Cabazon Band Of Mission Indians v. National Indian Gaming Commission

14 F.3d 633
Court of Appeals for the D.C. Circuit·Decided March 28, 1994·No. 93-5255·Published·Cited by 4 cases

Opinion

14 F.3d 633

304 U.S.App.D.C. 335

CABAZON BAND OF MISSION INDIANS; Eastern Band of Cherokee
Indians; Poarch Band of Creek Indians; Pueblo of Isleta;
Rumsey Rancheria; San Manuel Band of Mission Indians;
Spokane Tribe; Delaware Tribe of Western Oklahoma, Appellants,
v.
NATIONAL INDIAN GAMING COMMISSION, an Agency of the United
States; Anthony J. Hope, in His Official Capacity as
Chairman of the National Indian Gaming Commission; United
States Department of the Interior; Bruce Babbitt, in His
Official Capacity as Secretary of the Department of the
Interior; Department of Justice; Janet Reno, in Her
Official Capacity as Attorney General of the United States, Appellees,
States of Alabama, Arizona, California, Colorado,
Connecticut, Florida, Idaho, Kansas, Michigan,
Mississippi, Nebraska, North Dakota,
South Dakota, Wisconsin, and
Wyoming, Intervenors.

No. 93-5255.

United States Court of Appeals,
District of Columbia Circuit.

Argued Dec. 14, 1993.
Decided Jan. 28, 1994.
Rehearing and Suggestion
for Rehearing En Banc Denied
March 28, 1994.

Appeal from the United States District Court for the District of Columbia (92cv1103).

Jerome L. Levine, of Supreme Court of California, Los Angeles, CA, pro hac vice, by special leave of court, and Glenn M. Feldman, Phoenix, AZ, argued the cause for appellants. With them on the briefs were Ben Bridgers, Sylva, NC, Howard Dickstein, Sacramento, CA, William R. Perry, Washington, DC, Jerry C. Straus, Washington, DC, Lamar Parrish, Albuquerque, NM, and William J. O'Brien, II, Washington, DC. Philip L. O'Neill, Washington, DC, entered an appearance for appellants Cabazon Band of Mission Indians, Eastern Band of Cherokee Indians, Poarch Band of Creek Indians, Pueblo of Isleta, Rumsey Rancheria, San Manuel Band of Mission Indians, Spokane Tribe, and Delaware Tribe of Western Oklahoma. Hans Walker, Jr., Washington, DC, entered an appearance for appellant Delaware Tribe of Western Oklahoma.

Mark R. Haag, Attorney, U.S. Dept. of Justice, Washington, DC, argued the cause for appellees. With him on the brief were Lois Jane Schiffer, Acting Asst. Atty. Gen., U.S. Dept. of Justice, and Edward J. Shawaker, Attorney, U.S. Dept. of Justice, Washington, DC.

Jonathan A. Glogau, Asst. Atty. Gen., Office of Atty. Gen., of State of Fla., Tallahassee, FL, argued the cause and filed the brief for intervenors. Carol Jean Smith and Ronald C. Forehand, Asst. Attys. Gen., Office of Atty. Gen., of State of Ala., Montgomery, AL, entered an appearance, for intervenor State of Alabama.

Before: WALD, GINSBURG, and RANDOLPH, Circuit Judges.

Opinion for the court filed by Circuit Judge RANDOLPH.

RANDOLPH, Circuit Judge:

This is an appeal from the order of the district court, Lamberth, J., granting summary judgment in favor of the defendants National Indian Gaming Commission and its Chairman, the Department of the Interior and its Secretary, and the Department of Justice and the Attorney General; and in favor of the fifteen States listed in the caption as intervenors. Cabazon Band of Mission Indians v. National Indian Gaming Comm'n, 827 F.Supp. 26 (D.D.C.1993). Seven federally recognized Indian Tribes, each alleging that it conducted gaming activities on Indian lands within the Tribe's jurisdiction, sued the original defendants for an injunction and a declaratory judgment, claiming that new regulations of the Indian Gaming Commission, promulgated under the Indian Gaming Regulatory Act of 1988, 25 U.S.C. Secs. 2701-2721, were invalid and that the Commission improperly considered certain computerized games to be in a different regulatory category than their non-computerized counterparts. An eighth federally recognized Tribe, the Delaware Tribe of Western Oklahoma, later joined in the action. On September 23, 1993, a panel of this court, over Judge Henderson's dissent, granted the Tribes' motion for an injunction, pending appeal, forbidding the defendants from interfering with the Tribes' use and operation of certain gaming devices. In this expedited appeal, we vacate the injunction and affirm the judgment of the district court.

Congress enacted the Indian Gaming Regulatory Act in the wake of the Supreme Court's decision in California v. Cabazon Band of Mission Indians, 480 U.S. 202, 107 S.Ct. 1083, 94 L.Ed.2d 244 (1987), holding that State gaming laws could not be enforced on Indian reservations within States otherwise permitting such gaming. With the objective of regulating tribal gaming operations on Indian lands, the Act established the Indian Gaming Commission as an agency within the Department of the Interior, 25 U.S.C. Sec. 2704(a), and conferred upon the Commission the power and duty to monitor Indian gaming activities, to investigate and audit certain types of Indian gaming, to enforce the collection of civil fines, and to "promulgate such regulations and guidelines as it deems appropriate to implement the provisions of" the Act. 25 U.S.C. Sec. 2706.

The Commission's principal responsibilities relate to what the Act designates as "class II gaming." See 25 U.S.C. Sec. 2706(b). The Act divides all forms of gaming into three categories. 25 U.S.C. Sec. 2703(6)-(8). "Class I gaming" consists of social games for prizes of minimal value and traditional forms of Indian gaming. 25 U.S.C. Sec. 2703(6). These are considered within a Tribe's exclusive jurisdiction. 25 U.S.C. Sec. 2710(a)(1). "Class II gaming" is "the game of chance commonly known as bingo (whether or not electronic, computer, or other technologic aids are used in connection therewith) ... including (if played in the same location) pull-tabs, lotto, punch boards, tip jars, instant bingo, and other games similar to bingo,...." 25 U.S.C. Sec. 2703(7)(A).1 Class II gaming does not include "electronic or electromechanical facsimiles of any game of chance or slot machines of any kind." 25 U.S.C. Sec. 2703(7)(B)(ii). Tribes may engage in class II gaming on Indian lands in any State where such gaming is permitted for any purpose, so long as the particular form of gaming is not otherwise prohibited on Indian lands by federal law. 25 U.S.C. Sec. 2710(b)(1). The Tribe must be the sole owner of the class II gaming enterprise. 25 U.S.C. Sec. 2710(b)(2)(A).2 The Act restricts the Tribe's use of the revenues from class II gaming and requires the Tribe to maintain a system of controls to ensure the integrity of the gaming and the personnel operating it. 25 U.S.C. Sec. 2710(b)(2)(B), (C) and (F). "Class III gaming" encompasses "all forms of gaming that are not class I gaming or class II gaming." 25 U.S.C. Sec. 2703(8). Class III gaming on Indian lands is permitted only if "such gaming is not otherwise specifically prohibited on Indian lands by federal law"; the Tribe enters into a compact governing gaming with the State in which the Indian lands are located; and the Secretary of the Interior approves the Tribal-State compact. 25 U.S.C. Sec. 2710(b)(1)(A), (d)(1) and (d)(8).3

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