B.D. v. Blizzard Entertainment

CourtCalifornia Court of Appeal
DecidedMarch 29, 2022
DocketD078506
StatusPublished

This text of B.D. v. Blizzard Entertainment (B.D. v. Blizzard Entertainment) is published on Counsel Stack Legal Research, covering California Court of Appeal primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
B.D. v. Blizzard Entertainment, (Cal. Ct. App. 2022).

Opinion

Filed 3/29/22 CERTIFIED FOR PUBLICATION

COURT OF APPEAL, FOURTH APPELLATE DISTRICT

DIVISION ONE

STATE OF CALIFORNIA

B.D., a Minor, etc., et al., D078506 Plaintiffs and Respondents,

“ (Super. Ct. No. 37-2020-

BLIZZARD ENTERTAINMENT, INC., | 90020000-CU-BT-CTL)

Defendant and Appellant.

APPEAL from an order of the Superior Court of San Diego County, John S. Meyer, Judge. Reversed with directions.

Greenberg Traurig, Jeff E. Scott, Robert J. Herrington and Dominic E. Draye for Defendant and Appellant.

Blood Hurst & O’Reardon, Timothy G. Blood, Leslie E. Hurst, Thomas J. O’Reardon II; Law Offices of Andrew J. Brown and Andrew J. Brown for Plaintiffs and Respondents. Blizzard Entertainment, Inc. (Blizzard) appeals from an order denying its motion to compel arbitration. B.D., a minor, played Blizzard’s online videogame “Overwatch,” and used “real money” to make in-game purchases of “Loot Boxes”—items that offer “randomized chances . . . to obtain desirable or helpful ‘loot’ in the game.” B.D. and his father (together, Plaintiffs) sued Blizzard, alleging the sale of loot boxes with randomized values constitutes unlawful gambling, and, thus, violates the Unfair Competition Law (UCL) (Bus. & Prof. Code, § 17200). Plaintiffs seek only prospective injunctive relief, plus attorney fees and costs.

Blizzard moved to compel arbitration based on the dispute resolution policy incorporated into various iterations of the online license agreement that Blizzard presented to users when they signed up for, downloaded, and used Blizzard’s service. The trial court denied the motion, finding a “reasonably prudent user would not have inquiry notice of the agreement” to arbitrate because “there was no conspicuous notice of an arbitration” provision in any of the license agreements. We disagree.

As we will explain, the operative version of Blizzard’s license agreement—the most recent version presented in 2018 before Plaintiffs filed suit—was presented to users in an online pop-up window that contained the

entire agreement within a scrollable text box. We present a screenshot here

and as an appendix to this opinion:!

1 See appendix A, post, page 40. The Blizzard End User License Agreement has changed:

Blizzard End User License Agreement

LAST REVISED June 1, 2018 IMPORTANT NOTICE:

THIS VERSION OF THE BLIZZARD END USER LICENSE AGREEMENT WILL BECOME EFFECTIVE ON June 21, 2018.

YOU SHOULD CAREFULLY READ THIS AGREEMENT (THE “AGREEMENT") BEFORE INSTALLING OR USING BLIZZARD'S ONLINE GAMING PLATFORM. IF YOU DO NOT AGREE WITH ALL OF THE TERMS OF THIS AGREEMENT, YOU MAY NOT INSTALL OR OTHERWISE ACCESS THE PLATFORM.

Biel) cei moti t eee sl roe leee eis eerie a eee MC ge ee eer oe and the interactive games from other developers (“Licensors”) who make their games available through Blizzard's Platform. (Blizzard's end the Licensors’ games are collectively referred to herein as the “Games”). This Agreement sets forth the terms and conditions under which you are licensed to install and use the Platform. As used herein, the term “Platform” refers collectively, and at times individually, to (1) the Blizzard Battle.net App software, (2) the Blizzard Battle.net gaming services, (3) each of the Games, (4) authorized Mobile Apps relating to the Games and the Blizzard Battle.net service, and (5) all features and components of each of them, whether installed or used on a computer or mobile device. IF YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT, YOU ARE NOT PERMITTED TO INSTALL, COPY, OR USE THE BLIZZARD PLATFORM. IF YOU REJECT THE TERMS OF THIS AGREEMENT WITHIN FOURTEEN (14) DAYS AFTER YOUR PURCHASE OF A GAME FROM BLIZZARD, YOU MAY CONTACT BLIZZARD THROUGH

Lato rt/en/ TO INQUIRE ABOUT A FULL REFUND OF THE PURCHASE etter OF Snare GAME. IF YOU PURCHASED A GAME AT RETAIL, YOUR RIGHT TO RETURN THE GAME IS SUBJECT TO THE RETAILER'S RETURN POLICY.

PLEASE NOTE THAT THE SECTION BELOW TITLED DISPUTE RESOLUTION CONTAINS A BINDING ARBITRATION AGREEMENT AND CLASS ACTION WAIVER. THEY AFFECT YOUR LEGAL RIGHTS. PLEASE READ THEM.

Except as otherwise provided below, if you reside in the United States, Canada, or Mexico, use of the Platform is licensed to you by Blizzard Entertainment, Inc., a Delaware corporation, 1 Blizzard Way, Irvine, CA 92618, and if you are nota resident of the United States. Canada. or Mexico. use of the Platform is ficensed to vou by Activision Blizzard

By clicking “Continue”, | acknowledge that | have read and understood the Blizzard End User License Agreement applicable to my country of residence.

Continue |

As the screenshot shows, the portion of the license agreement immediately visible in the text box displayed two significant notices. First, that users may not use Blizzard’s service if they do not agree to all of the terms in the license agreement. And second, that users should read the section of the license agreement “below” titled “dispute resolution” because it contains an arbitration agreement and class action waiver that affect users’ legal rights. That section stated that disputes under the license agreement would be resolved in accordance with Blizzard’s dispute resolution policy, to which the section connected via hyperlink. The dispute resolution policy contained a comprehensive arbitration agreement. The pop-up window

admonished users that by clicking the “Continue” button (immediately below the admonishment) the user “acknowledge[d] that [he or she has] read and understood the [license agreement].” B.D. could not have continued to use Blizzard’s service if he did not click the “Continue” button, and Blizzard’s records indicate B.D. did, in fact, continue to use the service. In the context of the transaction at issue, we conclude Blizzard’s pop-up notice provided sufficiently conspicuous notice of the arbitration agreement such that Plaintiffs are bound by it.

Alternatively, Plaintiffs contend that if we conclude the parties formed an arbitration agreement, it is unenforceable because the agreement, together with its class and collective action waiver provision, run afoul of the rule announced in McGill v. Citibank, N.A. (2017) 2 Cal.5th 945 (McGill) that “a provision in any contract... that purports to waive, in all fora, the statutory right to seek public injunctive relief... is invalid and unenforceable.” (Ud. at p. 962.) For reasons we will explain, we conclude the arbitration agreement clearly and unmistakably delegated the resolution of this type of gateway issue to the arbitrator, not the courts.

Accordingly, we reverse the trial court’s order denying Blizzard’s motion to compel arbitration and direct the court to enter a new order granting the motion.

FACTUAL AND PROCEDURAL BACKGROUND The Complaint

In March 2020, Plaintiffs sued Blizzard for allegedly violating the UCL. They allege B.D. purchased Blizzard’s online game, Overwatch, for about $40, and thereafter made additional purchases of Loot Boxes totaling about $10. Loot Boxes are caches of virtual items (e.g., better costumes, character- specific actions, or speech lines) that enhance the gameplay experience. The

loot in Loot Boxes varies in rarity and perceived value. A player can earn Loot Boxes through gameplay, or purchase them online from Blizzard. Plaintiffs allege B.D. spent about 50 hours playing Overwatch over the course of about two years.

Plaintiffs allege Blizzard’s sale of Loot Boxes constitutes unlawful gambling because the player does not know what loot will be awarded until after the purchase is complete. The complaint asserts a single cause of action for violation of the UCL, and prays for injunctive relief, attorney fees, and costs.

Blizzard’s Motion to Compel Arbitration

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Bluebook (online)
B.D. v. Blizzard Entertainment, Counsel Stack Legal Research, https://law.counselstack.com/opinion/bd-v-blizzard-entertainment-calctapp-2022.