Cooperative Entertainment, Inc. v. Kollective Technology, Inc.

District Court, N.D. California·Decided June 21, 2021·No. 5:20-cv-07273·Unknown

Opinion

COOPERATIVE ENTERTAINMENT, Case No. 5:20-cv-07273-EJD INC., ORDER GRANTING MOTION TO Plaintiff, DISMISS v. Re: Dkt. No. 19 KOLLECTIVE TECHNOLOGY, INC., Defendant.

Plaintiff Cooperative Entertainment, Inc. (“CEI”) brings this suit against defendant Kollective Technology, Inc. (“Kollective”) for infringement of U.S. Patent No. 9,432,452 (“the ’452 patent”). Dkt. No. 18. Kollective now moves to dismiss the amended complaint pursuant to Federal Rule of Civil Procedure 12(b)(6) and 35 U.S.C § 101. Dkt. No. 19. The Court finds this motion suitable for consideration without oral argument. Civ. L.R. 7-1(b). Having considered the parties’ moving papers, the Court GRANTS CEI’s motion to dismiss. I. BACKGROUND Plaintiff CEI is a North Carolina corporation with its principal place of business in Raleigh, North Carolina. Dkt. No. 18 ¶ 1. Defendant Kollective is a Delaware corporation with its principal place of business in Bend, Oregon. Id. ¶ 2. CEI is the owner of the ’452 patent, entitled “Systems and Methods for Dynamic Networked Peer-to-Peer Content Distribution.” Id. ¶ 8, Ex. B. The ’452 patent relates to “[p]eer- to-peer (P2P) dynamic networks and/or sub-networks for file distribution between peers receiving the same content, wherein nodes are outside controlled networks and/or content distribution networks (CDNs), and wherein large data files are distributed or shared across and among the peer nodes.” ’452 patent at Abstract. In particular, the ’452 patent concerns sharing the same content across peers in the P2P network outside the confines of a CDN. Id. at 3:40-64; see also id. at 5:4- 10 (“Preferably, the systems and methods of the present invention provide for dynamic P2P networks distributing digital content in real-time or near-real-time to a multiplicity of peer nodes within the network, wherein the peer nodes are established and/or defined based upon their consumption of the same content, i.e., the peer nodes are receiving the same content.”). The ’452 patent includes two independent claims, claims 1 and 5, from which all other claims depend. Claim 1 claims:

1. A system for virtualized computing peer-based content sharing comprising: at least one content delivery server computer constructed and configured for electrical connection and communication via at least one communications network; and at least one peer-to-peer (P2P) dynamic network including a multiplicity of peer nodes, wherein the multiplicity of peer nodes consume the same content within a predetermined time, wherein the multiplicity of peer nodes are constructed and configured for electronic communication over the at least one P2P dynamic

network, wherein the at least one P2P dynamic network is based on at least one trace route; wherein the multiplicity of peer nodes is distributed outside controlled networks and/or content distribution networks (CDNs) that are included within the at least one communications network;

wherein the at least one content delivery server computer is operable to store viewer information, check content request, use the trace route to segment requested content, find peers, and return client-block pairs; wherein distribution of P2P content delivery over the at least one P2P dynamic network is based on content segmentation;

wherein content segmentation is based on CDN address resolution, trace route to CDN and P2P server manager, dynamic feedback from peers reporting traffic rates between individual peer and its neighbors, round-robin and other server side scheduling/resource allocation techniques. Id. at claim 1. Claim 5 is a method claim that recites:

5. A method for virtualized computing peer-based content sharing comprising the steps of: providing at least one content delivery server computer constructed and configured for electrical connection and communication via at least one communications network; providing at least one peer-to-peer (P2P) dynamic network including a multiplicity of peer nodes constructed and configured for electronic communication over the at least one P2P dynamic network, wherein the multiplicity of peer nodes consume the same content within a predetermined time, wherein the at least one P2P dynamic network is based on at least one trace route, wherein the multiplicity of peer nodes is distributed outside controlled networks and/or content distribution networks (CDNs) that are included within the at least one communications network;

the at least one content delivery server computer receiving at least one content request from a client; the at least one content delivery server computer segmenting requested content based on CDN address resolution, trace route to CDN and the P2P server manager, dynamic feedback from peers reporting traffic rates between individual peer and its neighbors, round-robin, and other server side scheduling/resource allocation techniques;

automatically identifying at least one peer node having at least one segment of the requested content in close network proximity to the client; and

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Cooperative Entertainment, Inc. v. Kollective Technology, Inc., (N.D. Cal. 2021).

Cooperative Entertainment, Inc. v. Kollective Technology, Inc. (Cooperative Entertainment, Inc. v. Kollective Technology, Inc.) — published by Counsel Stack Legal Research, free access to 12M+ legal documents.

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