Bot M8 LLC v. Sony Corporation Of America

District Court, N.D. California·Decided June 10, 2020·No. 3:19-cv-07027·Unknown

Opinion

NORTHERN DISTRICT OF CALIFORNIA

BOT M8 LLC, Plaintiff, No. C 19-07027 WHA

v.

SONY CORPORATION OF AMERICA, et ORDER RE SUMMARY JUDGMENT al., Defendants.

Dueling summary judgment motions contest a patent’s validity under 35 U.S.C. § 101 and its infringement by certain videogame systems. The asserted claim is invalid for reciting an abstract idea, failing to describe a specific technological improvement, and including no further inventive concept. Defendants’ motion is GRANTED IN PART; the remainder is DENIED AS Patent owner Bot M8 LLC asserts two patents against Sony Corporation of America, Sony Corporation, and Sony Interactive Entertainment, LLC, U.S. Patent Nos. 7,338,363 and 7,497,777. Only claim 1 of the ’363 patent remains relevant here. The ’363 patent purports to disclose an improved gaming machine. Different game designed to satisfy different game motives of various game players.” For example, games played under the same conditions risk losing player engagement, because they do not “provide[] the game player with a varying sense of anticipation to the game.” Thus, “it is desirable to provide a gaming machine with which the specification values are changed by each game player in an enjoyable manner” (’363 patent at 1:32–34, 1:47–48, 1:67–2:2). So, the ’363 patent discloses a game machine wherein the “a game result achieved by a game player and a game result achieved by another game player are totalized and the specification value is changed in accordance with the total result.” As a result, “exciting gaming machines which give the game players incentive to play the game can be provided” (id. at 2:41–45, 2:54–56). The ’363 patent embodies this invention in an improved slot machine. Simply, two or more of these slots machines connect to a server, transmit and aggregate individual game results, and then update the individual game conditions based on the aggregate result.

Accordingly, even when the number of medals paid out to one of [the] jointly-played gaming machines is large, the specification values would be reduced (or depreciated) if the number of medals paid out to the other gaming machine is small, so that the next game play must be carried out under a more unfavorable condition than the preceding game play. Conversely, even when the number of medals paid out for one of the jointly-played gaming machines is small, the specification values would be increased (or improved) if the number of medals paid out to the other gaming machine is large, so that the next game play could be carried out under a more favorable condition that the preceding game play. In one example, the specification explains that two players’ aggregate winnings above a certain threshold result in better or more exciting jackpot odds. And, conversely, if the two players lose enough, the jackpot odds diminish (id. at 19:64–20:12, 22:8–27). Of course, the ’363 patent claims this principle more broadly than just updating slot machine odds. Rather, it claims a gaming machine which curates conditions based upon prior results. Relevant here, the asserted claim 1 recites: A first gaming machine for transmitting and receiving data to and from a server, comprising:

a specification value setting device that sets at least one specification a transmitting device that transmits data of a game result to the server; a gaming machine determining device that determines a second gaming machine operated by a co-player;

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Bot M8 LLC v. Sony Corporation Of America, (N.D. Cal. 2020).

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