State of Texas v. Alabama-Coushatta Tribe of TX

918 F.3d 440
Court of Appeals for the Fifth Circuit·Decided March 14, 2019·No. 18-40116·Published·Cited by 11 cases

Opinion

JERRY E. SMITH, Circuit Judge:

For almost thirty years, the State of Texas and one of its Indian tribes, the Alabama-Coushatta Tribe (the "Tribe"), have disputed the impact of two federal statutes on the Tribe's ability to conduct gaming on the Tribe's reservation. The first statute, the Ysleta del Sur Pueblo and Alabama and Coushatta Indian Tribes of Texas Restoration Act 1 (the "Restoration Act"), restored the Tribe's status as a federally-recognized tribe and limited its gaming operations according to state law. The second, the Indian Gaming Regulatory Act ("IGRA"), 25 U.S.C. §§ 2701 - 2721, broadly "establish[ed] ... Federal standards for gaming on Indian lands." Id. § 2702(3).

Soon after IGRA was enacted, this court determined that the Restoration Act and IGRA conflict and that the Restoration Act governs the Tribe's gaming activities. See Ysleta del sur Pueblo v. Texas (" Ysleta I "), 36 F.3d 1325 , 1335 (5th Cir. 1994). Several years later, when the Tribe was conducting gaming operations in violation of Texas law, the district court permanently enjoined that activity as a violation of the Restoration Act.

The Supreme Court then decided National Cable & Telecommunications Ass'n v. Brand X Internet Services , 545 U.S. 967 , 125 S.Ct. 2688 , 162 L.Ed.2d 820 (2005), and City of Arlington v. FCC , 569 U.S. 290 , 133 S.Ct. 1863 , 185 L.Ed.2d 941 (2013). And the National Indian Gaming Commission ("NIGC"), which administers IGRA, held, contrary to Ysleta I , that IGRA governs the Tribe's gaming activity. Citing those changes in the law, the Tribe asked the district court to dissolve the permanent injunction. The district court refused, the Tribe appeals, and we affirm.

I.

A.

In 1987, Congress passed the Restoration Act to restore "the Federal recognition of" both the Ysleta del Sur Pueblo (the "Pueblo," an Indian tribe in far west *443 Texas) and the Tribe. Pub. L. No. 100-89, §§ 103(a), 203(a), 101 Stat. at 667, 670. 2 The Restoration Act's final section regulates gaming on the Tribe's reservation and lands. It provides that "[a]ll gaming activities which are prohibited by the laws of the State of Texas are hereby prohibited on the reservation and on the lands of the tribe." Id . § 207(a), 101 Stat. at 672. 3 It bars Texas from asserting regulatory control over otherwise legal gaming on the Tribe's reservation and lands. Id. § 207(b), 101 Stat. at 672. It also gives "the courts of the United States ... exclusive jurisdiction over any offense in violation" of its gaming restriction and limits Texas to "bringing an action in the courts of the United States to enjoin violations of the provisions of this section." Id. § 207(c), 101 Stat. at 672.

Congress enacted IGRA the following year. Finding that "existing Federal law d[id] not provide clear standards or regulations for the conduct of gaming on Indian lands," 25 U.S.C. § 2701 (3), Congress established "Federal standards for gaming on Indian lands, and ... a National Indian Gaming Commission ... to protect such gaming as a means of generating tribal revenue." Id. § 2702(3). Though its stated purpose is broad, IGRA does not specifically preempt the field of Indian gaming law.

IGRA defines three classes of gaming that federally recognized tribes may offer and regulates each differently. Tribes have "exclusive jurisdiction" over "class I gaming," which consists of "social games solely for prizes of minimal value or traditional forms of Indian gaming" associated with "tribal ceremonies or celebrations." Id. §§ 2703(6), 2710(a)(1). "Class II gaming" includes "the game of chance commonly known as bingo," id. § 2703(7)(A)(i), and certain "card games" either "explicitly authorized" or "not explicitly prohibited" by state law. Id. § 2703(7)(A)(ii)(I)-(II). Tribes have the authority to regulate class II gaming, provided that a tribe issues a self-regulatory ordinance meeting statutory criteria and the NIGC approves that ordinance. Id. § 2710(b)(1)-(2). "Class III gaming" includes all forms of gaming that are not in class I or II. Class III gaming is lawful on Indian lands only if tribes secure federal administrative and state approval. Id. § 2703(8); see id. § 2710(d). IGRA created the NIGC to administer its provisions, instructing the NIGC to "promulgate such regulations and guidelines as it deems appropriate to implement the provisions of this chapter." Id. § 2706(b)(10).

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State of Texas v. Alabama-Coushatta Tribe of TX, 918 F.3d 440 (5th Cir. 2019).

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