Score Family Fun Center, Inc. v. County of San Diego

225 Cal. App. 3d 1217, 275 Cal. Rptr. 358, 90 Cal. Daily Op. Serv. 8816, 90 Daily Journal DAR 13631, 1990 Cal. App. LEXIS 1455
CourtCalifornia Court of Appeal
DecidedNovember 30, 1990
DocketD010929
StatusPublished
Cited by25 cases

This text of 225 Cal. App. 3d 1217 (Score Family Fun Center, Inc. v. County of San Diego) is published on Counsel Stack Legal Research, covering California Court of Appeal primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Score Family Fun Center, Inc. v. County of San Diego, 225 Cal. App. 3d 1217, 275 Cal. Rptr. 358, 90 Cal. Daily Op. Serv. 8816, 90 Daily Journal DAR 13631, 1990 Cal. App. LEXIS 1455 (Cal. Ct. App. 1990).

Opinion

Opinion

KREMER, P. J.

The owners 1 of four “Mini-Boy 7” video games, which were confiscated as illegal slot machines by sheriff’s deputies, sued the sheriff and his department to recover the video games and damages. The owners contend the video games are not illegal slot machines and that the statutory scheme allowing confiscation violates due process. We affirm.

Facts

The Mini-Boy 7 is a video game which has seven games: draw poker, seven card stud, blackjack, baccarat, hi-lo, double-up and craps. The screen displays cards or a craps table. When a player inserts a quarter into the machine, he is given 10,000 points to wager and can play up to 4 of the games. The game terminates if the player loses all his points. If a player wins, he not only receives points but also becomes entitled to double his points by playing a free game of hi-lo. In the hi-lo game, the machine simulates dealing one card face down and asks the player if the card is high (eight or above) or low (ace to six) (seven is a house card). Winning the hi-lo game entitles the player to another hi-lo game.

Discussion

I

The Mini-Boy 7 is a Slot Machine

The owners contend the Mini-Boy 7 video game is not a slot machine. 2

*1220 The Penal Code defines a slot machine to include a machine, operated by inserting a coin, through which, “by reason of any element of hazard or chance or of other outcome of such operation unpredictable by him, the user may receive or become entitled to receive any piece of money, credit, allowance or thing of value or additional chance or right to use such slot machine . . . .” (Pen. Code, § 330b, subd. (2).) A reward of extended play by a video game for winning is a “thing of value” within the meaning of the Penal Code definition. (Merandette v. City and County of San Francisco (1979) 88 Cal.App.3d 105, 114 [151 Cal.Rptr. 580].)

The owners first argue the Mini-Boy 7 video game is not a slot machine because, they explain, the additional hi-lo game “is a choice, not a free game, and is a part of the game given for twenty-five cents.” This “choice,” however, occurs only when a player wins. It results in extending the playing time and is a reward of an “additional chance or right to use” the Mini-Boy 7 video game.

The owners next argue the Mini-Boy 7 video game is not a slot machine because the Penal Code requires not only the element of hazard or chance to be present but also that the outcome be unpredictable to the player. They assert the Mini-Boy 7 is predictable. The owners explain:

“Since cards or dice are simply numerical substitutes, the outcome of every hand is mathematically predictable, just as the outcome of the California State Lottery is mathematically predictable. Admittedly, the outcome of the California State Lottery may have odds of 14,000,000 to one, nonetheless, it is predictable.
“The [Legislature did not require that the outcome be precisely determinable, nor that it be consistently the same, nor does the statute talk about the probability of the outcome, it only requires that the outcome be unpredictable to the user. [Citation.]
“It is respectfully submitted that in 1950 when the [Legislature enacted Penal Code section [330b, subd. (2)], it was not addressing the Mini-Boy 7 video game, whose technology did not exist. [Citation.]
*1221 “The [Legislature used the word ‘unpredictable’ in the statute. The record shows that at that time in history there were games which had unpredictable outcomes such as the one ball pin ball machine which had no flippers or other means to control the course of the ball which was shot through a series of randomly placed nails. [Citation.]”

We find these arguments unpersuasive. First, the owner’s premise that to be an illegal slot machine, the results of playing the game must occur both “by reason of any element of hazard or chance” and be unpredictable to the user is not supported by the language of the statute. The statute provides a machine is a slot machine if “by reason of any element of hazard or chance or of other outcome of such operation unpredictable by him, the user may receive or become entitled to receive any piece of money, credit, allowance or thing of value or additional chance or right to use such slot machine . . . .” (Pen. Code, § 330b, subd. (2).)

Second, the ability to calculate the mathematical odds of a particular result does not equate to a conclusion a result is predictable to the user. A calculation of odds is merely a calculation of likelihood; it does not result in the game becoming predictable to the user. The owners’ use of the lottery example demonstrates this. While one may be able to calculate the odds of winning, this calculation does not predict, to the individual player, whether his particular ticket will be a winner. As to the individual player, the result of his play (purchasing a ticket) is unpredictable. The same is true in playing the Mini-Boy 7 video game; the player cannot predict whether his choice will win or lose. 3

Nor are we persuaded by the owners’ argument that the Mini-Boy 7 cannot be considered a slot machine because its technology did not exist when the Legislature enacted Penal Code section 330b. In 1979, the court held in Merandette v. City and County of San Francisco, supra, 88 Cal.App.3d 105, that a video game could come under the statutory definition of a slot machine. Had the Legislature intended to exclude video games from the definition of a slot machine, they could have amended the statute after the Merandette decision was issued. The fact the Legislature did not so amend the statute tends to indicate the Legislature agreed with Merandette’s interpretation. (See Wilkoff v. Superior Court (1985) 38 *1222 Cal.3d 345, 353 [211 Cal.Rptr. 742, 696 P.2d 134] [‘“Where a statute has been construed by judicial decision, and that construction is not altered by subsequent legislation, it must be presumed that the Legislature is aware of the judicial construction and approves of it.’ ”].)

The owners also argue the Mini-Boy 7 is not predominantly a game of chance. They base this argument on the use of such practices as card counting. The owners’ argument, however, rests on assumptions which are unsupported by the evidence, e.g., an assumption the computer uses one 52-card deck. The Attorney General faced a similar argument with a video game of “21” and made comments which are applicable here:

“We believe the electronic game of ‘21’ described to us presents the user with only the illusion of skill. The player is confronted with a computer program the nature of which is unknown to him.

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Bluebook (online)
225 Cal. App. 3d 1217, 275 Cal. Rptr. 358, 90 Cal. Daily Op. Serv. 8816, 90 Daily Journal DAR 13631, 1990 Cal. App. LEXIS 1455, Counsel Stack Legal Research, https://law.counselstack.com/opinion/score-family-fun-center-inc-v-county-of-san-diego-calctapp-1990.