CACHIL DEHE BAND OF WINTUN INDIANS v. California

629 F. Supp. 2d 1091, 2009 WL 1084830
CourtDistrict Court, E.D. California
DecidedApril 22, 2009
DocketCIV. S-04-2265 FCD KJM
StatusPublished
Cited by6 cases

This text of 629 F. Supp. 2d 1091 (CACHIL DEHE BAND OF WINTUN INDIANS v. California) is published on Counsel Stack Legal Research, covering District Court, E.D. California primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
CACHIL DEHE BAND OF WINTUN INDIANS v. California, 629 F. Supp. 2d 1091, 2009 WL 1084830 (E.D. Cal. 2009).

Opinion

FRANK C. DAMRELL, JR., District Judge.

This matter is before the court on defendants State of California, California Gambling Control Commission (the “Commission” or “CGCC”), and Governor Arnold Schwarzenegger’s (collectively, the “defendants”) motion for judgment on the pleadings against plaintiff Cachil Dehe Band of Wintun Indians of the Colusa Indian Community (“Colusa”), defendants’ motion for partial summary judgment against Colusa, Colusa’s motion for summary judgment, defendants’ motion to dismiss plaintiff-intervenor Picayune Ranchería of the Chukchansi Indians’ (“Picayune”) complaint, defendants’ motion for summary judgment against Picayune, and Picayune’s joinder in Colusa’s motion for summary judgment. The court heard oral argument on the motions on February 20, 2009. 1 The court allowed the parties to submit supplemental briefing regarding the size of the statewide license pool under the 1999 *1096 Compact, the last of which was filed on April 8, 2009.

BACKGROUND 2

Plaintiff Colusa is an American Indian Tribe with a governing body duly recognized by the Secretary of the Interior. (Pis’ Compl. (“Compl.”), filed Oct. 25, 2004, ¶ 2). Plaintiff-intervenor Picayune is also a federally recognized Indian tribe. (Compl. in Intervention, filed Jan. 29, 2009, ¶ 8). In April 1999, then-Governor Gray Davis (“Davis”) invited Colusa and all other federally-recognized tribes in California to a meeting in Los Angeles, at which Davis announced his intention to negotiate a compact allowing Class III gaming with California’s tribes. (Defs.’ Resp. to PI. Colusa’s Stmt, of Undisp. Facts (“DUF”) [Docket #80-3], filed Feb. 6, 2009, HI). Colusa was part of a group of approximately 80 tribes that participated in negotiations with the team appointed by Davis. (Id. ¶ 2). Colusa attended and was represented by legal counsel at all of the negotiation meetings, the last of which took place in Sacramento on September 9,1999. (Id.)

Colusa and Picayune entered into Class III Gaming Compacts (the “Compact”) with the State of California (the “State”) in 1999. (Id. ¶ 24; see Tribal-State Compact between Colusa Indian Community and State of California (“Compact”), attached to Stipulated Record of Documentary Evidence (“Stip. R.”) [Docket # 62], filed Jan. 20, 2009). The Compact was ratified by the Legislature on September 10, 1999, and both Colusa and Picayune’s Compact has been in effect since May 16, 2000. (See PI. Colusa’s Resp. to Defs.’ Stmt, of Undisp. Facts (“PUF”) [Docket # 79-3], filed Feb. 6, 2009, ¶ 4; DUF ¶ 7; 65 Fed. Reg. 31189-01 (May 16, 2000)). 55 other tribes (the “Compact Tribes”) also executed virtually identical compacts with the State. (Compl. ¶ 24; Letter, Hill to Burton, Stip. R., at 63; see Artichoke Joe’s California Grand Casino v. Norton, 353 F.3d 712, 717-18 (9th Cir.2003); Artichoke Joe’s California Grand Casino, 216 F.Supp.2d 1084, 1094 (E.D.Cal.2002)). At their core, these compacts authorize Class III gaming pursuant to certain restrictions.

1. Limitations on Gaming Device Licenses

The Compact sets forth various provisions relating to the number of Class III Gaming Devices a Compact Tribe may operate. The Compact sets the limit of the amount of Gaming Devices operated by each individual tribe at 2,000. (Compact § 4.3.2.2(a)). A tribe must obtain a Gaming Device license for each device it seeks to operate in excess of the number of terminals already operated as of September 1, 1999. (DUF ¶ 8; Compact § 4.3.1).

The Compact also sets a statewide maximum on the number of Gaming Devices that all Compact Tribes may license in the aggregate. (Id.) This statewide maximum is determined by a formula set forth in the Compact. (Id.; PUF ¶ 3.) Specifically, the Compact provides:

The maximum number of machines that all Compact Tribes in the aggregate may license pursuant to this Section shall be a sum equal to 350 multiplied by the Number of Non-Compact tribes as of September 1,1999, plus the difference between 350 and the lesser number authorized under Section 4.3.1.

(Compact § 4.3.2.2(a)(1)). Under defendants’ calculation of the formula, the license pool consists of 32,151 licenses. (DUF ¶ 34). Plaintiffs assert that defen *1097 dants’ interpretation of the Compact is incorrect and that more licenses are available under the equation.

2. The License Draw Tier System

The Compact also provides that Gaming Device licenses are distributed among all the 1999 Compact Tribes pursuant to the license draw process. (Compact § 4.3.2.2). Tribes are awarded licenses based upon the tribe’s placement in one of five priority tiers. (Id.) Specifically, the Compact provides:

Licenses to use Gaming Devices shall be awarded as follows:
(i) First, Compact Tribes with no Existing Devices (i.e., the number of Gaming Devices operated by a Compact Tribe as of September 1, 1999) may draw up to 150 licenses for a total of 500 Gaming Devices;
(ii) Next, Compact Tribes authorized under Section 4.3.1 to operate up to and including 500 Gaming Devices as of September 1, 1999 (including tribes, if any, that have acquired licenses through sub-paragraph (i)), may draw up to an additional 500 licences, to a total of 1000 Gaming Devices;
(iii) Next, Compact Tribes operating between 501 and 1000 Gaming Devices as of September 1, 1999 (including tribes, if any, that have acquired licenses through subparagraph (ii)), shall be entitled to draw up to an additional 750 Gaming Devices;
(iv) Next, Compact Tribes authorized to operate up to and including 1500 gaming devices (including tribes, if any, that have acquired licenses through subparagraph (iii)), shall be entitled to draw up to an additional 500 licenses, for a total authorization to operate up to 2000 gaming devices.
(v)Next, Compact Tribes authorized to operate more than 1500 gaming devices (including tribes, if any, that have acquired licenses through subparagraph (iv)), shall be entitled to draw additional licenses up to a total authorization to operate up to 2000 gaming devices.

(Compact § 4.3.2.2(a)(3)). Defendants placed Colusa in the third draw priority tier for its initial draw on September 5, 2002. (DUF ¶¶ 11-12). Subsequently, it was placed in the fourth draw priority tier and then the fifth draw priority tier. (DUF ¶¶ 17, 24). Colusa contends that it should have been placed in the third draw priority tier for all draws.

3. Deposit in the Revenue Sharing Trust Fund

In addition to authorizing Class III gaming, the Compact also provides for revenue sharing with non-gaming tribes. (Compact ¶ 4.3.2.1). The Revenue Sharing Trust Fund (“RSTF”) is a fund created by the Legislature and administered by the Commission, as trustee, “for the receipt, deposit, and distribution of monies paid.” (Compact § 4.3.2).

Free access — add to your briefcase to read the full text and ask questions with AI

Related

Cite This Page — Counsel Stack

Bluebook (online)
629 F. Supp. 2d 1091, 2009 WL 1084830, Counsel Stack Legal Research, https://law.counselstack.com/opinion/cachil-dehe-band-of-wintun-indians-v-california-caed-2009.