Vantage Point, Inc. v. Parker Bros., Inc.

529 F. Supp. 1204, 213 U.S.P.Q. (BNA) 782, 1981 U.S. Dist. LEXIS 16631
CourtDistrict Court, E.D. New York
DecidedDecember 31, 1981
Docket77 CV 1531
StatusPublished
Cited by43 cases

This text of 529 F. Supp. 1204 (Vantage Point, Inc. v. Parker Bros., Inc.) is published on Counsel Stack Legal Research, covering District Court, E.D. New York primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Vantage Point, Inc. v. Parker Bros., Inc., 529 F. Supp. 1204, 213 U.S.P.Q. (BNA) 782, 1981 U.S. Dist. LEXIS 16631 (E.D.N.Y. 1981).

Opinion

MEMORANDUM OF DECISION AND ORDER

NEAHER, District Judge.

Plaintiff (“Vantage”), a Texas corporation, commenced this diversity action on September 9, 1977, as against defendant Milton Bradley Company, 1 a Massachusetts manufacturer of board games, including a three-dimensional oil exploration game called “King Oil,” the focus of this suit. Briefly stated, plaintiff’s claim is for compensation from Milton Bradley for allegedly using in “King Oil” game ideas plaintiff asserts were drawn from “Wildcat,” an oil exploration game now known as “Oil Tycoon,” which was conceived and developed, and then transferred to Vantage, by its founder and principal shareholder Ronald Potts and by Clinton Word, also a shareholder. The action is now before the Court on defendant Milton Bradley’s motion for summary judgment. For the reasons which follow, the motion is granted.

It is well settled that the party moving for summary judgment has “the burden of showing the absence of a genuine issue as to any material fact, and for these purposes the material it lodged must be viewed in the light most favorable to the opposing party.” Adickes v. S. H. Kress & Co., 398 U.S. 144, 157, 90 S.Ct. 1598, 1608, 26 L.Ed.2d 142 (1970) (footnote omitted). “The very mission of the summary judgment procedure [however] is to pierce the pleadings and to assess the proof in order to see whether there is a genuine need for trial.” Adv.Comm. Note to Proposed Amendments to Rule 56(e), 31 F.R.D. 648 (1962). Hence, an opposing party may not retreat to “the mere allegations or denials of his pleading” in face of “a motion for summary judgment made and supported as provided in ... [Rule 56].” Rule 56(e).

Here, the detailed affidavits, extensive depositions and exhibits clearly disclose that the following relevant and material facts are not in dispute.

On July 17, 1972, Potts mailed photographs, rules and a patent application description of “Wildcat” to Milton Bradley’s president, James Shea, with an accompanying letter inviting review by Shea or by Millens Taft, a senior vice president and director of research and development. The company does not deny that it received these materials; indeed, it acknowledges that they were routed to Shea’s secretary, who rerouted them to the Customer Service department for return to Potts. As will become clear, there is also no genuine issue that Shea did not see the submission.

Equally well documented are the facts that by letter to Potts dated July 31, 1972, *1202 defendant returned his enclosures, explaining in the form letter that the company was adhering to a formal policy of not considering unsolicited submissions such as plaintiff’s, and was returning the submission unexamined. Pursuant to this policy, adopted in 1969, defendant retained a copy of Potts’ letter and a copy of its reply.

In the month after receiving defendant’s response, Potts wrote letters, sans submission, to other game companies urging them to review “Wildcat.” By September 1972 he had persuaded Parker Brothers (“Parker”), the other major game manufacturer, to accept “Wildcat” for examination. Parker was sent a working version of the game on September 12, 1972, which it kept until October 20. On that day Parker’s new product manager, Richard Barton, wrote to Potts that the company’s marketing people had showed “a degree of interest” in the game and had sent it to the costing department where, however, it became clear that the costs, of manufacture were too far above Parker’s desired figures to warrant further consideration. The game was returned.

Working in Parker’s game development department at this time was one Robert Baron. Although he denied ever seeing Wildcat, Baron acknowledged that plaintiff’s game would have been available to him throughout the testing stages and cost analysis. On March 2,1973 Baron’s employment at Parker Brothers terminated.

Previously, while still employed at Parker, he had done independent toy and game consulting work for the toy department at the Owens-Illinois Company. The head of that department was Robert Charlesworth. Another member was Jerrould Smith, Jr., a former Parker sales manager who had left in early 1972. All three terminated their relationship with Owens-Illinois in early 1973 and grouped together to create and sell toy and game ideas to the manufacturers.

Among the ideas the group agreed should be worked on was one for an oil exploration game. Baron, the experienced game designer, was assigned responsibility for developing the game. The group then refined Baron’s version during the course of a week. This process occupied the first weeks of March 1973. Using contacts from his days at Parker, Smith then began the task of persuading a game company to look at the group’s game, which they called “Oil Baron,” and the three other ideas the group had devised. At Milton Bradley, the first contact, Smith was eventually put in touch with John O’Donnell, who was head of the marketing sales department.and a member of the company’s game selection committee. Smith persuaded O’Donnell that he could evaluate new game ideas, and that the idea of a game designer Milton Bradley did not know of, namely, Charlesworth, was worth examining. On that basis O’Donnell arranged for Smith and Charlesworth to speak to Richard Harris, one of Milton Bradley’s top game development people.

Harris and Burke, a creative designer in the development department, met with Smith and Charlesworth on March 26, 1973. Charlesworth represented that he was “the sole and exclusive owner of [the] idea or suggestion,” in a document formally requesting the company to review Oil Baron and releasing it for that purpose, Dft. Exh. 2, p. 1, although a confidentiality agreement that apparently accompanied the release stated that Smith and Charlesworth together were the “sole owners.” Id., p. 2. Also, a subsequent internal Milton Bradley form, Ptff. Exh. H, identified both Jerry Smith and Charlesworth as the “developer” of the game. And in fact, the three joint venturers considered themselves co-owners of the game, as they stated in their June 1973 agreement to divide any royalties from it. Ptff. Exh. K. It is undisputed, however, that no one ever mentioned Baron to Milton Bradley before it published King Oil.

On the basis of the meeting with Charles-worth and Smith, defendant agreed to review Oil Baron further. The development department then refined the game in various respects, including the art work and rules, and changed the method of distributing the oil deposits throughout the game board’s interior. Also, the name was *1203 changed to King Oil because research showed the name Oil Baron held little significance for children.

At Milton Bradley a game selection committee supervised the progress of games in development, and evaluated and ultimately selected the games which the company would produce the following year. From the end of March 1973 on, this process included Oil Baron. The final decision to produce King Oil was reached in May 1973. The committee’s members included O’Donnell, president Shea, Taft, Vincent Martin, a company vice president, development department members Houlihan and Harris, and research director Dorothy Worcester.

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Bluebook (online)
529 F. Supp. 1204, 213 U.S.P.Q. (BNA) 782, 1981 U.S. Dist. LEXIS 16631, Counsel Stack Legal Research, https://law.counselstack.com/opinion/vantage-point-inc-v-parker-bros-inc-nyed-1981.