MDY Industries, LLC v. Blizzard Entertainment, Inc.

616 F. Supp. 2d 958, 2009 U.S. Dist. LEXIS 9898, 2009 WL 223631
CourtDistrict Court, D. Arizona
DecidedJanuary 28, 2009
DocketCV-06-2555-PHX-DGC
StatusPublished
Cited by3 cases

This text of 616 F. Supp. 2d 958 (MDY Industries, LLC v. Blizzard Entertainment, Inc.) is published on Counsel Stack Legal Research, covering District Court, D. Arizona primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
MDY Industries, LLC v. Blizzard Entertainment, Inc., 616 F. Supp. 2d 958, 2009 U.S. Dist. LEXIS 9898, 2009 WL 223631 (D. Ariz. 2009).

Opinion

ORDER

DAVID G. CAMPBELL, District Judge.

This case concerns the hugely popular World of Warcraft computer game (“WoW”) and a software program known as Glider that plays WoW for its owners *962 while those owners are away from their computer keyboards. The Court previously held Plaintiff/ Counterdefendant MDY Industries, Inc. (“MDY”) — the owner and distributor of Glider — liable to Blizzard Entertainment, Inc. and Vivendi Games, Inc. (collectively, “Blizzard”) — the owners and distributors of WoW — for tortious interference with contract, contributory copyright infringement, and vicarious copyright infringement. Dkt. # 82. The Court granted summary judgment to MDY on the portion of Blizzard’s claim based on 17 U.S.C. § 1201(a)(2) that applied to Blizzard’s game client software code. The Court also granted summary judgment in favor of MDY on Blizzard’s unfair competition claim. Id.

Following this ruling, the parties entered into a stipulation that Blizzard would recover $6,000,000 in damages from MDY on the tortious interference, contributory copyright infringement, and vicarious copyright infringement claims if any of those claims is affirmed on appeal. Dkt. # 95. The parties agreed that the Court should hold a bench trial to decide three matters: (1) the remaining claims under the Digital Millennium Copyright Act (“DMCA”), (2) whether Third-Party Defendant Michael Donnelly is personally liable to Blizzard for MDY’s tortious interference and copyright infringement, and (3) whether Blizzard is entitled to a permanent injunction. Dkt. ## 92, 96. Blizzard agreed to dismiss its trademark infringement and unjust enrichment claims. Dkt. #95.

The bench trial was held on January 8 and 9, 2009. Dkt. ## 100-02. This order will set forth the Court’s findings of fact and conclusions of law. The Court concludes that Plaintiff MDY is hable under the DMCA, that Donnelly is personally liable for MDY’s tortious interference, copyright infringement, and DMCA violations, and that Blizzard is entitled to a permanent injunction against the continued sale and distribution of Glider. The Court will require additional briefing on whether the permanent injunction should be stayed pending appeal.

I. Background. 1

WoW players control their “avatar” characters within a virtual universe, exploring the landscape, fighting monsters, performing quests, building skills, and interacting with other players and computer-generated characters. As players succeed, they acquire in-game assets, experience) and power. Players can advance from level 1 to level 60 with the basic game, and through levels 70 and 80 with expansion modules. Blizzard is the creator and operator of WoW and owns all copyrights related to the game. WoW was released in November of 2004 and is now the largest and most successful multiplayer online game in the world. WoW currently has some 11,500,000 players and generates more than $1.5 billion annually.

The WoW software consists of two components: the “game client” software and the “game server” software. The game server software is located on a Blizzard-owned server. A user obtains the game client software by purchasing a copy at a retail store or downloading a copy from the WoW website. The user plays WoW by loading the game client software on his personal computer’s hard drive and accessing the game server software through an online account for which he pays a monthly fee to Blizzard.

Glider is a computer program known as a “bot” — a word derived from “robot.” *963 Glider plays WoW for its owner while the owner is away from his or her computer keyboard. Glider enables the owner to advance more quickly within WoW than would otherwise be possible.

Donnelly incorporated MDY in 2004 in connection with his computer contracting business. Donnelly created, and MDY owns, Glider. MDY began selling Glider to WoW users in June of 2005. To date, it has sold more than 100,000 copies and generated revenues between $3.5 and $4 million.

WoW is a carefully balanced competitive environment where players compete against each other and the game to advance through the game’s various levels and acquire game assets. Glider upsets this balance by enabling some payers to advance more quickly, diminishing the game experience for other players. Glider also enables its users to acquire an inordinate number of game assets — sometimes referred to as “mining” or “farming” the game. The acquisition of these assets upsets the game’s economy, diminishing the value of assets acquired by regular game users.

II. Blizzard’s Remaining DMCA Claims.

Blizzard alleges that MDY and Donnelly have violated the DMCA. Specifically, Blizzard claims that MDY and Donnelly traffic in technological products, services, devices, or components designed to circumvent technological measures Blizzard has put in place to control access to its copyrighted work and to protect its rights as the copyright owner of WoW. Blizzard brings claims under sections 1201(a)(2) and 1201(b)(1) of the DMCA, 17 U.S.C. §§ 1201(a)(2), 1201(b)(1).

Section 1201(a)(2) provides that “[n]o person shall manufacture, import, offer to the public, provide, or otherwise traffic in any technology, product, service, device, component, or part thereof’ that “is primarily designed or produced for the purpose of circumventing a technological measure that effectively controls access to a work protected under this title[.]” 17 U.S.C. § 1201(a)(2)(A). Even if the product is not “primarily designed or produced” for this purpose, this section of the DMCA may be violated if the product has only limited commercially significant purposes other than to circumvent the technological measure, or if the product is sold with the knowledge that it will be used in circumventing the technological measure. Id. § 1201(a)(2)(B)-(C). “[T]o ‘circumvent a technological measure’ means to descramble a scrambled work, to decrypt an encrypted work, or otherwise to avoid, bypass, remove, deactivate, or impair a technological measure, without the authority of the copyright owner[.]” Id. § 1201(a)(3)(A). “[A] technological measure ‘effectively controls access to a work’ if the measure, in the ordinary course of its operation, requires the application of information, or a process or a treatment, with the authority of the copyright owner, to gain access to the work.” Id. § 1201(a)(3)(B).

Section 1201(b)(1) is similar to section 1201(a)(2), with one critical difference. Section 1201(a)(2) applies to protective measures that control “access” to software. Section 1201(b)(1) applies to “a technological measure that effectively protects a right of a copyright owner under this title in a work or a portion thereof[.]” 17 U.S.C. § 1201(b)(1)(A). The protection of copyright rights, not controlling access, is key.

Free access — add to your briefcase to read the full text and ask questions with AI

Related

Design Data Corp. v. Unigate Enterprise, Inc.
63 F. Supp. 3d 1062 (N.D. California, 2014)
Bangkok Broadcasting & T v. Co. v. IPTV Corp.
742 F. Supp. 2d 1101 (C.D. California, 2010)

Cite This Page — Counsel Stack

Bluebook (online)
616 F. Supp. 2d 958, 2009 U.S. Dist. LEXIS 9898, 2009 WL 223631, Counsel Stack Legal Research, https://law.counselstack.com/opinion/mdy-industries-llc-v-blizzard-entertainment-inc-azd-2009.