Roblox Corporation v. WowWee Group Limited

District Court, N.D. California·Decided March 18, 2024·No. 3:22-cv-04476·Unknown

Opinion

GAMEFAM, INC., Case No. 23-mc-80310-SI

Plaintiffs, ORDER GRANTING IN PART v. GAMEFAM'S REQUEST FOR REIMBURSEMENT OF SIGNIFICANT WOWWEE GROUP LIMITED, et al., EXPENSES INCURRED IN RESPONDING TO SUBPOENA Defendants. Re: Dkt. No. 1 Before the Court is a motion by Gamefam, Inc. for reimbursement of significant expenses incurred in responding to a subpoena by WowWee Group Limited, et al. (“WowWee”). Dkt. No. 1. The subpoena was issued to require Gamefam to testify at a deposition in the civil action 22-cv- 4476-SI, Roblox v. WowWee Group Limited, et al. (“the Lawsuit”) and included document production requests. WowWee opposes the motion for reimbursement. Dkt. No. 17. For the reasons set forth below, the Court GRANTS IN PART Gamefam’s request for reimbursement. I. The Subpoena Served on Gamefam and Communications Between Counsel On July 14, 2023, WowWee served a Subpoena to Testify at a Deposition in a Civil Action (“the Subpoena) on Gamefam. Dkt. No. 2 (“Hooper Decl.”), Ex. A. The Subpoena included requests for document production. At the time, the fact discovery cut-off date in the Lawsuit was September 13, 2023. The Lawsuit was filed on August 2, 2022. In its opposition to the present Motion, WowWee explains that it first served discovery on Roblox seeking its relevant communications with Gamefam before issuing the Subpoena to Gamefam, but at the time WowWee issued the Subpoena, Roblox had objected to many of its requests and had “failed to produce a single document that substantively discussed” any relevant meetings or communications with Gamefam 2022. Dkt. No. 17 at 6-7. Thus, “WowWee had no choice but to subpoena Gamefam to obtain the critical documents and testimony” concerning Gamefam’s communications with Roblox in the summer of 2022 and the relationship between Gamefam and Roblox. Id. at 7. On July 21, 2023, Gamefam’s counsel sent an email to WowWee’s counsel “forecast[ing]” objections to the deposition topics and document requests contained within the Subpoena, including the associated costs of responding and objections to producing materials within the possession and control of Roblox or WowWee. Hooper Decl., Ex. B at 44-47. Between July 21, 2023 and October 3, 2023, Gamefam and WowWee’s counsel engaged in numerous email and phone conversations regarding the Subpoena. See id., Ex. B. The parties extensively discussed Gamefam’s objections to the Subpoena, ways to reduce the volume of potentially discoverable documents, and negotiated a reduced scope to the Subpoena’s requests. Gamefam’s counsel provided cost updates to WowWee’s counsel regularly and repeatedly, and consistently demanded that WowWee reimburse Gamefam for costs associated in responding to the Subpoena. WowWee asserted that it was under no obligation to cover Gamefam’s fees or costs associated with responding to the Subpoena but would continue to work to reduce Gamefam’s burden. See id. at 35, 28-29, 3-4. It also appears that WowWee spoke with WowWee’s insurer about covering some of the costs. See id. at 17-20, 15, 9, 7, 1-5. On August 22, 2023, Gamefam submitted “formal objections” by letter to WowWee’s counsel. Hooper Decl., Ex. C.1 The letter again noted that “Gamefam is entitled to compensation for its fees and costs and will require compensation.” Id. On August 29, 2023, Gamefam provided preliminary document production totaling 43 documents and 111 pages. Hooper Decl., Ex. B at 22. On an August 29, 2023 video conference between Gamefam and WowWee and their attorneys, 1 In the cover page to the formal objections letter, Gamefam’s counsel indicates that WowWee’s counsel requested the formal objections no later than August 25, 2023. Hooper Decl., Ex. C at ECF 1. On August 22, 2023, WowWee’s counsel confirmed receipt of the letter but noted that “WowWee did not request ‘Gamefam’s formal objections’ by August 25 or extend the deadline for objecting—August 25 was the date that I recently requested that Gamefam’s documents be produced.” Hooper Decl., Ex. B at 27. Previously, on August 16, 2023 Gamefam’s counsel indicated via email that they had “not yet submitted objections to WowWee’s subpoena because you have repeatedly assured us that WowWee would work with us in good faith to narrow the scope of WowWee’s Chief Executive Officer allegedly “made it clear to [Mr. Briceno, Gamefam’s Chief Business Officer] and all of the call attendees that he agreed Gamefam should not suffer any losses as a result of the Subpoena.” Dkt. No. 4 (“Briceno Decl.”) ¶ 18. WowWee disputes that this conversation occurred. Dkt. No. 17 at 13 n.6. After receiving the August 29, 2023 production of documents, WowWee’s counsel requested additional production and a privilege log, and the parties continued to confer about these requests for more than a month. See id. at 20-21. Ultimately, Gamefam produced 79 documents. Dkt. No. 17-1, Leiden Decl. ¶ 3. Gamefam’s Chief Business Officer Ricardo Briceno appeared for the deposition on October 11, 2023. Hooper Decl. ¶ 11. Gamefam “has no in-house legal team” so “had to retain the services of outside legal counsel Immix Law Group PC to manage the response, objections, data retrieval, document review and production, and deposition required by the Subpoena.” Briceno Decl. ¶ 21. Immix offered Gamefam “below-market rates to reflect the sensitive budget needs for this small gaming company.” Dkt. No. 3 (“Christian Decl.”) ¶ 14. Gamefam “lacked the internal software services to manage the massive data collection required to respond” so retained the services of CyberDuo “to locate, collect, preserve, and upload Gamefam’s documents.” Briceno Decl. ¶ 22. Gamefam also retained the services of Streamline Imaging to serve as its document management vendor in responding to the Subpoena. Hooper Decl. ¶ 8, Briceno Decl. ¶ 23. Streamline Imaging “worked with Gamefam to process and cull the approximately 132,000 potentially responsive documents that had been collected,” reducing the volume to approximately 90,000 documents. Hooper Decl. ¶ 9. Gamefam further indicates that it was “required to pay for the transcript of the Gamefam Subpoena deposition” and that its review of the transcript “included identification of highly confidential content requiring confidentiality designations and an errata sheet.” Briceno Decl. ¶ 24. Gamefam’s counsel Dayna J. Christian indicates that she “reviewed each of my law firm’s entries for time spent on this matter from the date of service of the Subpoena” to November 15, 2023. Christian Decl. ¶ 15. She reports that the total time incurred by Gamefam’s counsel to respond to the Subpoena is 375.4 hours and the associated legal fees are $202,515. Id. She further indicates that she “excluded all time entries that I found to be unrecoverable, in any way preceding the Subpoena’s service was excluded even though pre-service negotiations and preparations were underway.” Id. Christian provides a chart totaling the number of hours and associated fees by category, and explains what work each category encompasses. Id. ¶¶ 15-23. According to Mr. Briceno, the Subpoena response costs “have had a great impact on Gamefam’s ability to manage and maintain its total operating budget” and Gamefam “has been forced to divert funds that are needed to support its staff’s wages.” Briceno Decl. ¶¶ 16-17. The “significant impact of these costs as a priority has left Gamefam in a position where it cannot support the monthly salaries of at least nine of its employees.” Id. ¶ 17. II. Gamefam’s Connection to the Lawsuit Roblox initiated the Lawsuit against WowWee on August 2, 2022. Gamefam was never a party to the Lawsuit but is discussed extensively in Roblox’s amended complaint and WowWee’s affirmative defenses and counterclaims. Additionally, WowWee listed Gamefam’s CEO in its initial disclosures as someone likely to have discoverable information. See Leiden Decl., Ex. A. In its disclosures, Roblox listed four employees with subjects: “Roblox developers, including Gamefam.”

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