Genuine Enabling Technology LLC v. Sony Corporation and Sony Interactive Entertainment LLC

CourtDistrict Court, D. Delaware
DecidedMarch 9, 2020
Docket1:17-cv-00135
StatusUnknown

This text of Genuine Enabling Technology LLC v. Sony Corporation and Sony Interactive Entertainment LLC (Genuine Enabling Technology LLC v. Sony Corporation and Sony Interactive Entertainment LLC) is published on Counsel Stack Legal Research, covering District Court, D. Delaware primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Genuine Enabling Technology LLC v. Sony Corporation and Sony Interactive Entertainment LLC, (D. Del. 2020).

Opinion

IN THE UNITED STATES DISTRICT COURT FOR THE DISTRICT OF DELAWARE

: GENUINE ENABLING TECHNOLOGY, : LLC, : CIVIL ACTION : Plaintiff, : : No. 17-135 v. : : SONY CORPORATION, et al., : : Defendants. : :

Goldberg, J. March 9, 2020

MEMORANDUM OPINION

Plaintiff Genuine Enabling Technology LLC (“GET”) alleges that Defendants Sony Corporation and Sony Interactive Entertainment LLC (collectively, “Sony”) have infringed GET’s U.S. Patent No. 6,219,730 through the development, manufacture, and sale of video game products, such as console systems and controllers. The parties seek construction of eleven of the patent’s disputed terms pursuant to Markman v. Westview Instruments, Inc., 52 F.3d 967, 976 (Fed. Cir. 1995), aff’d, 517 U.S. 370 (1996).1 I. FACTUAL AND PROCEDURAL BACKGROUND2 A. The Invention On April 17, 2001, the United States Patent and Trademark Office (“PTO”) issued U.S. Patent No. 6,219,730 (the “‘730 Patent”), entitled “Method and Apparatus for Producing a

1 On May 18, 2017, Chief Judge D. Brooks Smith of the United States Court of Appeals for the Third Circuit designated me as a visiting judge for the United States District Court for the District of Delaware, pursuant to 28 U.S.C. § 292(b), to handle this and other District of Delaware cases.

2 The following facts are derived from the Complaint, the ‘730 Patent, and the parties’ claim construction briefs. Combined Data Stream and Recovering Therefrom the Respective User Input Stream and at Least One Input Signal,” to Nghi Nho Nguyen.3 GET’s action alleging infringement of this patent centers on how Sony’s hand-held video game controllers communicate information to the video game console. In the simplest terms, when

a player moves the hand-held controller, it communicates a signal to the video game console so that the character on the screen will also move. The controller is also able to simultaneously communicate a separate signal to the console when the player pushes a button. These two signals, as GET alleges, are different types—the signal from the player’s push of a button is “slow-varying” and the signal from the movement of the controller is higher frequency or a faster signal. GET asserts that, before the claimed invention, a slow-varying signal and a higher frequency signal could not be simultaneously received by a computer, or, in this case, a video game console, without colliding. “The inventor [of the ‘730 Patent] solved . . . this problem of being able to keep those [signals] in synchrony or coordinated in timing and communicate it to the gaming console. So that the gaming console receives both pieces of information, the push button information as well as the

movement information, and can then process it for the game. So the player then visually sees whatever it is he or she did at the game controller.” (Markman Hearing Tr., 12/3/19, at 8:8–21.) It is on the basis of this capability that GET alleges infringement of the ‘730 Patent. Additional relevant background is detailed in the ‘730 Patent itself. As it states, computers utilize user input devices to receive their users’ input. They also use “various kinds of input/output [(“I/O”)] cards or devices to handle I/O signals or information.” (‘730 Patent, col. 1, lines 16–17.) Typical user input devices are the mouse, the trackball, or the keyboard, and common I/O cards

3 The inventor and patentee, Nghi Nho Nguyen, is also the owner and sole employee of GET. include “the sound card handling I/O speech signals and the fax/modem device transferring information over the telephone line.” (Id. at col. 1, lines 20–22.) These devices and cards require and share “common computer resources such as the direct memory access (DMA) channels and the interrupt request services (IRQ).” (Id. at col. 1, lines 22–

24.) However, computer resources for each card or each device have to be “configured, or assigned, to prearranged memory locations that are limited in number.” (Id. at col. 1, lines 26– 27.) At the time that the ‘730 Patent was granted, configuration setup for computer resources was “cumbersome” and “sometimes cause[d] conflict in running software.” (Id. at col. 1, lines 28–20.) Although “plug-and-play technology” existed to “alleviate the configuration mechanism,” it did not solve the problem of limited resources shared among cards and devices. (Id. at col. 1, lines 30–33.) The claimed invention seeks to do so: As computer technology advances, more cards and devices are offered for richer sets of functions; efficient use of computer resources becomes critical. Furthermore, a conventional computer requires that its user be close to its display screen in order to see and control what is shown on the screen. If somehow the user could issue commands to her computer and receive its responses remotely, she would gain a new freedom, such as walking around or staying in bed, while using the computer. The present invention offers a new kind of [user input device] utilizing the computer resources efficiently and enabling a mode of remote interaction between the computer and its user.

(Id. at col. 1, lines 33–44.) The ‘730 Patent’s “new kind of user input device” “receiv[es]/transmit[s] additional I/O signals transferred to/from the computer, without using any computer resources except those available to the [user input device.]” (Id. at col. 1, lines 46–51.) B. Claim Construction GET initiated an action for infringement of the ‘730 Patent on February 8, 2017, alleging direct infringement, inducement of infringement, and contributory infringement. GET asserts that Sony has infringed, and continues to infringe, at least one of the claims of the ‘730 Patent by “making using selling, offering for sale and/or importing into the United States user input devices and video game consoles, including [the Sony PlayStation® 3 console system, the Sony PlayStation® 4 console system, the Sony DualShock® 3 controller, and the Sony DualShock® 4 controller].” (Compl. ¶¶ 22–24.) For example, GET alleges that the Sony DualShock® 3

controller is a user input device that communicates via Bluetooth with the “PlayStation 3 Console” and meets every element of the ‘730 Patent’s claim 16. (Id. at ¶ 23–24.) Sony denies infringement and asserts that the ‘730 Patent is invalid. On July 13, 2019, GET submitted its opening claim construction brief regarding disputed terms in the following claims of the ‘730 Patent: 1. A user input apparatus operatively coupled to a computer via a communication means additionally receiving at least one input signal, comprising: user input means for producing a user input stream; input means for producing the at least one input signal; converting means for receiving the at least one input signal and producing therefrom an input stream; and encoding means for synchronizing the user input stream with the input stream and encoding the same into a combined data stream transferable by the communication means. 4

10. The apparatus of claim 1 wherein the input means is an input transducer.

14. A programming method, executed by a computer communicatively coupled via a communication link to a user input means having means for synchronizing and encoding a user input means and at least one additional input signal into a combined data stream, comprising the steps of: initializing the communication link; servicing a single resource service interrupt for receiving the combined data stream; and recovering from the combined data stream respective information of the user input means and of the at least one additional input signal.

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Genuine Enabling Technology LLC v. Sony Corporation and Sony Interactive Entertainment LLC, Counsel Stack Legal Research, https://law.counselstack.com/opinion/genuine-enabling-technology-llc-v-sony-corporation-and-sony-interactive-ded-2020.