No. 94-56593

89 F.3d 614
Court of Appeals for the Ninth Circuit·Decided July 12, 1996·No. 614·Published

Opinion

89 F.3d 614

1996 Copr.L.Dec. P 27,540, 39 U.S.P.Q.2d 1470,
96 Cal. Daily Op. Serv. 5183,
96 Daily Journal D.A.R. 8379

Robert W. ALLEN, individually and d/b/a National Academic
Games Project, Plaintiff-Appellant,
v.
ACADEMIC GAMES LEAGUE OF AMERICA, INC., a corporation, R.
Lawrence Liss, an individual, Neal Golden, an individual,
James Davis, an individual, Stuart E. White, an individual,
Jean Skomra, an individual, and Does 1 through 25,
Defendants-Appellees.

No. 94-56593.

United States Court of Appeals,
Ninth Circuit.

Submitted April 9, 1996.*
Decided July 12, 1996.

Donald G. Norris and Debra K. Butler, Burton & Norris, Pasadena, California, for plaintiff-appellant.

Charles H. Carpenter, Glendale, California, for defendants-appellees James Davis and Stuart White.

Joseph R. Zamora, Liebman, Reiner & Walsh, Los Angeles, California, for defendant-appellee Neal Golden.

Appeal from the United States District Court for the Central District of California.

Before: SCHROEDER and LEAVY, Circuit Judges, and TRIMBLE,** District Judge.

TRIMBLE, District Judge:

Due to a controversy over the use of academic games in a tournament setting, Robert W. Allen (Allen) individually and d/b/a National Academic Games Project (NAGP) filed suit against Academic Games Leagues of America, Inc., R. Lawrence Liss, Neal Golden, James Davis, Stuart E. White, and Jean Skomra (collectively referred to as AGLOA) alleging copyright, trademark, and tradename infringement. AGLOA filed a motion for summary judgment against Allen's claims for copyright infringement. The district court granted the motion and Allen timely appealed.

I. FACTS

Since the 1960's, Robert W. Allen has been involved in the development of academic games, including the games at issue in this appeal, A MAN CALLED MR. PRESIDENT,1 EURO-CARD or WORLD CARD,2 linguiSHTIK,3 and PROPAGANDA.4 Allen has been employed in various capacities for schools and school districts for the purpose of integrating the subject games, as well as other academic games, into classroom settings and student competitions. For several years, middle and high school level students from six states have participated in national tournaments that Allen conducted under the name of National Academic Games Project (NAGP), a sole proprietorship of Allen. The highest number of students attending a NAGP tournament was 900 in the mid 1980's and approximately 800 students attended the tournament in 1991.

In 1992, a non-profit corporation, Academic Games League of America (AGLOA) was formed to conduct a national tournament that used some of Allen's academic games as a culmination to local and regional student competitions that also used the subject games during the school year. Prior to forming AGLOA, the individual respondents had significant roles in the NAGP national tournaments for many years. However, while each of the individual respondents was principally involved in AGLOA activities, Allen was not included. In fact, AGLOA was formed due to a personality conflict that developed between Allen and the individual respondents and because of disagreements on how to conduct and develop the national tournament.

Beginning in April, 1992, AGLOA conducted annual tournaments that coincided with Allen's NAGP national tournament. The tournaments occurred at the same time because of a need to wait for the completion of local and regional competitions and to accommodate the activities of graduating high school seniors. The subject games used at the AGLOA tournaments were purchased and brought to the tournaments by the participating students and schools. To date, three AGLOA tournaments have been conducted involving approximately 500 students, in 1992, to 900 students, in 1994.

At each AGLOA tournament, the subject games were played under rulebooks developed by an AGLOA committee that continuously revised the rules to enable students to play each game under tournament conditions while enhancing student educational value and interest in the games. Tournament rulebooks used at NAGP tournaments were not copyrighted by Allen and were actually developed and revised by a committee of persons that consisted primarily of the individual respondents. While each of the subject games contains a game manual, AGLOA tournament rulebooks do not repeat the rules found in the game manuals, but refer to the rules and elaborate on how each game is to be played in a tournament setting.

Allen derives income from the sale of each of the subject academic games. AGLOA buys games from Allen to sell directly to participating schools at cost and does not copy any of Allen's copyrighted materials in their tournaments. The only players in AGLOA's leagues are students. Allen has never objected to the playing or use of his academic games by students, who have played Allen's games in regional leagues for over twenty years.

II. DISCUSSION

A. Public Performance

The Copyright Act of 1976 confers upon copyright holders the exclusive right to perform and authorize others to perform their copyrighted works publicly. See 17 U.S.C. § 106(4). "Perform" and "publicly" are defined in the Copyright Act as, respectively, "to recite, render, play, dance, or act it, either directly or by means of any device or progress ..." and "to perform or display it at a place open to the public or at any place where a substantial number of persons outside of a normal circle of a family and its social acquaintances is gathered...." 17 U.S.C. § 101. In applying these statutory definitions to the playing of Allen's games in a tournament setting, we conclude that the playing of a game is not a "performance" within the meaning of the Copyright Act.

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