Aristocrat Technologies v. International Game Technology

714 F. Supp. 2d 991, 2010 U.S. Dist. LEXIS 47290, 2010 WL 1948684
CourtDistrict Court, N.D. California
DecidedMay 13, 2010
DocketC-06-03717 RMW
StatusPublished
Cited by2 cases

This text of 714 F. Supp. 2d 991 (Aristocrat Technologies v. International Game Technology) is published on Counsel Stack Legal Research, covering District Court, N.D. California primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Aristocrat Technologies v. International Game Technology, 714 F. Supp. 2d 991, 2010 U.S. Dist. LEXIS 47290, 2010 WL 1948684 (N.D. Cal. 2010).

Opinion

ORDER GRANTING DEFENDANTS’ MOTION FOR SUMMARY JUDGMENT OF NON-INFRINGEMENT BASED ON MUNIAUCTION

RONALD M. WHYTE, District Judge.

Defendants International Game Technology and IGT (collectively “IGT”) move for *994 summary judgment of non-infringement under the Federal Circuit’s decision in Muniauction, Inc. v. Thomson Corp., 532 F.3d 1318 (Fed.Cir.2008). For the reasons set forth below, the court grants the motion.

I. BACKGROUND

Aristocrat Technologies, et al. (collectively “Aristocrat”), the patentee, and IGT are competitors in the market for electronic gaming machines. On June 12, 2006, Aristocrat filed suit alleging infringement of United States Patent No. 7,056,215 (“'215 Patent”). When United States Patent No. 7,108,603 (“'603 Patent”) issued, Aristocrat added this patent to the suit. The relevant factual background is set forth in this court’s May 14, 2009 claim construction order. Dkt. No. 498 at 2-3. Generally speaking, the patents describe an innovation in electronic gaming machines in which the use of a second bonus game allows greater flexibility in game type as well as increased operator control over jackpot payouts.

Claim 1 of the '215 Patent is reproduced below, with the main steps highlighted in bold:

In a network of gaming machines, each of said gaming machines having a user interface activatable by a player to affect game display, each of said gaming machines being capable of accepting different wager amounts made by the player, a method of randomly awarding one progressive prize from a plurality of progressive prizes using a second game to select said one progressive prize, a display of said second game being triggered upon an occurrence of a random trigger condition having a probability of occurrence related to the amount of the wager, comprising:
making a wager at a particular gaming machine in the network of gaming machines;
initiating a first main game at said particular gaming machine;
causing a second game trigger condition to occur as a result of said first main game being initiated, said second game trigger condition occurring randomly and having a probability of occurrence dependent on the amount of the wager made at said particular gaming machine, said step of causing the second game trigger condition including:
(1) selecting a random number from a predetermined range of numbers;
(2) allotting a plurality of numbers from the predetermined range of numbers in proportion to the amount of the wager made at said particular gaming machine, said step of allotting including allotting one number for each unit of currency of the amount wagered; and
(3) indicating the occurrence of the second game trigger condition if one of the allotted numbers matches the selected random number;
triggering a second game to appear at said particular gaming machine in response to said occurrence of said second game trigger condition, said second game appearing after completion of said first main game;
randomly selecting said one progressive prize from said plurality of progressive prizes that has been won; displaying said second game to the player at said particular gaming machine in response to said triggering; activating said user interface at said particular gaming machine by said player during said displaying of said *995 second game to affect the display of said second game;
identifying to the player said one progressive prize from said plurality of progressive prizes that has been won; and
awarding said one progressive prize from said plurality of progressive prizes that has been won.

'215 Patent 8:45-9:25.

II. ANALYSIS

“[D]irect infringement requires a single party to perform every step of a claimed method.” 1 Muniauction v. Thomson, 532 F.3d 1318, 1329 (Fed.Cir.2008) (citing BMC Resources, Inc. v. Paymentech, L.P., 498 F.3d 1373, 1380 (Fed.Cir.2007)). If more than one party is required to perform the steps of the claimed method, there can be no infringement unless “one party exercises ‘control or direction’ over the entire process such that every step is attributable to the controlling party.” Id. The requisite level of control or direction over the acts committed by a third party is met when “the law would traditionally hold the accused direct infringer vicariously liable for the acts committed by another party.” Id. at 1330.

IGT moves for summary judgment on the basis that the asserted claims all require multiple actors, and IGT does not exercise sufficient direction or control over all the actors to infringe.

A. '215 Patent

The '215 Patent claims a “method of randomly awarding one progressive prize from a plurality of progressive prizes” comprising the following steps: (1) making a wager, (2) initiating a first main game, (3) causing a second game trigger condition to occur, (4) triggering a second game to appear, (5) randomly selecting one progressive prize, (6) displaying a second game, (7) activating a user interface, (8) identifying the progressive prize won, and (9) awarding the progressive prize won. 2 See '215 Patent 8:45-10:39. It is undisputed that the “activating user interface” step is performed by the player, not by the gaming machine. See Dkt. 524 at 19. Aristocrat contends that the remaining steps of the claimed method are performed by the gaming machine. Id. IGT argues that some of the remaining steps are performed by the gaming machine or casino, but others must be performed by the player. Regardless, because the parties agree that at least one step must be performed by the player, and at least one step must be performed by the gaming machine, the standard for joint infringement by multiple parties of a single claim articulated in Muniauction and BMC Resources comes into play. 3 Thus, IGT cannot be liable for infringement of the '215 Patent unless it exercises control or direction over the player’s performance of the “activating user interface” step, such that the law *996 would hold IGT vicariously liable for the player’s action. See Muniauction,

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714 F. Supp. 2d 991, 2010 U.S. Dist. LEXIS 47290, 2010 WL 1948684, Counsel Stack Legal Research, https://law.counselstack.com/opinion/aristocrat-technologies-v-international-game-technology-cand-2010.