Brown v. Electronic Arts, Inc.

722 F. Supp. 2d 1148, 2010 U.S. Dist. LEXIS 78264, 2010 WL 2757774
CourtDistrict Court, C.D. California
DecidedJuly 13, 2010
DocketCase CV 09-01598 DMG (RZx)
StatusPublished
Cited by10 cases

This text of 722 F. Supp. 2d 1148 (Brown v. Electronic Arts, Inc.) is published on Counsel Stack Legal Research, covering District Court, C.D. California primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Brown v. Electronic Arts, Inc., 722 F. Supp. 2d 1148, 2010 U.S. Dist. LEXIS 78264, 2010 WL 2757774 (C.D. Cal. 2010).

Opinion

ORDER RE DEFENDANT’S (1) MOTION FOR ATTORNEYS’ FEES INCURRED IN CONNECTION WITH ANTI-SLAPP MOTION; AND (2) MOTION FOR ATTORNEYS’ FEES INCURRED IN CONNECTION WITH LANHAM ACT CLAIM [50, 51]

DOLLY M. GEE, District Judge.

This matter is before the Court on Defendant’s Motions for Attorneys’ Fees incurred in bringing its initial anti-SLAPP motion and in litigating Plaintiffs Lanham Act claim. The Court deems this matter appropriate for decision without oral argument. See Fed.R.Civ.P. 78(b); C.D. Cal. L.R. 7-15. For the reasons set forth below, both Motions for Attorneys’ Fees are DENIED.

I.

PROCEDURAL BACKGROUND

This case arose out of a video game company’s alleged unauthorized use of a retired sports celebrity’s likeness in a series of sports-related video games. Briefly summarized, Plaintiff James “Jim” Brown is widely considered one of the best professional football running backs of all time, playing in the National Football League (“NFL”) for nine seasons with the Cleveland Browns from 1957 to 1965. Defendant Electronic Arts, Inc. (“EA”) develops and publishes various video games, including the popular Madden NFL series which, as previously described by the Court, consists of virtual players on cur *1151 rent NFL teams wearing the names and numbers of real-life players, as well as virtual players on historical teams who are anonymous, represented only by numbers and roster positions. The players compete in virtual stadiums, cheered on by virtual fans and coached by virtual coaches. A soundtrack, voice commentary, and sound effects accompany the action. (Sept. 23, 2009 Order at 2.)

Brown initially filed a lawsuit against EA in New York state court, which was later removed to federal court in the Southern District of New York in June 2008. That lawsuit alleged that the company used his likeness in the Madden NFL video games. After an exchange of correspondence with EA’s lawyers, Brown voluntarily dismissed his lawsuit on November 10, 2008, and re-filed his action, with some amendments, in this Court on March 6, 2009. The essence of Brown’s Complaint is as follows:

EA misappropriated his name, identity, and likeness by including him in the games as a player on two “historic” teams: the 1965 Cleveland Browns team and the All Browns team. The [video game] character who purportedly represents Brown in the game is anonymous, and wears jersey number 37; [in real life,] Brown wore number 32 [on his jersey]. Brown alleges that EA altered the jersey numbers and made other superficial changes to the [video game] character intentionally, to avoid liability. Brown and his [video game] doppelganger have “nearly identical” statistics.

(Id. at 3.)

Brown’s Complaint contains four causes of action: a federal unfair competition claim on a theory of false endorsement under section 43(a) of the Lanham Act, 15 U.S.C. § 1125(a), claims for invasion of privacy under California common law and California Civil Code section 3344, and a claim for an unfair business practice under California’s Unfair Competition Law, Cal. Bus. & Prof.Code § 17200 et seq.

On April 22, 2009, EA filed both a motion to dismiss all of Brown’s claims as well as a special motion to strike Brown’s state law claims under California’s antiSLAPP statute. Despite being given multiple filing extensions by the Court, Brown never filed an opposition to either motion. As a result, the Court granted both motions on July 2, 2009, but nonetheless allowed Brown 20 days in which to file an amended complaint.

On July 22, 2009, Brown filed a First Amended Complaint, which included his previously filed Lanham Act claim as well as the same state law claims that were the subject of EA’s special motion to strike. EA subsequently filed another motion to dismiss all the counts in the First Amended Complaint and another special motion to strike the state law causes of action. Brown filed an opposition to these motions on August 31, 2009.

In its September 23, 2009 Order, the Court granted EA’s motion to dismiss Brown’s Lanham Act false endorsement claim, finding that, even if EA used Brown’s likeness in its video games, such use was protected under the First Amendment due to the game being an expressive work. Given that the Lanham Act claim was Brown’s sole basis for the Court possessing original jurisdiction over the matter, the Court did not rule on the merits of EA’s special motion to strike the remaining state law claims; instead, the Court declined to exercise its supplemental jurisdiction over those claims. (See Sept. 23, 2009 Order at 9.)

EA filed a Motion for Attorneys’ Fees incurred in connection with Plaintiffs Lanham Act claim (“Lanham Fee Mot.”) and a Motion for Attorneys’ Fees incurred in connection with its anti-SLAPP motion (“Anti-SLAPP Fee Mot.”) on October 23, *1152 2009. Brown filed his Oppositions to the fee motions on November 9, 2009. EA filed its Replies on November 16, 2009. This case was transferred to the undersigned on January 27, 2010.

The question now presented for the Court is whether Brown’s Lanham Act claim was either “groundless” or “vexatious” so as to warrant awarding fees to EA, and whether EA was a “prevailing” party, as that term is understood under California Civil Procedure Code section 425.16(c).

II.

FEES INCURRED IN LITIGATING THE LANHAM ACT CLAIM

The Lanham Act provides that in “exceptional eases” the court “may award reasonable attorney fees to the prevailing party.” 15 U.S.C. § 1117(a). The Ninth Circuit construes the “exceptional cases” requirement narrowly. Classic Media, Inc. v. Mewborn, 532 F.3d 978, 990 (9th Cir.2008). It can be met “when the non-prevailing party’s case is groundless, unreasonable, vexatious, or pursued in bad faith.” Id. (quoting Gracie v. Gracie, 217 F.3d 1060, 1071 (9th Cir.2000); internal quotation marks omitted).

Here, EA argues that Brown’s Lanham Act claim was both groundless, as it “had no legal basis,” and vexatious, in that the tactics Brown used to litigate the claim “unreasonably increased the burden of defending the lawsuit.” (Lanham Fee Mot. at 1). The Court addresses these points in turn.

A. Brown’s Lanham Act Claim Was Not Groundless

A claim is considered factually groundless where there is “no reasonable basis to believe” in the factual allegations underlying the claim and is considered legally groundless where there is “no legal basis” for the claim itself, which instead rests on “absurd” or “just short of frivolous” contentions of law. Cairns v. Franklin Mint Co., 115 F.Supp.2d 1185, 1188-89 (C.D.Cal.2000).

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Cite This Page — Counsel Stack

Bluebook (online)
722 F. Supp. 2d 1148, 2010 U.S. Dist. LEXIS 78264, 2010 WL 2757774, Counsel Stack Legal Research, https://law.counselstack.com/opinion/brown-v-electronic-arts-inc-cacd-2010.