Oddzon Products, Inc. v. Ralph Oman, Register of Copyrights

924 F.2d 346, 288 U.S. App. D.C. 102, 17 U.S.P.Q. 2d (BNA) 1624, 1991 U.S. App. LEXIS 1109, 1991 WL 7359
CourtCourt of Appeals for the D.C. Circuit
DecidedJanuary 29, 1991
Docket89-5473
StatusPublished
Cited by13 cases

This text of 924 F.2d 346 (Oddzon Products, Inc. v. Ralph Oman, Register of Copyrights) is published on Counsel Stack Legal Research, covering Court of Appeals for the D.C. Circuit primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Oddzon Products, Inc. v. Ralph Oman, Register of Copyrights, 924 F.2d 346, 288 U.S. App. D.C. 102, 17 U.S.P.Q. 2d (BNA) 1624, 1991 U.S. App. LEXIS 1109, 1991 WL 7359 (D.C. Cir. 1991).

Opinion

Opinion for the Court filed by Circuit Judge RUTH BADER GINSBURG.

RUTH BADER GINSBURG, Circuit Judge:

The Copyright Office, in September 1988, refused to register a claim to copyright in a work of soft sculpture titled KOOSH ball. On judicial review under the Administrative Procedure Act, 5 U.S.C. §§ 701-706, see 17 U.S.C. § 701(d), the district court determined, by summary judgment, that the refusal to register was not an abuse of discretion. See OddzOn Products, Inc. v. Oman, No. 89-0106, 1989 WL 214479 (D.D.C. Oct. 3, 1989) (applying the standard set out in 5 U.S.C. § 706(2)(A)). We agree, and therefore affirm the district court’s ruling. We underscore, however, that neither our decision, nor that of the district court, m any way precludes a determination, in an infringement action, that the KOOSH ball is indeed copyrightable.

I.

The KOOSH ball is a patented, trademarked product formed of hundreds of floppy, wiggly, elastomeric filaments radiating from a core. Originally developed to teach youngsters with poor eye-to-hand coordination how to play catch, the KOOSH ball has a soft, snugly feel, and is easily grasped if it contacts any portion of a person’s hand. Copyright claimant Oddz-On Products, Inc., plaintiff-appellant in this proceeding, is in the business of making and selling toys. OddzOn describes the KOOSH as a “loveable, laughable ball,” fun for ages three and up. OddzOn sought copyright registration for the KOOSH ball to block importation of less expensive “knockoffs.” See 17 U.S.C. §§ 602, 603 (copyright owners may request the Customs Service to seize infringing copies); 19 C.F.R. § 133.31 (“Claims to copyright which have been registered ... may be recorded with Customs for import protection.”); cf. 19 U.S.C. § 1337(a)(1)(B) (prescribing more cumbersome procedure before U.S. International Trade Commission to stop importation of articles that “infringe a valid and enforceable United States patent”).

The Copyright Office addressed both the visual character and the “tactility” or feel of the KOOSH ball. As to the former, the examiners regarded the KOOSH ball as a familiar symbol or design; the ball’s filaments, the Chief of the Examining Division said, “basically define a sphere, and there is no copyrightable authorship in producing such a familiar shape.” Letter dated September 15, 1988 to counsel for OddzOn from Harriet L. Oler, Chief, Examining Division, Copyright Office. The feel of the object was comprehended by the examiners as a functional part of the work, and therefore not a basis for registration. As stated by the Chief of the Examining Division: “[W]e cannot register a claim in ... the way a work functions, because Congress *348 did not authorize protection for the functional aspects of articles.” Id.

The district court, on review, similarly turned first to the visual aspect of the KOOSH ball. The district judge indicated that it would have been arbitrary for the Copyright Office to deny registration “simply because [the KOOSH ball’s] shape approximates a sphere.” OddzOn Products, No. 89-0106, slip op. at 4. 1 The judge then sensibly read the registration refusal letters from the Copyright Office to say: “[I]t is not merely that the KOOSH ball approximates a sphere, it is also that there is not enough additional creative work beyond the object’s basic shape to warrant a copyright.” Id. at 6.

The district court went on to consider whether the KOOSH ball’s feel demonstrated the requisite creative authorship 2 so clearly as to mark the refusal to register an abuse of discretion. The district judge looked to the Copyright Act definition of “pictorial, graphic, and sculptural works”; such works

include works of artistic craftsmanship insofar as their form but not their mechanical or utilitarian aspects are concerned; the design of a useful article ... shall be considered a pictorial, graphic, or sculptural work only if, and only to the extent that, such design incorporates pictorial, graphic or sculptural features that can be identified separately from, and are capable of existing independently of, the utilitarian aspects of the article.

17 U.S.C. § 101. Citing Brandir Int’l, Inc. v. Cascade Pacific Lumber Co., 834 F.2d 1142, 1144 (2d Cir.1987), the district court held that it was not an abuse of discretion for the Copyright Office to rank the tactile qualities of the KOOSH ball as dependent upon, and inseparable from, the utilitarian features of the object, and hence not pro-tectable by copyright. See OddzOn Products, No. 89-0106, slip op. at 8-9.

As we stated in Atari Games Corp. v. Oman, 888 F.2d 878, 881 (D.C.Cir.1989), our stance in reviewing a refusal to register is the same as that of the district court. We review the Copyright Office decision under a deferential, “abuse of discretion” standard. See Atari Games, 888 F.2d at 886-87, 889 (Silberman, J., concurring) (distinguishing deferential review of registration decisions from “an infringement action in which the court [is] not obliged to defer to an agency’s action or interpretation”).

II.

Urging return of this case to the Copyright Office for renewed consideration, OddzOn heavily relies on this court’s decision in Atari Games. In that case, we could not determine what standard the Copyright Office employed when it denied registration for the original video game BREAKOUT. We noted that the examiners’ explanations were not trained on the Copyright Act’s definition of “audiovisual works” as “a series of related images ... together with accompanying sounds.” 17 U.S.C. § 101 (emphasis added); see Atari Games, 888 F.2d at 881, 883. Nor could we tell from the registration refusal letters whether the Copyright Office had applied to the video game an elevated standard of creativity, “one resembling the ‘substantial creativity' measuring rod sometimes used to judge derivative works.” Id. at 882. Because the Copyright Office “ha[d] not explained if or why it [was] employing a categorical distinction between the regis-trability thresholds for video game displays and other works,” id.

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Bluebook (online)
924 F.2d 346, 288 U.S. App. D.C. 102, 17 U.S.P.Q. 2d (BNA) 1624, 1991 U.S. App. LEXIS 1109, 1991 WL 7359, Counsel Stack Legal Research, https://law.counselstack.com/opinion/oddzon-products-inc-v-ralph-oman-register-of-copyrights-cadc-1991.