POM of PA v. Dep't of Rev.; Apl. of: Dep't of Rev.

CourtSupreme Court of Pennsylvania
DecidedJune 15, 2026
Docket2 EAP 2024
StatusPublished
AuthorWecht, David N.

This text of POM of PA v. Dep't of Rev.; Apl. of: Dep't of Rev. (POM of PA v. Dep't of Rev.; Apl. of: Dep't of Rev.) is published on Counsel Stack Legal Research, covering Supreme Court of Pennsylvania primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

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POM of PA v. Dep't of Rev.; Apl. of: Dep't of Rev., (Pa. 2026).

Opinions

[J-96-2025, J-97-2025] IN THE SUPREME COURT OF PENNSYLVANIA MIDDLE DISTRICT

TODD, C.J., DONOHUE, DOUGHERTY, WECHT, MUNDY, BROBSON, McCAFFERY, JJ.

IN RE: THREE PENNSYLVANIA SKILL : No. 50 MAP 2024 AMUSEMENT DEVICES, ONE GREEN : BANK BAG CONTAINING $525.00 IN U.S. : Appeal from the Order of the CURRENCY, AND SEVEN RECEIPTS : Commonwealth Court at No. 707 CD : 2023 entered on November 30, : 2023, Affirming the Lower Court APPEAL OF: COMMONWEALTH OF : Order of the Dauphin County Court PENNSYLVANIA : of Common Pleas at No. 2022-CV- : 06333-MD entered on March 23, : 2023 : : ARGUED: November 20, 2025

POM OF PENNSYLVANIA, LLC : No. 2 EAP 2024 : : Appeal from the Order of the v. : Commonwealth Court entered on : January 16, 2024, at No. 418 MD : 2018. COMMONWEALTH OF PENNSYLVANIA, : DEPARTMENT OF REVENUE, AND CITY : ARGUED: November 20, 2025 OF PHILADELPHIA, : : : APPEAL OF: COMMONWEALTH OF : PENNSYLVANIA, DEPARTMENT OF : REVENUE :

OPINION

JUSTICE WECHT DECIDED: June 15, 2026 This opinion addresses separate appeals from decisions of the Commonwealth

Court, both of which concern the legal status of so-called “skill game” devices under

Pennsylvania law. The Commonwealth, via the Department of Revenue, challenges the Commonwealth Court’s decision in POM of Pennsylvania, LLC v. Department of

Revenue, 221 A.3d 717 (Pa. Cmwlth. 2019) (en banc) (“POM”), wherein the intermediate

court declared that unlicensed operation of the devices is not subject to regulation under

the Gaming Act.1 In the second appeal, the Commonwealth challenges the court’s

decision in In re: Three Pennsylvania Skill Amusement Devices, One Green Bank Bag

Containing $525.00 in U.S. Currency, and Seven Receipts, 306 A.3d 432 (Pa. Cmwlth.

2023) (en banc) (“Three Devices”), wherein the Commonwealth Court concluded that the

unlicensed operation of the devices also is not prohibited by Section 5513(a) of the

Crimes Code.2

The Commonwealth Court’s decisions in POM and Three Devices are the central

pillars upon which rests the current state of affairs in this Commonwealth, in which “skill

game” devices have been held to fall into a legal gray area outside of the reach of both

the Gaming Act and the Crimes Code. Thriving therein, the devices now may be found

not only in taverns, restaurants, and social clubs, but also in mini-marts, gas stations,

grocery stores, laundromats, pizza parlors, and various other establishments throughout

Pennsylvania—even some dedicated solely to the purpose. However, the

Commonwealth Court’s interpretation of the governing statutes, upon which the legal

status quo wholly depends, is deeply flawed. The Commonwealth Court was incorrect

on both points. Under a plain reading of the law, “skill game” devices are subject to both

1 Pennsylvania Race Horse Development and Gaming Act, 4 Pa.C.S. §§ 1101-1904 (“Gaming Act”). Although the Commonwealth Court published its en banc decision in POM in 2019, the court’s order was interlocutory, leaving this Court without appellate jurisdiction at that time. The court did not enter a final, appealable order in the POM litigation until January 16, 2024. The Department technically appeals from that order. 2 18 Pa.C.S. § 5513(a). Throughout this opinion, otherwise-unqualified uses of “Section 5513” refer to this section of the Crimes Code.

[J-96-2025, J-97-2025] - 2 the Gaming Act and the Crimes Code. We accordingly reverse the orders of the

Commonwealth Court in both POM and Three Devices.

We recognize, as we have in the past, that many throughout Pennsylvania have

placed reasonable reliance upon the Commonwealth Court’s decisions on the lawfulness

of the subject devices.3 We are further mindful of the potential disturbance that our

correction of the prevailing case law may cause to business owners and other good-faith

participants in the industry. We thus stay our order for a period of 120 days. During this

120-day period of safe harbor, no law enforcement agency is to take adverse action

against owners or operators of “skill game” devices in reliance upon this opinion.

Naturally, because all that follows is a consequence of statutory law, our General

Assembly also remains free at any time to take whatever legislative action it may deem

appropriate. To that end, we emphasize that our decision today does not rely upon, and

does not constitute an endorsement of, any particular policy view concerning the

proliferation of “skill games” throughout our Commonwealth. Determining and

manifesting the “public policy” of Pennsylvania is the prerogative of the legislative branch

of our government, not this judicial branch, and it is a prerogative that the General

Assembly already has exercised.4 To put it more plainly, how one feels about access to

“skill games” or other types of slot machine—or about the broader legalization and

3 See Better Bets Ventures, LLC v. Pa. Gaming Control Bd., 332 A.3d 1204 (Pa. 2025) (holding that Gaming Control Board may not make adverse character judgments against license applicants based solely upon participation in “skill game” industry); id. at 1225 (“Regardless of the legality of ‘skill games’ as they have proliferated in Pennsylvania, the industry that has sprung up around them involves thousands of Pennsylvanians who are under the impression that they are operating fully within the bounds of the law. They have been led to believe this through court rulings and through the representations of the device manufacturers and their lawyers. Given this landscape, it is reasonable for these individuals to believe that they are doing nothing wrong.”). 4 See, e.g., 4 Pa.C.S. § 1102 (articulating the “public policy purposes” of the Gaming Act).

[J-96-2025, J-97-2025] - 3 normalization of gambling in our society, for that matter—is irrelevant. This is, rather, a

matter of straightforward application of existing statutory law.

As discussed at length below, our General Assembly already has spoken clearly

on this subject, particularly through a 2017 enactment that added new terms to the

Gaming Act’s definition of a “slot machine,” i.e., “skill slot machine” and “hybrid slot

machine,” which make abundantly clear that the “skill” element of the subject devices is

not legally significant.5 That is to say, as it concerns their unregulated operation in

unlicensed facilities throughout Pennsylvania, it is not this Court that declares “skill

games” to be unlawful. Rather, it is the General Assembly that did so nearly a decade

ago. If interested parties find the application of the General Assembly’s laws to be

undesirable, the proper remedy lies with the same legislative body that wrote those laws.

The solution is not for courts to adopt strained and untenable readings of statutes to avoid

their application.

Before discussing the reasoning of the Commonwealth Court in POM and Three

Devices and the errors therein, it will be helpful to set forth the relevant statutory

provisions, to detail their interaction with previous case law, and to become familiar with

the nature of the “skill game” devices at issue. We thus turn first to these matters, in a

roughly chronological fashion.

5 See Act of October 30, 2017, P.L. 419, No. 42, § 3 (“Act 42 of 2017”); 4 Pa.C.S.

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