GREE, INC. v. SUPERCELL OY

District Court, E.D. Texas·Decided October 13, 2020·No. 2:19-cv-00310·Unknown

Opinion

IN THE UNITED STATES DISTRICT COURT FOR THE EASTERN DISTRICT OF TEXAS MARSHALL DIVISION

GREE, INC., Plaintiff, Case No. 2:19-cv-00310-JRG-RSP v. Case No. 2:19-cv-00311-JRG-RSP SUPERCELL OY, Defendant.

CLAIM CONSTRUCTION MEMORANDUM OPINION AND ORDER This Order addresses the claim-construction disputes presented by the parties in Case No. 2:19-cv-00310-JRG-RSP (the “’310 Case”) and Case No. 2:19-cv-00311-JRG-RSP (the “’311 Case”). Before the Court are the opening claim construction briefs of GREE, Inc. (“Plaintiff”) (’310 Case Dkt. No. 63 and ’311 Case Dkt. No. 62, both filed on July 24, 2020), the responses of Supercell Oy (“Defendant”) (’310 Case Dkt. No. 65 and ’311 Case Dkt. No. 64,1 both filed on August 10, 2020), and Plaintiff’s replies (’310 Case Dkt. No. 68 and ’311 Case Dkt. No. 68,1 both filed on August 17, 2020). The Court held a hearing on the issues of claim construction and claim definiteness on September 1, 2020. Having considered the arguments and evidence presented by the parties at the hearing and in their briefing, the Court issues this Order.

1 ’311 Case Dkt. Nos. 64 and 68 were both filed under seal. Redacted versions were filed as Dkt. Nos. 67 and 69, respectively. Table of Contents I. BACKGROUND ............................................................................................................... 4 A. The ’708 and ’832 Patents ...................................................................................... 4 B. The ’107 and ’439 Patents ...................................................................................... 5 II. LEGAL PRINCIPLES ..................................................................................................... 7 A. Claim Construction ................................................................................................. 7 B. Departing from the Ordinary Meaning of a Claim Term ...................................... 10 C. Definiteness Under 35 U.S.C. § 112, ¶ 2 (pre-AIA) / § 112(b) (AIA) ................. 11 III. AGREED CONSTRUCTIONS ..................................................................................... 12 IV. CONSTRUCTION OF DISPUTED TERMS ............................................................... 12 A. Case No. 2:19-cv-310 ........................................................................................... 12 A-1. “selected randomly” .................................................................................. 12 A-2. “character” and “and at least one of the cells including a character …” ............................................................................................................. 16 A-3. “displaying, during the virtual game, an item associated with the selected cell, which is determined by the server based on the selection request” ...................................................................................... 19 A-4. “wherein each of a plurality of items extracted from an item information table pertaining to a user is associated with each of the plurality of the cells” ................................................................................. 22 A-5. The Associated-Memory Terms ............................................................... 24 A-6. “[sending information to a user terminal for displaying, in a virtual game,] a sheet comprising the plurality of cells and obtainable item information” and “[send information to a user terminal for displaying, in a virtual game,] a sheet comprising the plurality of cells and obtainable item information” ..................................................... 26 A-7. “send[ing] information for differentiating, in the virtual game, a display of the one cell from another cell of the plurality of cells in the sheet, wherein the differentiating of the display of the one cell is done in response to the selection request to select the one cell” ........... 28 A-8. “providing” and “provide” ........................................................................ 32 B. Case No. 2:19-cv-311 ........................................................................................... 34 B-1. “game pieces” ........................................................................................... 34 B-2. “game item” .............................................................................................. 38 B-3. The Skill-Level Terms .............................................................................. 42 B-4. The Allocation-Information Terms ........................................................... 48 B-5. The Parameter-Value Terms ..................................................................... 51 B-6. “cooperatively participate in the game” .................................................... 56 B-7. “periodically causing an event to occur for providing one of the plurality of game pieces to a user” ............................................................ 57 B-8. “ranking point” .......................................................................................... 60 V. CONCLUSION ............................................................................................................... 62 I. BACKGROUND In the two cases addressed in this Order, Plaintiff alleges infringement of four U.S. Patents. In the ’310 Case, Plaintiff asserts two U.S. Patents: No. 10,076,708 (the “’708 Patent”) and No. 10,413,832 (the “’832 Patent”). In the ’311 Case, Plaintiff asserts two U.S. Patents: No. 9,079,107 (the “’107 Patent”) and No. 9,561,439 (the “’439 Patent”). The ’107, ’439, ’708, and ’832 Patents

are collectively referred to herein as the “Asserted Patents.” A. The ’708 and ’832 Patents The ’708 and ’832 Patents are related. As stated on the face of the patents, the application that issued as the ’832 Patent is a continuation of the ’708 Patent’s application and both patents ultimately claim priority to a Japanese application filed June 21, 2012. The patents are generally directed to a computer-game control method, server, and program “that can increase the variations on methods for acquiring battle cards and the like, increase the predictability of acquisition of a card or the like with a high rarity value or the like, and heighten interest in the game.” ’708 Patent col.1 ll.47–53. The two patents have the same abstract, which provides:

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GREE, INC. v. SUPERCELL OY, (E.D. Tex. 2020).

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