Cooperative Entertainment, Inc. v. Kollective Technology, Inc.

CourtDistrict Court, N.D. California
DecidedJune 21, 2021
Docket5:20-cv-07273
StatusUnknown

This text of Cooperative Entertainment, Inc. v. Kollective Technology, Inc. (Cooperative Entertainment, Inc. v. Kollective Technology, Inc.) is published on Counsel Stack Legal Research, covering District Court, N.D. California primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Cooperative Entertainment, Inc. v. Kollective Technology, Inc., (N.D. Cal. 2021).

Opinion

1 2 3 4 UNITED STATES DISTRICT COURT 5 NORTHERN DISTRICT OF CALIFORNIA 6 SAN JOSE DIVISION 7 8 COOPERATIVE ENTERTAINMENT, Case No. 5:20-cv-07273-EJD INC., 9 ORDER GRANTING MOTION TO Plaintiff, DISMISS 10 v. 11 Re: Dkt. No. 19 KOLLECTIVE TECHNOLOGY, INC., 12 Defendant.

13 Plaintiff Cooperative Entertainment, Inc. (“CEI”) brings this suit against defendant 14 Kollective Technology, Inc. (“Kollective”) for infringement of U.S. Patent No. 9,432,452 (“the 15 ’452 patent”). Dkt. No. 18. Kollective now moves to dismiss the amended complaint pursuant to 16 Federal Rule of Civil Procedure 12(b)(6) and 35 U.S.C § 101. Dkt. No. 19. The Court finds this 17 motion suitable for consideration without oral argument. Civ. L.R. 7-1(b). Having considered the 18 parties’ moving papers, the Court GRANTS CEI’s motion to dismiss. 19 I. BACKGROUND 20 Plaintiff CEI is a North Carolina corporation with its principal place of business in 21 Raleigh, North Carolina. Dkt. No. 18 ¶ 1. Defendant Kollective is a Delaware corporation with 22 its principal place of business in Bend, Oregon. Id. ¶ 2. 23 CEI is the owner of the ’452 patent, entitled “Systems and Methods for Dynamic 24 Networked Peer-to-Peer Content Distribution.” Id. ¶ 8, Ex. B. The ’452 patent relates to “[p]eer- 25 to-peer (P2P) dynamic networks and/or sub-networks for file distribution between peers receiving 26 the same content, wherein nodes are outside controlled networks and/or content distribution 27 networks (CDNs), and wherein large data files are distributed or shared across and among the peer 1 nodes.” ’452 patent at Abstract. In particular, the ’452 patent concerns sharing the same content 2 across peers in the P2P network outside the confines of a CDN. Id. at 3:40-64; see also id. at 5:4- 3 10 (“Preferably, the systems and methods of the present invention provide for dynamic P2P 4 networks distributing digital content in real-time or near-real-time to a multiplicity of peer nodes 5 within the network, wherein the peer nodes are established and/or defined based upon their 6 consumption of the same content, i.e., the peer nodes are receiving the same content.”). 7 The ’452 patent includes two independent claims, claims 1 and 5, from which all other 8 claims depend. Claim 1 claims:

9 1. A system for virtualized computing peer-based content sharing comprising: 10 at least one content delivery server computer constructed and 11 configured for electrical connection and communication via at least one communications network; and 12 at least one peer-to-peer (P2P) dynamic network including a 13 multiplicity of peer nodes, wherein the multiplicity of peer nodes consume the same content within a predetermined 14 time, wherein the multiplicity of peer nodes are constructed and configured for electronic communication over the at 15 least one P2P dynamic

16 network, wherein the at least one P2P dynamic network is based on at least one trace route; wherein the multiplicity of 17 peer nodes is distributed outside controlled networks and/or content distribution networks (CDNs) that are included 18 within the at least one communications network;

19 wherein the at least one content delivery server computer is operable to store viewer information, check content request, use the 20 trace route to segment requested content, find peers, and return client-block pairs; 21 wherein distribution of P2P content delivery over the at least one 22 P2P dynamic network is based on content segmentation;

23 wherein content segmentation is based on CDN address resolution, trace route to CDN and P2P server manager, dynamic 24 feedback from peers reporting traffic rates between individual peer and its neighbors, round-robin and other 25 server side scheduling/resource allocation techniques. 26 Id. at claim 1. Claim 5 is a method claim that recites:

27 5. A method for virtualized computing peer-based content sharing comprising the steps of: 1 providing at least one content delivery server computer constructed 2 and configured for electrical connection and communication via at least one communications network; 3 providing at least one peer-to-peer (P2P) dynamic network including 4 a multiplicity of peer nodes constructed and configured for electronic communication over the at least one P2P dynamic 5 network, wherein the multiplicity of peer nodes consume the same content within a predetermined time, wherein the at 6 least one P2P dynamic network is based on at least one trace route, wherein the multiplicity of peer nodes is distributed 7 outside controlled networks and/or content distribution networks (CDNs) that are included within the at least one 8 communications network;

9 the at least one content delivery server computer receiving at least one content request from a client; 10 the at least one content delivery server computer segmenting 11 requested content based on CDN address resolution, trace route to CDN and the P2P server manager, dynamic 12 feedback from peers reporting traffic rates between individual peer and its neighbors, round-robin, and other 13 server side scheduling/resource allocation techniques;

14 automatically identifying at least one peer node having at least one segment of the requested content in close network proximity 15 to the client; and

16 at least one peer node most proximal to the client sharing the at least one segment of the requested content. 17 18 Id. at claim 5. 19 CEI asserts that, when used in conjunction with Microsoft Teams software, Kollective’s 20 SD ECDN product infringes claims 1, 2, 3, and 5. Dkt. No. 18 ¶¶ 26-41. 21 II. LEGAL STANDARD 22 A. Rule 12(b)(6) 23 A motion to dismiss under Rule 12(b)(6) tests the legal sufficiency of claims alleged in the 24 complaint. Parks Sch. of Bus., Inc. v. Symington, 51 F.3d 1480, 1484 (9th Cir. 1995). Dismissal 25 “is proper only where there is no cognizable legal theory or an absence of sufficient facts to 26 support a cognizable legal theory.” Navarro v. Block, 250 F.3d 729, 732 (9th Cir. 2001). For 27 purposes of evaluating a motion to dismiss, the court “must presume all factual allegations of the 1 complaint to be true and draw all reasonable inferences in favor of the nonmoving party.” Usher 2 v. Los Angeles, 828 F.2d 556, 561 (9th Cir. 1987). To survive a Rule 12(b)(6) motion, the plaintiff 3 must allege facts sufficient to state a claim to relief that is “plausible on its face.” Bell Atl. Corp. 4 v. Twombly, 550 U.S. 544, 570 (2007). 5 Additionally, to state a claim for patent infringement, “a patentee need only plead facts 6 sufficient to place the alleged infringer on notice. This requirement ensures that the accused 7 infringer has sufficient knowledge of the facts alleged to enable it to answer the complaint and 8 defend itself.” Internet Patents Corp. v. Gen. Auto. Ins. Servs., 29 F. Supp. 3d 1264, 1267 (N.D. 9 Cal. 2013) (quoting Phonometrics, Inc. v. Hospitality Franchise Sys., Inc., 203 F.3d 790, 794 10 (Fed. Cir. 2000)). A court generally may not consider any material beyond the pleadings for a 11 Rule 12(b)(6) analysis; however, documents appended to the complaint, incorporated by reference in 12 the complaint, or which properly are the subject of judicial notice may be considered along with the 13 complaint when deciding a Rule 12(b)(6) motion. Khoja v. Orexigen Therapeutics, 899 F.3d 988, 998 14 (9th Cir. 2018); see also Hal Roach Studios, Inc. v.

Free access — add to your briefcase to read the full text and ask questions with AI

Related

Diamond v. Diehr
450 U.S. 175 (Supreme Court, 1981)
Bell Atlantic Corp. v. Twombly
550 U.S. 544 (Supreme Court, 2007)
Ashcroft v. Iqbal
556 U.S. 662 (Supreme Court, 2009)
Fayer v. Vaughn
649 F.3d 1061 (Ninth Circuit, 2011)
United States v. Elizabeth Kammer
1 F.3d 1161 (Eleventh Circuit, 1993)
United States v. Franco-Santiago
681 F.3d 1 (First Circuit, 2012)
Ultramercial, Inc. v. Hulu, LLC
772 F.3d 709 (Federal Circuit, 2014)
Enfish, LLC v. Microsoft Corporation
822 F.3d 1327 (Federal Circuit, 2016)
Tli Communications LLC v. Av Automotive, L.L.C.
823 F.3d 607 (Federal Circuit, 2016)
Affinity Labs of Texas, LLC v. Directv, LLC
838 F.3d 1253 (Federal Circuit, 2016)
Intellectual Ventures I LLC v. Symantec Corp.
838 F.3d 1307 (Federal Circuit, 2016)
Intellectual Ventures I LLC v. Erie Indemnity Company
850 F.3d 1315 (Federal Circuit, 2017)
Lawrence Niskey v. John F. Kelly
859 F.3d 1 (D.C. Circuit, 2017)

Cite This Page — Counsel Stack

Bluebook (online)
Cooperative Entertainment, Inc. v. Kollective Technology, Inc., Counsel Stack Legal Research, https://law.counselstack.com/opinion/cooperative-entertainment-inc-v-kollective-technology-inc-cand-2021.