Aristocrat Tech

CourtCourt of Appeals for the Federal Circuit
DecidedMarch 13, 2013
Docket10-1426
StatusPublished

This text of Aristocrat Tech (Aristocrat Tech) is published on Counsel Stack Legal Research, covering Court of Appeals for the Federal Circuit primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Aristocrat Tech, (Fed. Cir. 2013).

Opinion

United States Court of Appeals for the Federal Circuit ______________________

ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED AND ARISTOCRAT TECHNOLOGIES, INC., Plaintiffs-Appellants,

v.

INTERNATIONAL GAME TECHNOLOGY AND IGT, Defendants-Appellees. ______________________

2010-1426 ______________________

Appeal from the United States District Court for the Northern District of California in No. 06-CV-3717, Senior Judge Ronald M. Whyte. ______________________

Decided: March 13, 2013 ______________________

MEREDITH MARTIN ADDY, Brinks Hofer Gilson & Lione, of Chicago, Illinois, argued for plaintiffs- appellants. With her on the brief were DOMINIC P. ZANFARDINO, ROBERT G. PLUTA and JEREMY S. SNODGRASS. Of counsel on the brief were BLAIR M. JACOBS and BUREDEN J. WARREN, McDermott Will & Emery LLP, of Washington, DC; and TERRENCE P. MCMAHON and ANTHONY DE ALCUAZ, of Menlo Park, California. 2 ARISTOCRAT TECH v. INTL GAME TECH

DEANNE E. MAYNARD, Morrison & Foerster, LLP, of Washington, DC, argued for defendants-appellees. With her on the brief were ALEXANDER J. HADJIS, BRIAN R. MATSUI, MARC A. HEARRON and ADAM A. ELTOUKHY. Of counsel on the brief was JEFFREY S. LOVE, Klarquist Sparkman, LLP, of Portland, Oregon. ______________________

Before O’MALLEY, BRYSON *, and LINN **, Circuit Judges. O’MALLEY, Circuit Judge. Aristocrat Technologies Australia PTY Limited and Aristocrat Technologies, Inc. (collectively, “Aristocrat”) and International Game Technology and IGT (collectively, “IGT”) compete in the casino gaming machine industry. In 2006, Aristocrat brought the current action against IGT in the Northern District of California alleging that IGT directly and indirectly infringes two of Aristocrat's patents—U.S. Patent No. 7,056,215 (“the ’215 patent”) and U.S. Patent No. 7,108,603 (“the ’603 patent”). The asserted patents generally relate to gaming machines, such as slot machines, and claim methods for awarding a progressive prize through a bonus game that may appear in addition to the main game. Aristocrat accuses IGT gaming devices that feature various bonus games in which a player may win progressive prizes. Following remand from a previous appeal, IGT moved for summary judgment of noninfringement. On May 13, 2010, the district court granted IGT’s mo- tion for summary judgment of noninfringement as to all asserted claims of both patents explaining that IGT's

Circuit Judge Bryson assumed senior status on *

January 7, 2013. Circuit Judge Linn assumed senior status on **

November 1, 2012. ARISTOCRAT TECH v. INTL GAME TECH 3 accused products require two separate actors: (1) the casino via the gaming machine and (2) the player. Under our decision in Muniauction, the district court found that the lack of a single entity performing all of the steps of the asserted claims precludes direct infringement as a matter of law. See Muniauction, Inc. v. Thomson Corp., 532 F.3d 1318, 1330 (Fed. Cir. 2008). While Aristocrat’s appeal of the district court’s claim construction and sum- mary judgment ruling was pending, we issued our en banc decision in Akamai Technologies, Inc. v. Limelight Net- works, Inc., 692 F.3d 1301 (Fed. Cir. 2012). We affirm the district court’s claim constructions and its ruling on direct infringement and, in light of our decision in Akamai, we vacate and remand the portion of the district court’s ruling on indirect infringement. BACKGROUND A. Patents In Suit The ’215 patent, entitled “Slot Machine Game and System With Improved Jackpot Feature,” issued on June 6, 2006. As described in the specification, the claimed invention related to a system of linked gaming machines through which an allegedly improved jackpot mechanism is provided to a player. Incremental jackpots, i.e., the payout of an additional prize from a slot machine based on predetermined conditions in combination with random- ly selected criteria, are well known in the prior art. According to the ’215 patent, however, these prior art systems lack flexibility in both operator control and the ability to tailor the awarding of prizes to player prefer- ences. As an improvement on these existing systems, the ’215 patent describes a system wherein an additional prize is awarded to a player through a secondary feature game appearing after the main game is completed. Through the use of this secondary game to award a pro- gressive jackpot, the ’215 patent provides a system by which progressive jackpots can be linked across gaming 4 ARISTOCRAT TECH v. INTL GAME TECH

platforms (e.g., slot machines, cards, keno, bingo or pa- chinko), are awarded based on credits wagered, and can be adjusted without changing the main game. Claim 1 of the ’215 patent is exemplary for our purposes: In a network of gaming machines, each of said gaming machines having a user interface activat- able by a player to affect game display, each of said gaming machines being capable of accepting different wager amounts made by the player, a method of randomly awarding one progressive prize from a plurality of progressive prizes using a second game to select said one progressive prize, a display of said second game being triggered upon an occurrence of a random trigger condition hav- ing a probability of occurrence related to the amount of the wager, comprising: making a wager at a particular gaming machine in the network of gaming ma- chines; initiating a first main game at said par- ticular gaming machine; causing a second game trigger condition to occur as a result of said first main game being initiated, said second game trigger condition occurring randomly and having a probability of occurrence dependent on the amount of the wager made at said par- ticular gaming machine, said step of caus- ing the second game trigger condition including: (1) selecting a random number from a predetermined range of numbers; (2) allotting a plurality of numbers from the predetermined range of ARISTOCRAT TECH v. INTL GAME TECH 5 numbers in proportion to the amount of the wager made at said particular gaming machine, said step of allotting including allotting one number for each unit of cur- rency of the amount wagered; and (3) indicating the occurrence of the second game trigger condition if one of the allotted numbers matches the selected random number; triggering a second game to appear at said particular gaming machine in response to said occurrence of said second game trig- ger condition, said second game appearing after completion of said first main game; randomly selecting said one progressive prize from said plurality of progressive prizes that has been won; displaying said second game to the player at said particular gaming machine in re- sponse to said triggering; activating said user interface at said par- ticular gaming machine by said player during said displaying of said second game to affect the display of said second game; identifying to the player said one progres- sive prize from said plurality of progres- sive prizes that has been won; and awarding said one progressive prize from said plurality of progressive prizes that has been won. ’215 patent col. 8 l. 45 – col. 9 l. 25. Figure 2 of the ’215 patent shows the algorithm by which the system awards a 6 ARISTOCRAT TECH v. INTL GAME TECH

progressive prize to a player.

Through this algorithm, random numbers are generated ARISTOCRAT TECH v. INTL GAME TECH 7 from a predetermined range based on the preferences of the operator. The system then selects a random number from that range and allocates a contribution to the pro- gressive prize based on the number of credits wagered by the player.

Free access — add to your briefcase to read the full text and ask questions with AI

Related

Humane Society of the United States v. Locke
626 F.3d 1040 (Ninth Circuit, 2010)
Muniauction, Inc. v. Thomson Corp.
532 F.3d 1318 (Federal Circuit, 2008)
BMC Resources, Inc. v. Paymentech, L.P.
498 F.3d 1373 (Federal Circuit, 2007)
Merck & Co. v. Teva Pharmaceuticals USA, Inc.
395 F.3d 1364 (Federal Circuit, 2005)
Vitronics Corporation v. Conceptronic, Inc.
90 F.3d 1576 (Federal Circuit, 1996)
Akamai Technologies, Inc. v. Limelight Networks, Inc.
692 F.3d 1301 (Federal Circuit, 2012)
Aristocrat Technologies v. International Game Technology
714 F. Supp. 2d 991 (N.D. California, 2010)

Cite This Page — Counsel Stack

Bluebook (online)
Aristocrat Tech, Counsel Stack Legal Research, https://law.counselstack.com/opinion/aristocrat-tech-cafc-2013.