KG Urban Enterprises, LLC v. Patrick

839 F. Supp. 2d 388, 2012 WL 537589, 2012 U.S. Dist. LEXIS 20524
CourtDistrict Court, D. Massachusetts
DecidedFebruary 16, 2012
DocketCivil No. 11-12070-NMG
StatusPublished
Cited by1 cases

This text of 839 F. Supp. 2d 388 (KG Urban Enterprises, LLC v. Patrick) is published on Counsel Stack Legal Research, covering District Court, D. Massachusetts primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
KG Urban Enterprises, LLC v. Patrick, 839 F. Supp. 2d 388, 2012 WL 537589, 2012 U.S. Dist. LEXIS 20524 (D. Mass. 2012).

Opinion

MEMORANDUM & ORDER

GORTON, District Judge.

Plaintiff KG Urban Enterprises, LLC, a casino development company, challenges provisions of the Act Establishing Expanded Gaming in the Commonwealth which 1) authorize the Governor of the Commonwealth to enter into a Tribal-State casino gaming compact with a federally recognized Indian tribe, 2) appropriate $5 million dollars to facilitate the process and 3) require that at least one member of the Commonwealth’s Gaming Policy Advisory Committee be a representative of a federally recognized Indian tribe. The plaintiff alleges that such provisions violate the Equal Protection Clauses of the United States Constitution and the Massachusetts Declaration of Rights and are pre-empted by the Indian Gaming Regulatory Act.

I. Background

A. The Indian Gaming Regulatory Act

In California v. Cabazon Band of Mission Indians, 480 U.S. 202, 212, 107 S.Ct. [393]*3931083, 94 L.Ed.2d 244 (1987), the Supreme Court held that states lack the federal statutory authority to regulate gaming on Indian lands.1 In response, Congress enacted the Indian Gaming Regulatory Act (“IGRA”) the following year to establish a statutory basis for Indian gaming on Indian lands, to allow for federal and state regulatory oversight, to shield such gaming from corrupting influences, to clarify that Indian tribes are to be the primary beneficiaries of gaming operations and to ensure that gaming is conducted fairly and honestly. 25 U.S.C. § 2702 (2006).

IGRA creates three categories of gaming and correspondingly ratchets up the level of regulatory oversight commensurate with the stakes involved. Class I gaming, which includes social games with small prizes and traditional forms of tribal gambling, is subject to exclusive regulation by Indian tribes. Id. §§ 2703(6), 2710(a)(1). Class II gaming, which includes bingo and some card games, is subject to joint regulation by tribal authorities and the federal government. Id. §§ 2703(7), 2710(a)(2). Class III gaming is a catch-all category which captures all forms of gaming, including high-stakes gaming, that fall outside the previous two categories. Id. § 2703(8).

At issue in this case is Class III gaming, otherwise known as casino-style gaming, the most heavily regulated and politically controversial form of gaming authorized by IGRA. An Indian tribe may conduct casino-style gaming on tribal lands only if such gaming is 1) otherwise legal in the state in which it is located, id. § 2710(d)(1)(B), 2) authorized by an ordinance or resolution adopted by the tribe and approved by the Chairman of the National Indian Gaming Commission (“NIGC”), id. § 2710(d)(1)(A), and 3) conducted in conformance with a Tribal-State compact entered into by the Indian tribe and the State, id. § 2710(d)(1)(C), and approved by the Secretary of the Interior, id. § 2710(d)(3)(B).

IGRA’s compacting provision permits states and Indian tribes to work together to develop contract-based regulatory schemes to govern tribal gaming. Id. § 2710(d)(3)(C). This delegation of federal authority provides states with the civil authority to regulate Indian gaming they would otherwise lack. In this way,

IGRA is an example of “cooperative federalism” in that it seeks to balance the competing sovereign interests of the federal government, state governments, and Indian tribes, by giving each a role in the regulatory scheme.

Artichoke Joe’s v. Norton, 216 F.Supp.2d 1084, 1092 (E.D.Cal.2002).

B. The Act Establishing Expanded Gaming in the Commonwealth

On November 22, 2011, Massachusetts Governor Deval Patrick signed into law the Act Establishing Expanded Gaming in the Commonwealth, Mass. Session Laws ch. 194, §§ 1-115 (2011) (“the Gaming Act”).2 The Gaming Act authorizes casino gaming in the Commonwealth and creates a five-member Massachusetts Gaming Commission (“the Gaming Commission”) to oversee it.

One of the principal duties of the Gaming Commission is to issue casino licenses. Id. § 8. It is authorized to issue one license to operate a gaming establishment with up to 1,250 slot machines and no table [394]*394games (“Category Two license”) and up to three licenses to operate casinos with both slot machines and table games (“Category One licenses”). Id. §§ 19(a), 20(a).

This litigation concerns the more valuable Category One licenses, each of which entitles its holder to conduct casino gaming in a different region of the Commonwealth.3 Id. § 19(a). The application process for Category One licenses will begin as soon as the Gaming Commission issues a request for applications, id. § 19(a), with one caveat: if. Massachusetts enters into a Tribal-State gaming compact with an Indian tribe, the Gaming Commission will not issue a Category One license for Region C. See id. § 91.

Section 91 of The Gaming Act authorizes the Governor to enter into a compact with a “federally recognized Indian tribe” and lays out procedures to govern the compacting process.4 The Governor may enter into negotiations with a tribe only if that tribe 1) has purchased or agreed to purchase a parcel of land on which to build the proposed tribal gaming development and 2) has scheduled a vote in the host community for approval. Id. § 91(c). An agreed-to compact must be submitted to the Massachusetts Legislature for approval. Id. § 91(d). If a Tribal-State compact is not negotiated and approved before July 31, 2012, or if the Gaming Commission determines on or after August 1, 2012 that the tribe will not have land taken into trust by the federal government, private entities will be permitted to apply for a Region C Category One license. Id. § 91(e).

Sections 2(a) and 68(a) of the Gaming Act contain related provisions. Section 2(a) appropriates $5 million to the Governor to facilitate the “negotiation and execution” of a Tribal-State compact, while section 68(a) provides that at least one member of the Gaming Policy Advisory Committee (“GPAC”), which will convene at least once annually to discuss gaming policy in Massachusetts, shall be a representative of a federally recognized Indian tribe.

C. KG Urban Enterprises, LLC

KG Urban Enterprises, LLC (“KG Urban”) is a company that specializes in the redevelopment of former Brownfield sites into multi-use casino gaming properties. Betting on the likelihood that the Commonwealth was on the verge of legalizing casino gaming, KG Urban acquired an abandoned power plant in New Bedford, Massachusetts, known as Cannon Street Station, in February, 2007. Its master plan for the site includes a multi-level casino, a hotel, restaurants, a conference center, retail shops and an exhibition hall. To date, KG Urban has invested approximately $4.6 million to prepare and implement its redevelopment plan. If it ultimately receives a Category One license, its total project investment is likely to exceed $1 billion.

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Related

KG Urban Enterprises, LLC v. Patrick
693 F.3d 1 (First Circuit, 2012)

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Bluebook (online)
839 F. Supp. 2d 388, 2012 WL 537589, 2012 U.S. Dist. LEXIS 20524, Counsel Stack Legal Research, https://law.counselstack.com/opinion/kg-urban-enterprises-llc-v-patrick-mad-2012.