Game Play Network, Inc. v. Lien Games Racing LLC

CourtDistrict Court, D. Delaware
DecidedJune 28, 2024
Docket1:23-cv-00323
StatusUnknown

This text of Game Play Network, Inc. v. Lien Games Racing LLC (Game Play Network, Inc. v. Lien Games Racing LLC) is published on Counsel Stack Legal Research, covering District Court, D. Delaware primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Game Play Network, Inc. v. Lien Games Racing LLC, (D. Del. 2024).

Opinion

IN THE UNITED STATES DISTRICT COURT FOR THE DISTRICT OF DELAWARE GAME PLAY NETWORK, INC.,

. Plaintiff, . V. C.A. No. 23-323-GBW POTENT SYSTEMS, INC. and LIEN GAMES RACING LLC, Defendants.

Phillip A. Rovner, POTTER ANDERSON & CORROON LLP, Wilmington, Delaware; Paul W. Garrity, SHEPPARD MULLIN RICHTER & HAMPTION LLP, New York, New York; Ryan P. Cunningham, Michael J. Hopkins, SHEPPARD MULLIN RICHTER & HAMPTION LLP, San Diego, California. Counsel for Plaintiff Benjamin J. Schladweiler, Renée Mosley Delcollo, GREENBERG TRAURIG, LLP, Wilmington, Delaware; Spiro Bereveskos, William A. McKenna, Woodard Emhardt Henry, REEVES & WAGNER LLP, Indianapolis, Indiana. Counsel for Defendants

MEMORANDUM OPINION June 28, 2024 Wilmington, Delaware

Ma UNITED STATES DISTRICT JUDGE

Plaintiff Game Play Network, Inc. (“GPN”) alleges that certain products of Defendants Potent Systems, Inc., and Lien Games Racing LLC infringe United States Patent Nos. 8,777,735 (“the ’735 patent”), 9,299,218 (“the ’218 patent”), 8,992,312 (“the °312 patent”), and 9,070,252 (“the °252 patent”). Defendants move to dismiss GPN’s Amended Complaint (D.I. 8) pursuant to Federal Rule of Civil Procedure 12(b)(6) for failure to state a claim upon which relief can be granted. D.I. 16 (the “Motion”). Defendants assert that the claims of the patents-in-suit do not claim patent-eligible subject matter under 35 U.S.C. § 101. For the reasons stated below, the Court grants Defendants’ Motion. I. BACKGROUND

The *735, ’218, and ’312 patents (collectively, the “Gambling Patents”) largely share a common specification. D.I. 17, Ex. 1. In certain states, some forms of gambling are legal but others are not. For example, in Maine (as in many states), online horse race betting is legal but online slot machines are not legal. See 8 ME Rev. Stat. § 275-D (2011); 8 ME Rev. Stat. § 1201 (2011); 17-A ME Rev. Stat. §§ 951-61 (2022). The Gambling Patents provide a system to show a user one form of gambling (typically the kind impermissible in a state, such as a slot machine), while actually wagering a user’s bet on another form of gambling (typically the kind permissible in a state, such as horse racing).!

' The patents-in-suit are not explicitly limited to doing so to get around the law and discuss using this technology to make wagering more interactive—more users will do horse-betting if it feels like they are earning their wager through a video game interface. See ’735 patent at 2:21-48.

Claim 1 of the ’735 patent claims: A computer implemented method of monetizing an integrated wager and interactive media platform, the method being implemented in a computer system having one or more physical processors programmed with computer program instructions that, when executed by the one or more physical processors, cause the computer system to perform the method, the method comprising: processing, by the computer system, a real-world wager associated with a user; determining, by the computer system, the outcome of the real-world wager before a user interaction by the user with interactive media; revealing, by the computer system, at least a portion of the outcome to the user through the interactive media based on the user interaction to . give the appearance that the user won the revealed portion based on _ . the user interaction; and collecting, by the computer system, a fee related to the processing of the wager, use of the interactive media by the user, and/or the reveal of the portion of the outcome. °735 patent at claim 1 (emphasis added).

The specification of the ’735 patent adds more technical detail, describing “account manager instructions,” an “unrevealed account” to store a user’s winnings on the actual wager (e.g. on the horse race), a “revealed account,” which maintains amounts the user has deposited as well as any revealed winnings. *735 patent at 7:47-53, 11:1-3, 11:22-29. “Reveal instructions” are used to determine how and when to reveal portions of the unrevealed account balance, to give the appearance of winning via interaction with the media (e.g. the fake slot machine). Jd. at 16:60-63, 23:30-33, 42:37-51. For example, when a wager hits the user may receive extra available lives, or the user may receive a deposit of a portion of the unrevealed balance over time to make it appear they are winning the money as a result of their gameplay. Jd. at 18:55-61, 32:24-40. There are also wager instructions—the actual wagers may be explicitly defined by the user, or automatically initiated (e.g. either a user can pick a horse to bet on, or the computer can

automatically pick horses based on risk profiles). Jd. at 11:45-62, 12:61-13:44, 14:39-15:42, 16:37-47, 25:4-10, 26:32-27:22, 42:1-13.

Claim 1 of the °218 patent claims: A computer implemented method of updating a user account based on outcomes of wagers placed on behalf of a user and revealing at least portions of the user account through interactive media applications, wherein the user account is associated, during a user enrollment process, with identifying information, the method being implemented in a computer system having one or more physical processors programmed with computer program instructions that, when executed by the one or more physical processors, cause the computer system to perform the method, the method comprising: ‘ causing, by the compilter system, a wager to be placed on behalf of the usér; obtaining, by the computer system, an outcome of the wager; updating, by the computer system, an account balance associated with the user account based on the outcome; obtaining, by the computer system, the identifying information from an interactive media application; identifying, by the computer system, the user account based on the identifying information; and causing, by the computer system, an indication of an amount of the account balance to be revealed to be transmitted to the interactive media application. °218 patent at claim 1 (emphasis added to reflect claim language not present in the ’735 patent).

Claim 1 of the ’312 patent claims: A system of providing an integrated wagering and interactive media platform that updates at least a first balance associated with a user based on outcomes of wagers placed on behalf of the user and reveals at least portions of the first balance through remote devices, the system comprising: a computer system having one or more physical processors programmed by computer program instructions that, when executed by the one or more physical processors, cause the computer system to: cause a wager to be placed on behalf of the user through a real currency wagering system; obtain an outcome of the wager;

update at least a first balance associated with the user based on the outcome; determine an amount of the first balance to be potentially revealed to the user; generate a reveal specification based on the determined amount, wherein the reveal specification includes a reveal parameter that specifies the determined amount; and cause the reveal specification to be transmitted to a remote device. patent at claim 1 (emphasis added). The “reveal specification” includes “a reveal parameter” that indicates “how to reveal the outcome of the real-world wager,” such as time of the reveal, difficulty of the objective to be completed, and how the reveal occurs. °312 patent at 44:19-32.

The ’252 patent is broader than the Gambling Patents, and claims a method of giving an item to a user after presenting them with media. Specifically, claim 1 of the ’252 patent claims:

Free access — add to your briefcase to read the full text and ask questions with AI

Related

Foman v. Davis
371 U.S. 178 (Supreme Court, 1962)
Bell Atlantic Corp. v. Twombly
550 U.S. 544 (Supreme Court, 2007)
Ashcroft v. Iqbal
556 U.S. 662 (Supreme Court, 2009)
Versata Development Group, Inc. v. SAP America, Inc.
793 F.3d 1306 (Federal Circuit, 2015)
In Re: Smith
815 F.3d 816 (Federal Circuit, 2016)
Genetic Technologies Limited v. Merial L.L.C.
818 F.3d 1369 (Federal Circuit, 2016)
Electric Power Group, LLC v. Alstom S.A.
830 F.3d 1350 (Federal Circuit, 2016)
McRO, Inc. v. Bandai Namco Games America Inc.
837 F.3d 1299 (Federal Circuit, 2016)
Fairwarning Ip, LLC v. Iatric Systems, Inc.
839 F.3d 1089 (Federal Circuit, 2016)
Amdocs (Israel) Limited v. Openet Telecom, Inc.
841 F.3d 1288 (Federal Circuit, 2016)
Smartflash LLC v. Apple Inc.
680 F. App'x 977 (Federal Circuit, 2017)
Two-Way Media Ltd. v. Comcast Cable Communications, LLC
874 F.3d 1329 (Federal Circuit, 2017)

Cite This Page — Counsel Stack

Bluebook (online)
Game Play Network, Inc. v. Lien Games Racing LLC, Counsel Stack Legal Research, https://law.counselstack.com/opinion/game-play-network-inc-v-lien-games-racing-llc-ded-2024.