Nintendo of America Inc. v. Magnavox Co.

707 F. Supp. 717, 10 U.S.P.Q. 2d (BNA) 1504, 1989 U.S. Dist. LEXIS 2029, 1989 WL 18613
CourtDistrict Court, S.D. New York
DecidedMarch 2, 1989
Docket86 CIV. 1606 (LBS)
StatusPublished
Cited by5 cases

This text of 707 F. Supp. 717 (Nintendo of America Inc. v. Magnavox Co.) is published on Counsel Stack Legal Research, covering District Court, S.D. New York primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Nintendo of America Inc. v. Magnavox Co., 707 F. Supp. 717, 10 U.S.P.Q. 2d (BNA) 1504, 1989 U.S. Dist. LEXIS 2029, 1989 WL 18613 (S.D.N.Y. 1989).

Opinion

OPINION

SAND, District Judge.

This is a declaratory judgment action brought by plaintiff Nintendo of America Inc. (“Nintendo”) seeking, inter alia, a declaration of invalidity and non-infringement of U.S. Patent No. Re 28,507 (“the ’507 patent”) and U.S. Patent No. Re 32,305 (“the ’305 patent”). Both patents are owned by defendant Sanders Associates, Inc. (“Sanders”), which granted an exclusive license with a right to sublicense to defendant Magnavox Company (“Magna-vox”). 1 In its counterclaims, Magnavox al *720 leges that several of the video games manufactured by Nintendo infringe its patents.

The action was bifurcated for purposes of trial, with the Court having held a hearing on the threshold issue of whether the ’507 and ’305 patents are unenforceable because of alleged inequitable conduct by Magnavox during the patent application process.

The inequitable conduct claimed by Nintendo relating to the ’507 patent, which was issued by the Patent and Trademark Office (“PTO”) on August 5, 1975, includes the following allegations:

¶ the deliberate failure to disclose to the Patent Examiner known relevant prior art, including the computer/video game Space War;

¶ the applicants’ failure to investigate their knowledge of the Space War game;

¶ an improper off-the-record meeting with the Patent Examiner prior to filing the ’507 patent application;

11 and the deliberate failure to inform the Patent Examiner that U.S. Patent No. 3,728,480 had issued and the submission of misleading information to cover up that fact. Plaintiff’s Contentions (Pre-Trial Order 113(b)) at 11111-2.

The inequitable conduct claimed by Nintendo relating to U.S. Patent No. 3,829,095, which issued on August 13, 1974, and its corresponding ’305 reissue patent, which issued on December 16, 1986, includes the following allegations:

11 the failure to disclose Space War in connection with the ’095 patent application despite its materiality;

11 the concealment of the Glaser patent, U.S. Patent No. 3,151,248, despite its materiality to the light gun claims;

11 the concealment of the fact that, during the prosecution of the reissue of the ’095 patent, the German Patent Office rejected a corresponding German patent application based, in part, on the Glaser patent. Id. at 113.

Nintendo also alleges that Magnavox’s conduct with respect to a number of other patents — particularly U.S. Patent No. 4,395,045, which previously in this litigation Magnavox alleged to be infringed by Nintendo — is further evidence of Magnavox’s inequitable conduct with respect to its video game patents. Id. at 114.

Magnavox denies all allegations of wrongdoing in the prosecution of the patents and claims that the patent examiner had before him all material prior art references. Defendants’ Contentions at 11111-9.

This action calls upon us to revisit the early days of the video game industry, when a simple ping-pong game captured the imagination of America. Children nowadays — weaned on sophisticated video games that replicate laser wars and magical kingdoms and boxing matches — would scoff at the idea of playing such a primitive game. But without the pioneering work that is at issue in this litigation, television sets today would do no more than receive broadcast signals.

In brief, this action presents the issue of whether the patents received on those first video games were procured by inequitable conduct. The principal Nintendo claim is that one of Magnavox’s patent attorneys had seen an experimental computer/video game called Space War while an undergraduate at Stanford University in the early 1960s and intentionally hid the existence of that game from the PTO during the prosecution of the ’507 and ’095 patent applications (SN ’256 and SN ’691 respectively) in the mid-1970s.

THE APPLICABLE LAW

Inequitable conduct vitiates a patent when a patent applicant fails to disclose material information, or submits false material information, with an intent to deceive the PTO. Kingsdown Medical Consultants, Ltd. v. Hollister Inc., 863 F.2d 867, 872 (Fed.Cir.1988). The party challenging the patent must prove the elements of materiality and intent by clear and convincing evidence. Id. Nintendo and Magnavox agree that the test stated in FMC Corp. v. Manitowoc Co., 835 F.2d 1411 (Fed.Cir.1987), is controlling:

*721 One who alleges a “failure to disclose” form of inequitable conduct must offer clear and convincing proof of:
(1) prior art or information that is material;
(2) knowledge chargeable to applicant [or applicant’s attorneys] of that prior art or information and of its materiality; and
(3) failure of the applicant to disclose the art or information resulting from an intent to mislead the PTO.
That proof may be rebutted by a showing that:
(a) the prior art or information was not material (e.g., because it is less pertinent than or merely cumulative with pri- or art or information cited to or by the PTO);
(b) if the prior art or information was material, a showing, that applicant did not know of that art or information;
(c) if applicant did know of that art or information, a showing that applicant did not know of its materiality;
(d) a showing that applicant’s failure to disclose art or information did not result from an intent to mislead the PTO.

835 F.2d at 1415 (footnote omitted and paragraphing added). In other words, inequitable conduct is not established upon a mere showing that art or information having some degree of materiality was not disclosed. To be guilty of inequitable conduct one must have intended to act inequitably. Id.

The requirement that a patent applicant disclose material information primarily refers to information that would be covered under the standard applied by the PTO, which is codified at 37 C.F.R. § 1.56(a): “[I]nformation is material where there is a substantial likelihood that a reasonable examiner would consider it important in deciding whether to allow the application to issue as a patent.” See American Hoist & Derrick Co. v. Sowa & Sons, Inc., 725 F.2d 1350, 1363 (Fed.Cir.), cert. denied, 469 U.S. 821, 105 S.Ct.

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707 F. Supp. 717, 10 U.S.P.Q. 2d (BNA) 1504, 1989 U.S. Dist. LEXIS 2029, 1989 WL 18613, Counsel Stack Legal Research, https://law.counselstack.com/opinion/nintendo-of-america-inc-v-magnavox-co-nysd-1989.