TNT Amusements, Inc. v. Torch Electronics, LLC

CourtDistrict Court, E.D. Missouri
DecidedFebruary 20, 2025
Docket4:23-cv-00330
StatusUnknown

This text of TNT Amusements, Inc. v. Torch Electronics, LLC (TNT Amusements, Inc. v. Torch Electronics, LLC) is published on Counsel Stack Legal Research, covering District Court, E.D. Missouri primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
TNT Amusements, Inc. v. Torch Electronics, LLC, (E.D. Mo. 2025).

Opinion

UNITED STATES DISTRICT COURT EASTERN DISTRICT OF MISSOURI EASTERN DIVISION

TNT AMUSEMENTS, INC., ) d/b/a PLAY-MOR COIN-OP, ) ) Plaintiff, ) ) v. ) Case No. 4:23CV330 JAR ) TORCH ELECTRONICS, LLC, et al., ) ) Defendants. )

MEMORANDUM AND ORDER This matter is before the Court on the parties’ respective motions to exclude expert testimony. Both motions will be denied. Background Plaintiff TNT Amusements leases traditional arcade games in retail locations throughout Missouri. Defendant Torch Electronics leases “no-chance” gaming devices in the same market. Plaintiff alleges that the parties are competitors in the amusement device industry. A central issue in this case is whether Torch’s devices are illegal slot machines being operated in violation of Missouri gambling laws. That question turns on whether the devices involve an element of chance, as contemplated under Mo. Rev. Stat. § 572.010. To explain the functionality of the devices in question, TNT retained expert witness Stacy Friedman and Torch retained expert witness Nick Farley. Friedman is a professional game designer and casino gaming mathematician with a bachelor’s degree in computer science from Harvard University. He is President of Olympian Gaming and has 25 years of experience in software design and slot machine mathematics. He has served as a subject matter expert in over 40 cases involving gaming-related intellectual President of Nick Farley & Associates, d/b/a Eclipse Compliance Testing, a regulatory compliance test laboratory and electronic gaming device consulting firm serving the regulated gaming, amusement, and vending industries. Farley has been testing electronic gaming equipment for regulated clients for nearly 40 years and has frequently testified as a computer gaming expert in state and federal courts. Both experts submitted their initial reports on November 6, 2023. As relevant to the instant motions, Farley’s report was largely informed by his staff’s review of five Torch devices between May 2018 and January 2021. He opined that Torch devices are designed to eliminate randomized outcomes so that chance does not play a role. The devices do not use random

number generators to determine the outcome of a turn but instead use predetermined finite pools that deliver outcomes in sequential order. A useful analogy would be a Rolodex of outcomes from 1 to 1000, eventually cycling back to 1. Additionally, each Torch device has an optional prize viewer feature that allows a player to preview the outcome of the next turn before paying to play it. (Doc. 241-1). Upon review of Farley’s report, Friedman issued several supplemental reports based on his examination of additional program drives. After reviewing a drive provided by TNT, Friedman issued a supplemental report dated December 15, 2023, in which Friedman noted that the starting point for each pool of outcomes and the combination of symbols displayed on each turn are random. (Doc. 87-7). After analyzing four more drives provided by Torch purporting to

be identical to those reviewed by Farley, Friedman issued a second supplement dated February 26, 2024, in which Friedman again identified random selection of starting points in each pool and random number generation determining display symbols as well as a shuffle function randomizing payout amounts. (Doc. 161-1). Upon review of Friedman’s reports, Farley then provided four newly cloned drives represented to be exact duplicates of those reviewed by Farley for his initial report. In his third and final report dated March 18, 2024, Friedman noted that the then-correct drives still implemented random initial selection into the pools. For example, “in the listing of database tables there are 12 pools related to Lucky Striker, three sets of four each for four different payback settings for three different game configurations.” (Doc. 241-2 at 9, 28-29). Each game listed had 16 possible “start index” options, some used and others not. (Id. at 10). Friedman concluded that the processing flow in all four drives “performs equivalent functionality to randomly select the initial index into the game pool.” (Id. at 19). In addition, Friedman again

observed that the software used random “reverse mapping” to arrive at a display of visual symbols based on the prize amount called from the database. (Id. at 19-26). In short, Friedman opined that, though the random shuffling noted in his second supplement was no longer present, there were still random elements to the devices, namely the starting points into the outcome pools as well as the displays of symbols generated for each outcome. (Id. at 29). After review of Friedman’s third supplement, Farley issued a declaration dated April 26, 2025, acknowledging the discrepancies in the drives provided to Friedman and attributing the error to his employee and to Banilla. (Doc. 188-5). Farley also issued a rebuttal report stating: …the two instances of alleged randomness Mr. Friedman noted in his Third Supplemental report are immaterial to game classification and do not alter my prior opinions. The process used to select the “current_index” start point position after device activation or startup can happen any number of ways before the game is actually played by a customer in the normal stream of commerce. This is a very limited system setup issue that should only happen one time after device activation. Once “current_index” is set, the starting point for the given pool is set and the outcome of each turn is determined based on the fixed and sequential list of finite and predetermined outcomes that continually repeats once the pool of outcomes is depleted. Further, whatever randomness Mr. Friedman desires to highlight specific to how the entertaining symbols are displayed to the player is irrelevant. As Mr. Friedman admits, the symbols are “reverse-mapped” based on the predetermined outcome the player knows or can know by using the preview feature; the entertaining symbols do not dictate or influence the outcome. In other words, the actual game outcome is derived from the sequential delivery of game outcomes from a finite pool where no randomness is used to determine the game outcome.

(Doc. 194-1 at 7-8).

The Court held a hearing on October 1, 2024, and heard testimony from both Friedman and Farley. (Doc. 300). Both experts now agree on the technical functionality of Torch devices. Specifically, they agree that there is a random starting point into each finite pool of outcomes, in each game and on each play level within each game. From the random starting point in a given game and play level, outcomes are produced in a predetermined sequential order, not shuffled. They also agree that the symbols displayed for each turn (solely for the player’s entertainment) are randomly “reverse-mapped” to correspond to the outcome dictated by the pool. The experts’ only disagreement now is whether these characteristics are relevant to the Court’s analysis of “chance” under Missouri law. Torch’s motion to exclude Friedman’s opinions centrally attacks Friedman’s qualifications to opine on game classification under Missouri law and also his initial findings of November 6, 2023, which relied on Farley’s factual description of the device software and not Friedman’s own examination. (Doc. 228). TNT’s motion to exclude Farley’s opinions likewise challenges Farley’s qualifications to opine on the legality of Torch devices under Missouri law, particularly regarding whether specific random functions are relevant to the analysis of “chance.” (Doc. 241). Additionally, TNT argues that Farley’s methodology was unreliable insofar as he depended on subordinate staff and Banilla representatives to supply the information for his reports rather than examining the software himself until confronted with Friedman’s findings.

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TNT Amusements, Inc. v. Torch Electronics, LLC, Counsel Stack Legal Research, https://law.counselstack.com/opinion/tnt-amusements-inc-v-torch-electronics-llc-moed-2025.