Apple Computer, Inc. v. Microsoft Corp.

35 F.3d 1435, 94 Daily Journal DAR 13168, 94 Cal. Daily Op. Serv. 7160, 32 U.S.P.Q. 2d (BNA) 1086, 1994 U.S. App. LEXIS 25646, 1994 WL 506999
CourtCourt of Appeals for the Ninth Circuit
DecidedSeptember 19, 1994
Docket93-16867, 93-16869 and 93-16883
StatusPublished
Cited by175 cases

This text of 35 F.3d 1435 (Apple Computer, Inc. v. Microsoft Corp.) is published on Counsel Stack Legal Research, covering Court of Appeals for the Ninth Circuit primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Apple Computer, Inc. v. Microsoft Corp., 35 F.3d 1435, 94 Daily Journal DAR 13168, 94 Cal. Daily Op. Serv. 7160, 32 U.S.P.Q. 2d (BNA) 1086, 1994 U.S. App. LEXIS 25646, 1994 WL 506999 (9th Cir. 1994).

Opinion

RYMER, Circuit Judge:

Lisa and Macintosh are Apple computers. Each has a graphical user interface (“GUI”) which Apple Computer, Inc. registered for copyright as an audiovisual work. Both GUIs were developed as a user-friendly way for ordinary mortals to communicate with the Apple computer; the Lisa Desktop and the Macintosh Finder 1 are based on a desktop metaphor with windows, icons and pull-down menus which can be manipulated on the screen with a hand-held device called a mouse. When Microsoft Corporation released Windows 1.0, having a similar GUI, Apple complained. As a result, the two agreed to a license giving Microsoft the right to use and sublicense derivative works generated by Windows 1.0 in present and future products. Microsoft released Windows 2.03 and later, Windows 3.0; its licensee, Hewlett-Packard Company (HP), introduced NewWave 1.0 and later, NewWave 3.0, which run in conjunction with Windows to make IBM-compatible computers easier to use. Apple believed that these versions exceed the license, make Windows more “Mac-like,” and infringe its copyright. This action followed.

In a series of published rulings, 2 the district court construed the agreement to license visual displays in the Windows 1.0 interface, not the interface itself; determined that all visual displays in Windows 2.03 and 3.0 were in Windows 1.0 except for the use of overlapping windows 3 and some changes in the appearance and manipulation of icons; dissected the Macintosh, Windows and New-Wave interfaces based on a list of similarities submitted by Apple to decide which are pro-tectable; and applied the limiting doctrines of originality, functionality, standardization, scenes afaire and merger to find no copying of protectable elements in Windows 2.03 or 3.0, and to limit the scope of copyright protection to a handful of individual elements in NewWave. 4 The court then held that those elements in NewWave would be compared with their equivalent Apple elements for substantial similarity, and that the NewWave and Windows 2.03 and 3.0 works as a whole would be compared with Apple’s works for virtual identity. When Apple declined to oppose motions for summary judgment of noninfiingement for lack of virtual identity, however, judgments in favor of Microsoft and HP were entered.

Apple asks us to reverse because of two fundamental errors in the district court’s reasoning. 5 First, Apple argues that the court *1439 should not have allowed the license for Windows 1.0 to serve as a partial defense. Second, Apple contends that the court went astray by dissecting Apple’s works so as to eliminate unproteetable and licensed elements from comparison with Windows 2.08, 3.0 and NewWave as a whole, incorrectly leading it to adopt a standard of virtual identity instead of substantial similarity. We disagree.

The district court’s approach was on target. In so holding, we readily acknowledge how much more complex and difficult its task was than ours. The district court had to grapple with graphical user interfaces in the first instance — and for the first time, with a claim of copying a computer program’s artistic look as an audiovisual work instead of program codes registered as a literary work. In this case there is also the unusual, added complexity of a license that arguably covers some or most of the allegedly infringing works. The district court therefore had to cut new paths as it went along; we have the luxury of looking at the case at the end of the trip. From this vantage point, it is clear that treatment of Apple’s GUIs, whose visual displays are licensed to a great degree and which are a tool for the user to access various functions of a computer in an aesthetically and ergonomically pleasing way, follows naturally from a long line of copyright decisions which recognizes that works cannot be substantially similar where analytic dissection demonstrates that similarities in expression are either authorized, or arise from the use of common ideas or their logical extensions.

We therefore hold:

(1)Because there was an agreement by which Apple licensed the right to make certain derivative works, the district court properly started with the license to determine what Microsoft was permitted to copy. Infringement cannot be founded on a licensed similarity. We read Microsoft’s license as the district court did, to cover visual displays — not the Windows 1.0 interface itself. That being so, the court correctly decided first to identify which visual displays in Windows 2.03, 3.0 and NewWave are licensed and which are not.

(2) The district court then properly proceeded to distinguish ideas from expression, and to “dissect” unlicensed elements in order to determine whether the remaining similarities lack originality, flow naturally from basic ideas, or are one of the few ways in which a particular idea can be expressed given the constraints of the computer environment. Dissection is not inappropriate even though GUIs are thought of as the “look and feel” of a computer, because copyright protection extends only to protectable elements of expression.

(3) Having found that the similarities in Windows 2.03 and 3.0 consist only of unpro-tectable or licensed elements, and that the similarities between protectable elements in Apple’s works and NewWave are de minim-is, 6 the district court did not err by concluding that, to the extent there is creative expression left in how the works are put together, as a whole they can receive only limited protection. When the range of pro-tectable and unauthorized expression is narrow, the appropriate standard for illicit copying is virtual identity. For these reasons, the GUIs in Windows 2.03, 3.0 and NewWave cannot be compared for substantial similarity with the Macintosh interface as a whole. Instead, as the district court held, the works must be compared for virtual identity. 7

*1440 Apple also challenges dismissal of the Macintosh Finder as a work in suit. Although we agree that the Finder, which is registered as a derivative work of the Lisa Desktop, should not have been dismissed as a work in suit because the underlying copyright on the Lisa has not expired, Apple’s non-opposition to judgment as to the Lisa applies to the Finder as well. The Macintosh Finder is not incrementally different from the Lisa Desktop in any respect material to Apple’s claims of infringement. There is accordingly no basis in the record for reversal on account of the erroneous dismissal of the Finder.

Finally, Microsoft and HP cross-appeal denial of their requests for attorney’s fees. Since the district court’s decision, the Supreme Court has conferred greater discretion to award fees to prevailing defendants than our law previously acknowledged. Fogerty v. Fantasy, Inc., — U.S. —, 114 S.Ct. 1023, 127 L.Ed.2d 455 (1994). Therefore, we remand so that the district court may reconsider this issue in light of Fogerty.

I

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35 F.3d 1435, 94 Daily Journal DAR 13168, 94 Cal. Daily Op. Serv. 7160, 32 U.S.P.Q. 2d (BNA) 1086, 1994 U.S. App. LEXIS 25646, 1994 WL 506999, Counsel Stack Legal Research, https://law.counselstack.com/opinion/apple-computer-inc-v-microsoft-corp-ca9-1994.