Cole Kepro International, LLC v. Vsr Industries, Inc.

695 F. App'x 566
CourtCourt of Appeals for the Federal Circuit
DecidedJune 19, 2017
Docket2016-2258
StatusUnpublished

This text of 695 F. App'x 566 (Cole Kepro International, LLC v. Vsr Industries, Inc.) is published on Counsel Stack Legal Research, covering Court of Appeals for the Federal Circuit primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Cole Kepro International, LLC v. Vsr Industries, Inc., 695 F. App'x 566 (Fed. Cir. 2017).

Opinion

Stoll, Circuit Judge.

VSR Industries, Inc. filed a petition for inter partes review with the Patent Trial and Appeal Board to review the patentability of Cole Kepro International LLC’s U.S. Patent No. 6,860,814. The Board instituted an IPR proceeding on a subset of the grounds in the petition and ultimately determined that three instituted grounds collectively rendered claims 1-14 unpatentable as obvious. Cole Kepro appeals from, the Board’s final written decision. We affirm.

Background

I.

The ’814 patent discloses a “gaming apparatus for presenting a wager-type game compris[ing] a cabinet and a door connected to the cabinet.” ’814 patent, Abstract. The specification describes “two very common types of gaming devices” in the prior art: (1) mechanical type slot machines; and (2) video gaming devices.' Id. at col. 1 11. 14-37. Prior art video gaming devices are described as comprising “a cabinet including a cathode ray tube (CRT) for displaying information,” where the “CRT is supported on a shelf in a main portion of the cabinet and viewable through a[n] opening in the door.” Id. at col. 111. 27-37.

According to the specification, these gaming devices “are currently manufactured as separate and distinct designs” in that “a manufacturer custom designs one particular device to be configured as a video gaming device, and custom designs another particular device to be a mechanical reel type device.” Id. at col. 1 ll. 40-44. The specification explains that “[t]here are a number of problems with these gaming devices as currently designed.” Id. at col. 1 ll. 45-46. For example, the “cost of each individual gaming device is high because it has few features which are common to any other gaming device.” Id. at col. 111. 46-48. Another problem is that “CRT based video gaming devices are very large because they must accommodate the CRT,” which may be 10-20 inches deep. Id. at col. 1 11. 56-59. These devices are also large in overall size, reducing the number of devices that can be accommodated on a casino floor.

The ’814 patent purports to overcome these problems by disclosing a gaming apparatus that “comprises a device which is readily configured to present one of several different games.” Id. at col. 2 ll. 19-21. Additionally, the device’s display comprises an LCD screen or other substantially planar or thin display, which is sized to display information through a viewing window in the cabinet door. The specification praises the advantages of this design:

*568 It will now also be appreciated that the configuration of the gaming devices 20,120 of the invention is such that the total size of the device can be reduced substantially as compared to similar devices utilized today.
[[Image here]]
Advantage[ ]s are also realized by connecting the video display to the door of the gaming device. In particular, because the display is connected to the door, no supports are needed in the cabinet for the display, freeing up substantial space within the cabinet 22 for other components, such as circuitry and the like. Also, when the door is moved to its open position, the display is moved out of the interior of the cabinet, making the interior portion of the cabinet more accessible. The attachment of the display to the door also renders the display more readily accessible for servicing or removal.

Id. at col. 9 ll. 59-62, col. 10 ll. 46-56.

Figures 4 and 5 of the ’814 patent, reproduced below, illustrate the gaming apparatus. As shown, the gaming apparatus includes a cabinet 22, with a back 24, sides 26 and 28, a top 30, a bottom 32, and a door 34. The display 190 is preferably a liquid crystal display or other substantially planar or thin display mounted to the door 34 using a support 74.

[[Image here]]

The ’814 patent includes claims 1-14. Claims 1 and 8 are independent, claims 2-7 depend from claim 1, and claims 9-14 depend from claim 8. Claim 1 is illustrative of the challenged claims and is reproduced below:

1. A gaming apparatus configured to present one or more wager-based games comprising
a cabinet,
a door connected to said cabinet,
said door moveable between a first position and a second position, •
said door in said first position cooperating with said cabinet to define a generally closed interior space,
said door in said second position permitting access to said interior space,
said door having an inner surface and an outer surface and an opening therein,

a generally planar video display mounted to said inner surface of said door and movable with said door when said door is moved between said first and second positions,

*569 said video display aligned with said opening in said door to be viewable therethrough,
and at least one gaming controller,
said gaming controller located in said interior space and connected to said video display to provide game information for display by said video display.

Id. at col. 11 ll. 2-17 (line breaks and indentation added for clarity).

II.

VSR petitioned for IPR of the ’814 patent, alleging, inter alia, that claims 1-14 were unpatentable as obvious under 35 U.S.C. § 103 in view of five different prior art grounds. The Board instituted review of claims 1-14 on the following grounds: (1) obvious in view of U.S. Patent No. 3,796,433 (“Fraley”); (2) obvious in view of Fraley in combination with U.S. Patent No. 4,718,672 (“Okada”); (3) obvious in view of U.S. Patent No. 3,940,136 (“Runte”); (4) obvious in view of Runte in combination with Okada; and (5) obvious in view of U.S. Patent No. 5,351,176 (“Smith”).

The Board’s, final written decision concluded that claims 1-8 and 10-14 are un-patentable as obvious in view of Fraley in combination -with Okada. J.A. 20-21. The Board additionally concluded that claims 1-14 are unpatentable as obvious in view of Runte. Id. at 29-31. The Board finally concluded that claims 1-8 and 10-14 are unpatentable as obvious in view of Smith. Id. at 38-39. The Board also determined that Cole Kepro’s evidence of secondary considerations of nonobviousness did not overcome VSR’s prima facie case of obviousness for any of the grounds of unpa-tentability.

Cole Kepro timely appealed to this court. We have jurisdiction under 28 U.S.C. § 1295(a)(4)(A) and 35 U.S.C. § 141(c) to review the Board’s final written decision.

Discussion

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695 F. App'x 566, Counsel Stack Legal Research, https://law.counselstack.com/opinion/cole-kepro-international-llc-v-vsr-industries-inc-cafc-2017.