Hayvin Gaming, LLC v. Workinman Interactive, LLC

CourtDistrict Court, W.D. New York
DecidedJanuary 23, 2025
Docket6:23-cv-06172
StatusUnknown

This text of Hayvin Gaming, LLC v. Workinman Interactive, LLC (Hayvin Gaming, LLC v. Workinman Interactive, LLC) is published on Counsel Stack Legal Research, covering District Court, W.D. New York primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Hayvin Gaming, LLC v. Workinman Interactive, LLC, (W.D.N.Y. 2025).

Opinion

UNITED STATES DISTRICT COURT WESTERN DISTRICT OF NEW YORK HAYVIN GAMING, LLC, Plaintiff, Case # 23-CV-06172-FPG v. DECISION AND ORDER WORKINMAN INTERACTIVE, LLC, Defendant. INTRODUCTION This action arises out of a contract dispute between Plaintiff Hayvin Gaming, LLC (“Hayvin Gaming”) and Defendant Workinman Interactive, LLC (“Workinman”) related to Workinman’s work on a mobile poker game called Hayvin Poker. Plaintiff previously filed a motion for partial summary judgment (ECF No. 43), which was denied. ECF No. 76. It then filed a second motion for partial summary judgment on the issue of whether Defendant materially breached its agreement with Plaintiff. ECF No. 58. Defendant opposed that motion. ECF No. 69. Defendant moved for summary judgment on all eight of Plaintiff’s claims and on its three counterclaims. ECF No. 62. Plaintiff opposed the motion. ECF No. 70. Plaintiff also filed a motion to set bond, ECF No. 73, which Defendant opposes, ECF No. 77. For the reasons that follow, Plaintiff’s second motion for partial summary judgment (ECF No. 58) is DENIED, and Defendant’s motion for summary judgment (ECF No. 62) is DENIED IN PART AND GRANTED IN PART. Additionally, Plaintiff’s motion to set bond (ECF No. 73) is DENIED WITHOUT PREJUDICE. LEGAL STANDARD Summary judgment is appropriate when the record shows that there is “no genuine dispute as to any material fact and the movant is entitled to judgment as a matter of law.” Fed. R. Civ. P. 1 56(a); see also Celotex Corp. v. Catrett, 477 U.S. 317, 322 (1986). Disputes concerning material facts are genuine where the evidence is such that a reasonable jury could return a verdict for the non-moving party. Anderson v. Liberty Lobby, Inc., 477 U.S. 242, 248 (1986). In deciding whether genuine issues of material fact exist, the court construes all facts in a light most favorable to the

non-moving party and draws all reasonable inferences in the non-moving party’s favor. See Jeffreys v. City of New York, 426 F.3d 549, 553 (2d Cir. 2005). However, the non-moving party “may not rely on conclusory allegations or unsubstantiated speculation.” F.D.I.C. v. Great Am. Ins. Co., 607 F.3d 288, 292 (2d Cir. 2010) (quotation omitted). BACKGROUND The following facts are undisputed, unless otherwise noted. In 2014, Plaintiff began developing a mobile poker game called Hayvin Poker. ECF No. 62-21 ¶ 5. Beginning in 2020,

Plaintiff hired Defendant to work on several “sprint” contracts to finalize Hayvin Poker and prepare it for release. Id. ¶ 6. Later, on September 21, 2022, Plaintiff and Defendant entered into a Master Agreement for Professional Services (the “original Agreement”). Id. ¶ 7. Under the original Agreement, Defendant agreed to provide two full-time developers and one part-time artist to work on the Hayvin Poker project. Id. According to Plaintiff, it agreed to pay Defendant $24,000 per month in exchange for two full-time developers contributing a total of 320 hours per month. ECF No. 58-15 ¶ 4. Defendant disputes this characterization, acknowledging that the deliverables set out in the original Agreement included two full-time developers, but denying that it required them to “contribute” a “total of 320 hours per month.” ECF No. 69-17 ¶ 4.

Plaintiff maintains that Defendant never complied with the requirement to provide 320 developer hours per month. ECF No. 58-15 ¶ 5. Defendant’s hour logs show that Defendant’s developers failed to commit the 320 hours purportedly required under the original Agreement— 2 falling, for example, 153 hours short in October 2022 and 27 hours short in November 2022. Id. ¶¶ 6–7. However, Defendant maintains that there are inaccuracies in the hour logs and that its employees committed considerably more hours than reflected in the hour log. ECF No. 69-17 ¶ 5. For example, although the November 11, 2022, November 18, 2022, December 2, 2022, December

16, 2022, January 6, 2023, and March 10, 2023 hour logs for Defendant’s employee Justin Dambra show that he worked zero hours on those days, the internal Slack channel shows that he was working and responding to Plaintiff on those days.1 Id. Within months, the parties’ relationship deteriorated. In mid-December 2022, the parties held a video conference call, during which Defendant’s project director Bryen Aoyama informed Plaintiff that Defendant was going to terminate the original Agreement because the team was not comfortable with its structure.2 ECF No. 58-15 ¶ 15–16; see ECF No. 58-9. During the call, the parties discussed the possibility of reducing the team to one full-time developer, Justin Dambra, and one part-time artist, Brian Thuringer. ECF No. 58-9 at 1. Shortly after the conference call, on January 2, 2023, Plaintiff’s CEO Bryan Mileski sent

Defendant an email demanding that the parties come up with a plan to move forward immediately. ECF No. 69-12 at 14. Defendant’s COO, Keith McCullough, responded that day, sending Plaintiff an email with an attachment that Plaintiff describes as a “final proposed amendment” of the original Agreement, but that Defendant describes as a “proposed estimate” (the “Retainer Estimate”). Id. at 13; ECF No. 62-21 ¶ 27; ECF No. 43-18 ¶ 21. McCullough’s email explained that because the Defendant’s team wanted a “hard stop date,” but believed that Hayvin was

1 Slack is a digital instant messaging program developed for professional and organizational communication.

2 Defendant disputes Plaintiff’s characterization of the conference call and refers the Court to the transcript of that call. See ECF No. 58-9. The Court’s description of the conference call reflects the Court’s independent review of the transcript. 3 “working on finding a replacement team in good faith,” the “offer [was] up to 12 weeks from Jan[uary] 3rd (end at March 28th).” ECF No. 69-12 at 13. McCullough then stated that “the full agreement is detailed in the attached document.” Id. His email was accompanied by a signature containing his full name and title:

Keith McCullough COO

WM Interactive Games at Work

Id. at 14. Plaintiff’s CEO Bryan Mileski responded the next day: Hi Keith,

We are ok with this. Really appreciate your attempt to find an amicable solution.

Thank you for your support the last three years and for helping to get us this far.

It’s been a blast working with you, nothing but the utmost respect and love for you and we wish you amazing success!

Thank you, Bryan

Id. McCullough replied on January 4:

To you guys as well! Let’s set Hayvin up for a smooth launch with this time, and onboard a team that will carry the game on to be the massive success it deserves.

Best, Keith McCullough

ECF No. 43-7 at 1. According to Defendant, Mileski’s response was not an acceptance of the Retainer Estimate, pointing to the fact that the parties continued to negotiate potential changes to the original Agreement but never agreed to an amendment or modification. ECF No. 62-21 ¶¶ 28– 4 32. According to Plaintiff, Mileski’s response on January 3 constituted an acceptance and these follow-up communications represented “further proposed amendments” which “added or altered material terms of the” Retainer Estimate. ECF No. 43-19 at 11. Regardless, Plaintiff proceeded in accordance with the terms of the Retainer Estimate,

obtaining a new developer who would take over work on Hayvin Poker from Defendant. ECF No. 43-18 ¶ 27.

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Bluebook (online)
Hayvin Gaming, LLC v. Workinman Interactive, LLC, Counsel Stack Legal Research, https://law.counselstack.com/opinion/hayvin-gaming-llc-v-workinman-interactive-llc-nywd-2025.