZHAO; “Conveyor Belt Sushi”; and DISMISS 14 VALVE CORPORATION, 15 Defendants. 16

18 This is an action for copyright infringement regarding graphic designs used in a video 19 game. The matter is before the Court on Defendant Valve Corporation’s Motion to Dismiss 20 Second Amended Complaint Pursuant to Fed. R. Civ. P. 12(b)(6). Dkt. No. 54. Having reviewed 21 Plaintiffs’ response (Dkt. No. 57), Defendant Valve’s reply (Dkt. No. 60), and the relevant 22 record, the Court GRANTS the motion and DISMISSES Defendant Valve from this action. 23 24 1 I. BACKGROUND 2 A. General Background 3 This litigation has been ongoing since 2021. Plaintiffs Fan Cong and Lin Jiang are 4 Chinese citizens who allege that they worked with Defendant “Conveyor Belt Sushi” (suspected

5 to be an online identity of Defendant Xue Zhao1) on the video game Things As They Are 6 (“TATA”), among other games. Dkt. No. 52 (Second Amended Complaint, “SAC”) ¶¶ 7–12. 7 Defendant Zhao, also a Chinese citizen, was also involved with the studio that designed TATA. 8 Id. ¶¶ 14–16. Defendant Valve Corporation (“Valve”) is an American video game developer, 9 publisher, and digital distribution company headquartered in Bellevue, Washington. Id. ¶ 25. 10 Defendant Valve is the creator and owner of Steam, a digital distribution platform. Id. ¶¶ 25, 27– 11 28. Plaintiffs and Defendant Zhao are all proceeding pro se (without an attorney), while 12 Defendant Valve is represented by counsel. 13 The core of Plaintiffs’ claims is that Defendants have infringed on their copyrights in 14 various artwork used in TATA: direct infringement by Defendants Zhao and Conveyor Belt

15 Sushi, vicarious and contributory infringement by Defendant Valve. See, e.g., Dkt. No. 52 ¶¶ 2– 16 3, 194–197, 236–242. Defendant Zhao has filed two motions to dismiss (Dkt. Nos. 53, 55), one 17 of which challenges the copyright status of the artwork at issue (Dkt. No. 53); both motions 18 remain pending. However, in the instant motion, Defendant Valve does not challenge the 19 copyright protections for the artwork at issue. See generally Dkt. No. 54. Thus, only for the 20 purpose of resolving this motion, the Court will assume Plaintiffs hold copyrights in the artwork 21 and will recite only the allegations relevant to Defendant Valve’s role in this matter. 22 23 1 Plaintiffs allege that Defendant Zhao admitted in a Chinese court that “he used the identity of ‘Conveyor Belt 24 Sushi’ to communicate with Plaintiffs and other artists he hired.” Dkt. No. 52 ¶ 177. 1 B. Defendant Valve’s Alleged Role 2 Defendant Zhao is a registered developer on Steam under the name “42teaparty.” Dkt. 3 No. 52 ¶¶ 15, 23. Game developers around the world upload their games to Steam for 4 distribution and sale, and Defendant Valve exercises control over the games on the platform

5 through a series of measures such as signing development agreements with game developers and 6 maintaining a review process for the games. Id. ¶ 27. TATA, published in China by Defendant 7 Conveyor Belt Sushi, was published on Steam on June 18, 2019, and is distributed and sold 8 there. Id. ¶¶ 29–30. 9 From July to August of 2021, Plaintiffs described the alleged infringement in TATA to 10 Defendant Valve. Id. ¶ 94. During that time, Plaintiff Cong and Defendant Valve engaged in a 11 series of email exchanges in which Defendant Valve requested evidence, and which Plaintiff 12 gradually provided. Id. ¶¶ 95–99. On November 27, Plaintiff Cong requested a status update 13 from Defendant Valve, and Defendant Valve stated that it was not able to open an attachment 14 from a prior email. Id. ¶ 100–101. On December 2, Plaintiff Cong responded with evidence of

15 past correspondence and asked Defendant Valve to explain the delay and address the 16 infringement. Id. ¶ 102. 17 On December 4, Defendant Valve notified Plaintiff Cong that it had removed TATA from 18 Steam and forwarded her complaint to the developer. Id. ¶ 103. On December 8, Defendant 19 Valve notified Plaintiff Cong that Defendant Zhao had filed a counternotice against Plaintiff 20 Cong’s copyright complaint. Id. ¶¶ 104–105. Defendant Valve also stated that, “in accordance 21 with our policy,” Plaintiff Cong had 10 business days to file a legal complaint in an appropriate 22 federal district court and provide a copy to Defendant Valve. Id. ¶ 106. Otherwise, TATA would 23 be restored to Steam. Id. Plaintiff Cong then engaged in email correspondence with Defendant

24 Valve regarding legal process. Id. ¶¶ 107–109. 1 On December 18, Plaintiff Cong filed the original complaint in this matter and emailed a 2 copy to Defendant Valve at dmca@valvesoftware.com. Id. ¶ 110. On December 21, Defendant 3 Valve emailed Plaintiff Cong and asked for “the receipt of the courts verifying your complaint 4 was submitted and received” and confirmed that the receipt was due by 6:00 p.m. Pacific Time

5 on December 21. Id. ¶ 111. On December 23, Plaintiff Cong noticed that TATA had been restored 6 to Steam. Id. ¶ 115. On December 31, Plaintiff Cong provided a court receipt to Defendant 7 Valve. Id. ¶ 118. And on January 1, 2022, Defendant Valve responded to Plaintiff Cong: 8 Thank you for providing us with a case assignment. The 14 days allowed for the filing have passed and the game was legally 9 reinstated to the store, per the DMCA process. At this time we will remove the game from the Steam store once we have received a 10 court order from the judge to do so. Please provide this to use [sic] at your earliest convenience. 11 Id. ¶ 119. Plaintiffs allege that Defendant Valve has “gained undue profits” from its restoration 12 of TATA and has hurt Plaintiffs in related litigation in China. Id. ¶ 191. 13 II. LEGAL STANDARD 14 A defendant may seek dismissal when a plaintiff fails to state a claim upon which relief 15 can be granted. Fed. R. Civ. P. 12(b)(6). In reviewing a Rule 12(b)(6) motion to dismiss, the 16 Court considers whether the complaint “state[s] a claim to relief that is plausible on its face.” 17 Ashcroft v. Iqbal, 556 U.S. 662, 678 (2009) (quoting Bell Atl. Corp. v. Twombly, 550 U.S. 544, 18 570 (2007)). While “[t]hreadbare recitals of the elements of a cause of action, supported by mere 19 conclusory statements,” are insufficient, a claim has “facial plausibility” when the party seeking 20 relief “pleads factual content that allows the court to draw the reasonable inference that the 21 defendant is liable for the misconduct alleged.” Iqbal, 556 U.S. at 672. When a court reviews a 22 request for dismissal under Rule 12(b)(6), “[a court] accept[s] as true all facts alleged in the 23 complaint and construe[s] them in the light most favorable to plaintiff[ ], the non-moving party.” 24 1 DaVinci Aircraft, 926 F.3d at 1122 (alteration in original) (quoting Snyder & Assocs. 2 Acquisitions LLC v. United States, 859 F.3d 1152, 1156–57 (9th Cir. 2017)). 3 III. DISCUSSION 4 Defendant Valve seeks dismissal of Counts Three, Four, and Five of the SAC. See Dkt.

5 No. 54 at 3–8. As an initial matter, Plaintiffs concede that Counts Three and Five (see Dkt. 6 No. 52 ¶¶ 211–235, 243–247) are not cognizable causes of action. See Dkt. No.

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