Ubisoft Entertainment, S.A. v. Yousician Oy

CourtCourt of Appeals for the Federal Circuit
DecidedJune 11, 2020
Docket19-2399
StatusUnpublished

This text of Ubisoft Entertainment, S.A. v. Yousician Oy (Ubisoft Entertainment, S.A. v. Yousician Oy) is published on Counsel Stack Legal Research, covering Court of Appeals for the Federal Circuit primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Ubisoft Entertainment, S.A. v. Yousician Oy, (Fed. Cir. 2020).

Opinion

Case: 19-2399 Document: 44 Page: 1 Filed: 06/11/2020

NOTE: This disposition is nonprecedential.

United States Court of Appeals for the Federal Circuit ______________________

UBISOFT ENTERTAINMENT, S.A., UBISOFT, INC., Plaintiffs-Appellants

v.

YOUSICIAN OY, Defendant-Appellee ______________________

2019-2399 ______________________

Appeal from the United States District Court for the Eastern District of North Carolina in No. 5:18-cv-00383- FL, Judge Louise Wood Flanagan. ______________________

Decided: June 11, 2020 ______________________

MICHELLE LYONS MARRIOTT, Erise IP, P.A., Overland Park, KS, for plaintiffs-appellants. Also represented by ERIC ALLAN BURESH.

JONATHAN HANGARTNER, X-Patents, APC, La Jolla, CA, for defendant-appellee. Also represented by AMY ELIZABETH ALLEN HINSON, Parker Poe Adams & Bernstein LLP, Greenville, SC; STEPHEN VINCENT CAREY, CHRISTOPHER THOMAS, Raleigh, NC. ______________________ Case: 19-2399 Document: 44 Page: 2 Filed: 06/11/2020

Before LOURIE, MAYER, and REYNA, Circuit Judges. REYNA, Circuit Judge. This appeal arises from a decision of the District Court for the Eastern District of North Carolina that U.S. Patent No. 9,839,852, titled “Interactive Guitar Game,” claims pa- tent-ineligible subject matter. Ubisoft contends that the district court “overgeneralized” the asserted claims and that the claims recite specific improvements in computer capabilities. Because the district court’s decision is in tune with our Section 101 jurisprudence, we affirm. BACKGROUND Ubisoft Entertainment, S.A. and Ubisoft, Inc. (collec- tively, “Ubisoft”) is one of the largest video game developers in the world. Ubisoft developed and published Rocksmith, a computerized instructional guitar game. Yousician Oy (“Yousician”) is a Finnish company founded by two friends who developed a digital guitar instruction platform. On August 1, 2018, Ubisoft sued Yousician in the District Court for the Eastern District of North Carolina, alleging infringement of claims 1–4 and 6 (“the asserted claims”) of U.S. Patent No. 9,839,852 (“the ’852 patent”). On Au- gust 9, 2019, the district court granted Yousician’s motion to dismiss, concluding that the asserted claims are patent ineligible under 35 U.S.C. § 101. J.A. 13. The ’852 patent is directed to “[a]n interactive game de- signed for learning to play guitar.” ’852 patent at Abstract. The ’852 patent discloses an invention that improves upon “[c]onventional learning tools and sources for instructional information,” such as “music teachers, music books, audio tapes or compact disks (CDs), and video tapes,” which are limited “in the quality of instruction or the manner in which the information is presented.” ’852 patent col. 1 ll. 26–32. Claim 1 of the ’852 patent, the only independent claim at issue, recites: Case: 19-2399 Document: 44 Page: 3 Filed: 06/11/2020

UBISOFT ENTERTAINMENT, S.A. v. YOUSICIAN OY 3

1. A non-transitory computer readable storage medium with a computer program stored thereon, wherein the computer program is operable to pre- sent an interactive game for playing a song on a guitar, wherein the computer program instructs one or more processors to perform the steps of: presenting, on a display device, a plurality of fin- gering notations corresponding to the song to be played by a user; receiving, from a guitar input device, an analog or digital audio signal when the guitar is played by the user, wherein the received signal corre- sponds to the song played by the user; assessing a performance of the songs played by the user, based on the assessed performance, deter- mining a portion of the performance that should be improved; based on the assessed performance and the deter- mined portion of the performance that should be improved, selectively changing a difficulty level of at least a portion of the presented plurality of fingering notations corresponding to the song; and generating at least one mini-game different from the game for the song being played targeted to improving the user’s skills associated with the performance of the determined portion. ’852 patent col. 20 ll. 21–43. Claims 2–4 and 6 depend from claim 1. ’852 pa- tent col. 20 ll. 44–54, 63–67. Claim 2 recites “selectively changing a difficulty level” by changing the frequency or speed of musical notations. Id. Claim 3 recites “selectively changing the difficulty level” in real time, during playing of the song. Id. Claim 4 recites a guitar that is “one of an acoustic guitar or an electric guitar.” Id. Claim 6 recites Case: 19-2399 Document: 44 Page: 4 Filed: 06/11/2020

“recommending appropriate songs based on a skill level of the user as determined from past performances.” Id. In granting Yousician’s motion to dismiss, the district court determined that the ’852 patent claims patent-ineli- gible subject matter because claim 1 “is directed toward the abstract idea of teaching guitar by evaluating a user’s per- formance and generating appropriate exercises to improve that performance.” J.A. 6. The district court also found that the claims “fail to contain an inventive concept.” J.A. 12. The district court found that the “only arguable inventive concept” relates to “changing the difficulty level of a song, in real time, in response to an assessment of the user’s performance.” J.A. 9. But the court found this con- cept “vague and lacking innovation,” in part because “the claims and specification provide no reference to how [it] is to be accomplished, beyond that which a music teacher can provide.” J.A. 9–10. Ubisoft timely appealed. We have jurisdiction under 28 U.S.C. § 1295(a)(1). ANALYSIS We review a district court’s grant of a Rule 12(b)(6) mo- tion under the law of the regional circuit, in this case the Fourth Circuit. Aatrix Software, Inc. v. Green Shades Soft- ware, Inc., 882 F.3d 1121, 1124 (Fed. Cir. 2018). Applying Fourth Circuit law, we review a district court’s dismissal under Rule 12(b)(6) de novo. Semenova v. Md. Transit Ad- min., 845 F.3d 564, 567 (4th Cir. 2017). We accept the com- plaint’s factual allegations as true and draw all reasonable inferences in favor of the plaintiff, but we “need not accept legal conclusions couched as facts or unwarranted infer- ences, unreasonable conclusions, or arguments.” Turner v. Thomas, 930 F.3d 640, 644 (4th Cir. 2019). Section 101 defines patent-eligible subject matter as “any new and useful process, machine, manufacture, or composition of matter, or any new and useful improvement Case: 19-2399 Document: 44 Page: 5 Filed: 06/11/2020

UBISOFT ENTERTAINMENT, S.A. v. YOUSICIAN OY 5

thereof.” The courts have created exceptions to the scope of § 101: “[l]aws of nature, natural phenomena, and ab- stract ideas are not patentable.” Alice Corp. Pty. Ltd. v. CLS Bank Int’l., 573 U.S. 208, 216 (2014). The abstract idea exception embodies “the longstanding rule that an idea of itself is not patentable” and it prevents patenting a result where “it matters not by what process or machinery the result is accomplished.” Id.; O’Reilly v. Morse, 56 U.S. (15 How.) 62, 113 (1854). We apply a two-step framework for analyzing whether a patent claims ineligible subject matter. In step one, we consider the claims “in their entirety to ascertain whether their character as a whole is directed to” an abstract idea. Internet Patents Corp. v.

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