Incredible Tech v. Virtual Tech Inc

CourtCourt of Appeals for the Seventh Circuit
DecidedMarch 15, 2005
Docket03-3785
StatusPublished

This text of Incredible Tech v. Virtual Tech Inc (Incredible Tech v. Virtual Tech Inc) is published on Counsel Stack Legal Research, covering Court of Appeals for the Seventh Circuit primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Incredible Tech v. Virtual Tech Inc, (7th Cir. 2005).

Opinion

In the United States Court of Appeals For the Seventh Circuit ____________

No. 03-3785 INCREDIBLE TECHNOLOGIES, INC., Plaintiff-Appellant, v.

VIRTUAL TECHNOLOGIES, INC. d/b/a GLOBAL VR, Defendant-Appellee. ____________ Appeal from the United States District Court for the Northern District of Illinois, Eastern Division. No. 03 C 1183—Matthew F. Kennelly, Judge. ____________ ARGUED SEPTEMBER 13, 2004—DECIDED MARCH 15, 2005 ____________

Before BAUER, RIPPLE, and EVANS, Circuit Judges. EVANS, Circuit Judge. As anyone who plays it knows, golf can be a very addicting game. And when real golfers want to tee-it-up, they head for their favorite course, which might be a gem like Brown Deer in Milwaukee, a public course that nevertheless plays host to an annual PGA Tour event every July. What most golfers do not do when they want to play 18 is head for a tavern. Also, most people are quite familiar with Tiger Woods. But who knows Jeff Harlow of Florissant, Missouri? This case is about “golfers” who prefer taverns to fairways and aspire to be more like Harlow than Tiger. Our case concerns video golf. 2 No. 03-3785

Golden Tee,1 made by Incredible Technologies, Inc. (IT), is an incredibly successful video golf game, one of the most successful coin-operated games of all time, beating all kinds of classic games like PAC-MAN and Space Invaders. Forty thousand Golden Tee games (in a dedicated cabinet) were sold between 1995 and August 2003. The game can be found in taverns all over America and in other countries as well. IT spends millions on advertising, and the game generates huge profits in return. Golden Tee is played by thousands, and the Harlow chap we mentioned, according to a November article in the St. Louis Post-Dispatch, just won the 3rd Annual Golden Tee World Championship in Orlando, Florida. Harlow pocketed $15,000 for the effort (not enough though, the paper reports, for him to give up his day job as a baker at a bagel factory). With money galore tied into the Golden Tee game, the peo- ple at IT, understandably, were not happy when PGA Tour® Golf, made by Virtual Technologies, Inc. (d/b/a Global VR), appeared on the tavern scene with a competing game. That’s why we have before us IT’s appeal from the denial of a preliminary injunction in its copyright/trade dress case against Global VR. IT has been manufacturing the Golden Tee game since 1989 and has several copyrights on various versions of the game. Involved in this appeal are copyrights on the video game imagery presented on the video display screen and the instructional guide presented on the control panel. In addition, there is a claim that the PGA game’s control panel infringes the Golden Tee’s trade dress. Golden Tee employs a software program which projects images and sounds through a video screen and speakers in a kiosk-like display cabinet. The images are of players and

1 The version we will be discussing is Golden Tee Fore!, which IT started selling in February 2000. No. 03-3785 3

golf courses. In front of the screen is a control panel with a “trackball” in the center, which operates the game. The “trackball” is a plastic white ball embedded on the game board. Approximately 1/4 of the ball is visible to the player. The rest of the ball is underneath the game board. To play the game the trackball is rolled back for the golfer-player’s back swing and pushed forward to complete the swing. As in real golf, the virtual golfer must choose the club to be used and, for an accurate shot, consider things like wind and hazards (indicated on the display screen) on the course. Aware of Golden Tee’s popularity, Global VR determined to create a game that was similar enough to Golden Tee so that players of that game could switch to its new game with little difficulty. It obtained a Golden Tee game and delivered it to NuvoStudios (Nuvo), the firm hired to develop the new game. NuvoStudios was instructed to design a game that dropped into a Golden Tee box to work with its controls, which should correspond as closely as possible to Golden Tee, so that a Golden Tee player could play the new game with no appreciable learning curve. Nuvo worked from the existing software of a computer golf game—Tiger Woods Golf—and made modifications to convert from a game, played on personal computers and operated with a mouse, to an arcade game, operated as is Golden Tee, with a trackball and buttons. Nuvo essentially copied, with some stylistic changes, the layout of buttons and instructions found on the Golden Tee control panel. Global VR terminated Nuvo’s services before the work on the new game was completed, but it hired key Nuvo per- sonnel to finish the job. The goal of making it easy for Golden Tee players to play the new game remained. The completed new game, PGA Tour Golf, is very similar to the Golden Tee game. The size and shape of PGA Tour Golf’s control panel, and the placement of its trackball and buttons, are nearly identical to those of Golden Tee. The 4 No. 03-3785

“shot shaping” choices are depicted in a similar way and in the same sequence. Although the software on the two games is dissimilar, both allow a player to simulate a straight shot, a fade, a slice, a draw, a hook, etc. by the direction in which the trackball is rolled back and pushed forward. Al- though other games, such as Birdie King and Sega’s Virtua Golf have used trackballs, Golden Tee claims to be the first to use both a backward and forward movement. There are also significant differences between the two games. Golden Tee is played on make-believe courses and the player is given a generic title, like “Golfer 1.” The PGA game, on the other hand, uses depictions of real courses, such as Pebble Beach and TPC at Sawgrass, and it permits a player to adopt the identity of certain professional golfers—Colin Montgomerie and Vijay Singh, to name a few. The cabinets are somewhat different, within the realm of what is possible in arcade game cabinets, and the games use different color schemes. IT filed this lawsuit in February 2003. Its request for a temporary restraining order was denied, and after expedited discovery, a 6-day hearing was held on its request for a pre- liminary injunction. In denying the injunction, the district court found that Global VR had access to and copied IT’s original instruction guide and the video display expressions from Golden Tee. But the court said that IT had not shown a likelihood of success on the merits of this lawsuit, in part because (1) IT’s expressions on its control panel are not dictated by creativity, but rather are simple explanations of the trackball system; at best, they are entitled to protection only from virtually identical copying; (2) the video displays contain many common aspects of the game of golf; and (3) IT’s trade dress is functional because something similar is essential to the use and play of the video game. To obtain a preliminary injunction, a plaintiff must dem- onstrate a likelihood that it will prevail on the merits of the lawsuit, that there is no adequate remedy at law, and that it will suffer irreparable harm without injunctive relief. If No. 03-3785 5

these requirements are met, the court must then balance the degree of irreparable harm to the plaintiff against the harm that the defendant will suffer if the injunction is granted. Publications Int’l, Ltd. v. Meredith Corp., 88 F.3d 473 (7th Cir. 1996). On appeal, the decision granting or de- nying a preliminary injunction is reviewed for an abuse of discretion. A court has abused its discretion when it “com- mits a clear error of fact or an error of law.” Abbott Labs. v. Mead Johnson & Co., 971 F.2d 6, 13 (7th Cir. 1992).

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