Aristocrat Technologies v. International Game Technology

643 F. Supp. 2d 1165, 2009 U.S. Dist. LEXIS 65508, 2009 WL 2356196
CourtDistrict Court, N.D. California
DecidedJuly 29, 2009
DocketC-06-03717 RMW
StatusPublished

This text of 643 F. Supp. 2d 1165 (Aristocrat Technologies v. International Game Technology) is published on Counsel Stack Legal Research, covering District Court, N.D. California primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Aristocrat Technologies v. International Game Technology, 643 F. Supp. 2d 1165, 2009 U.S. Dist. LEXIS 65508, 2009 WL 2356196 (N.D. Cal. 2009).

Opinion

ORDER DENYING DEFENDANTS’ MOTION FOR SUMMARY JUDGMENT OF NON-INFRINGEMENT BECAUSE THE “INDICATING” STEP IS NOT PERFORMED

[Re Docket No. 526, 588, 598]

RONALD M. WHYTE, District Judge.

Defendant International Game Technology (“IGT”) moves for summary judgment of non-infringement because, under this court’s claim construction, the accused devices do not perform one step of the accused method. Plaintiff Aristocrat Technologies, et al. (collectively “Aristocrat”) contends that there are triable disputes of fact as to infringement, both literally and under the doctrine of equivalents. For the reasons stated below, the court denies IGT’s motion for summary judgment of non-infringement.

I. BACKGROUND

Aristocrat, the patentee, and IGT are competitors in the market for electronic gambling machines. The relevant factual background and the court’s claim construction are set forth in this court’s May 14, 2009 order construing the claims of United States Patent Nos. 7,056,215 (“'215 Pat *1167 ent”) and 7,108,603 (“ '603 Patent”). Claim Construction Order, Case No. 06-CV-03717, Docket No. 498 (“Claim Construction Order”). Generally speaking the patents describe an innovation in electronic gaming machines in which the use of a second bonus game allows greater flexibility in game type as well as increased operator control over jackpot payouts. See Claim Construction Order 2-3 (summarizing the specification’s description of the benefits of using a second feature game).

At issue in the present motion is the performance by the accused devices of the “indicating” step of the claimed method. The court construed the claim language “indicating the occurrence of the second game trigger condition if one of the allotted numbers matches the selected random number” as “if one of the allotted numbers is identical to the selected random number, alerting the player during the first main game that a second game will appear after the first game is complete. This indication is different from and precedes the appearance and display of the second game.” Id. at 18-19, 24. Two disputes at claim construction are relevant here. First, the parties disagreed as to whether the indication must be made to the player or whether it could take place only in software. Id. at 18-19. The court concluded that, because the specification describes the purpose of the indicating step — attracting the attention of players — the indication must be made to the player. Id. Second, the parties disagreed as to whether the indication must be separate from, and displayed prior to, the beginning of the second game. Id. The court concluded that the indication must be displayed before the beginning of the second game. Id. at 24; Order re: Motion for Leave to Move to Reconsideration and/or Clarification 2-3 (Docket No. 560) (“Clarification Order”).

On May 20, 2009 Aristocrat filed a motion for leave to move for reconsideration and/or clarification of the court’s claim construction order on two grounds. First, Aristocrat argued that this court erred in including temporal limitations in its construction of the “indicating” step. Second, Aristocrat asked that the court clarify its construction of “after completion of the first main game” by modifying the construction to read “after a determination of a winning or losing result on the first main game pursuant to the rules of the first main game.” On June 17, 2009, the court denied Aristocrat’s motion for leave to move for reconsideration, but clarified its construction of “after completion of the first main game” by adopting Aristocrat’s requested construction which was consistent with and more clearly stated the court’s intended construction. The present motion seeks summary judgment of non-infringement on the basis that the accused devices do not indicate to the player “during the first main game that a second game will appear after the first main game is complete.”

II. ANALYSIS

A. Literal Infringement Under the “Indicating” Step

In order to literally infringe, IGT’s accused devices must perform every step of the claimed method. Muniauction, Inc. v. Thomson Corp., 532 F.3d 1318, 1328 (Fed.Cir.2008). According to this court’s claim construction, the patent requires that when the second-game trigger condition is met, the player is alerted “during the first main game that a second game will appear after the first game is complete. This indication is different from and precedes the appearance and display of the second game.” Claim Construction Order 24. IGT argues that this construction imposes two requirements on the indication to the player that a second game will appear: first, that the indication must *1168 appear during the first main game; and second, that the indicated second game must appear after the first game is compete. IGT moves for summary judgment of non-infringement on the basis that the accused device can meet one, but not both, of these claim requirements.

In support of this claim, IGT offers the declaration of Richard Michaelson who testifies to the behavior of the accused gaming machines. Decl. of Richard Michael-son ISO IGT’s Mot. for Summ. J. Non-Infringement ¶¶2-5 (“Michaelson Decl.”). The declaration attaches as Exhibit 1 a video and audio recording depicting the play associated with various outcomes of a “Fort Knox” game. Id. Michaelson states that he operated the gaming machine in the recording on May 19, 2009, at IGT’s offices. Id. ¶ 2. The video shows an electronic video screen depicting five columns of three symbols which spin like reels when the player touches the “spin” button. Id. at Exhibit 1 at time 0:09. When a player wins access to the “Fort Knox” bonus game, vault doors close across the screen from each side. Id. at time 0:16. “YOU ARE NOW ENTERING FORT KNOX!” appears in text on the screen and is spoken by a male voice. Id. at time 0:19. No notification to the player that he or she has won access to the Fort Knox bonus game appears before the closing of the vault doors. After a few seconds the vault doors part, revealing a grid of safes from which the player chooses, and which choice apparently determines the progressive prize the player wins. Id. at time 0:21-0:58. The video depicts a variety of outcomes, including whether the player has or has not won the base game and whether the player has obtained or did not obtain a Fort Knox bonus. Michaelson Decl. ¶ 4 (describing the game outcomes in the video at particular time markers). Although the video itself only displays the play of the “Fort Knox” game, Michaelson states that “[e]ach game with a Ft. Knox, Party Time, Jackpot Hunter, or Wheelionaire bonus distributed by IGT operates similarly to the Ft. Knox game play described above and shown in the Exhibit 1 recording, in that the first indication to the player that a bonus round of any of those four kinds will appear is when the bonus round does appear and is displayed.” Id. ¶ 5.

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643 F. Supp. 2d 1165, 2009 U.S. Dist. LEXIS 65508, 2009 WL 2356196, Counsel Stack Legal Research, https://law.counselstack.com/opinion/aristocrat-technologies-v-international-game-technology-cand-2009.