Genuine Enabling Technology LLC v. Sony Corporation and Sony Interactive Entertainment LLC

CourtDistrict Court, D. Delaware
DecidedMarch 25, 2024
Docket1:17-cv-00135
StatusUnknown

This text of Genuine Enabling Technology LLC v. Sony Corporation and Sony Interactive Entertainment LLC (Genuine Enabling Technology LLC v. Sony Corporation and Sony Interactive Entertainment LLC) is published on Counsel Stack Legal Research, covering District Court, D. Delaware primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

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Genuine Enabling Technology LLC v. Sony Corporation and Sony Interactive Entertainment LLC, (D. Del. 2024).

Opinion

IN THE UNITED STATES DISTRICT COURT FOR THE DISTRICT OF DELAWARE

GENUINE ENABLING TECHNOLOGY LLC, Civil Action Plaintiff, No. 17-cv-135 v.

SONY CORPORATION et al.,

Defendants.

MEMORANDUM OPINION GOLDBERG, J.1 March 25, 2024

In this patent infringement dispute, Plaintiff Genuine Enabling Technology LLC (“Genu- ine Enabling”) asserts that video game hardware sold by Defendants Sony Corporation and Sony Interactive Entertainment LLC (collectively “Sony”) infringes U.S. Patent No. 6,219,730 (the ’730 patent). A more fulsome recitation of the facts is set forth in my November 28, 2022 Opinion, wherein I addressed the parties’ motions under Daubert v. Merrell Dow Pharmaceuticals, Inc., 509 U.S. 579 (1993). Sony has now moved for summary judgment of noninfringement. Sony argues that Genu- ine Enabling lacks sufficient evidence to establish that a certain component of the accused con- trollers (a Bluetooth module) is structurally equivalent to a logic diagram disclosed in Genuine Enabling’s ’730 patent. For the reasons set out below, Sony’s motion will be granted.

1 Pursuant to 28 U.S.C. § 292(b), I have been designated to serve as a visiting judge for the District of Delaware to handle this matter and other District of Delaware cases. I. FACTUAL AND PROCEDURAL BACKGROUND The material facts, which are essentially undisputed, are presented below in the light most favorable to Genuine Enabling as the non-moving party.

A. The ’730 Patent The ’730 patent claims an apparatus for sending multiple streams of information to a com- puter over a single communication link. The patent gives the example of a user-input device— such as a computer mouse—that can also receive speech input. (’730 patent, cols. 1-2.) By sending both voice and button presses over a single communication link instead of two, the invention “uti- lize[es] the computer resources efficiently.” (Id.) Genuine Enabling accuses Sony’s products of infringing claims 10, 14, 16-18, and 21-23 of the ’730 patent. Claim 10 is illustrative of these claims and reads, with independent claim 1 inserted: A user input apparatus operatively coupled to a computer via a communication means additionally receiving at least one input signal, comprising: user input means for producing a user input stream; input means for producing the [sic] at least one input signal; converting means for receiving the [sic] at least one input signal and produc- ing therefrom an input stream; and encoding means for synchronizing the user input stream with the input stream and encoding the same into a combined data stream transferable by the com- munication means[;] wherein the input means is an input transducer. (’730 patent, claim 10 (emphasis added).) As noted above, the two streams of information are referred to as the “user input stream” and the “input stream.” Using the example from the patent of a mouse with voice input, the “user input stream” could be button presses on the mouse and the “input stream” could be sound data from a microphone. (See ’730 patent, Fig. 1B.) The “encoding means” synchronizes the two data streams, combines them, and sends the combined data stream to the computer via the “communi- cation means.” Each of the asserted claims requires the claimed invention to include an “encoding means,” “means for synchronizing and encoding,” or a “framer.” Following a Markman hearing, I con- strued these terms synonymously as “means-plus-function terms” under 35 U.S.C. § 112(f) (codi- fied as § 112, 46 at the time the patent issued). A means-plus-function term consists of a “function” and a set of possible “structures” for performing that function, the latter of which are taken from the patent’s specification. See § 112(f); Odetics, Inc. v. Storage Tech. Corp., 185 F.3d 1259, 1266-67 (Fed. Cir. 1999). I construed the term “framer” and its synonyms to have a function of “[s]ynchronizing the user input stream with the input stream and encoding the user input stream and the input stream into a combined data stream” and a structure of “[t]he logic design at block 34 in Figure 4A and equivalents thereof.” (Claim Construction Opinion, ECF No. 112, at 27.) Figure 4A depicts the following: 20 24 we CS 37/35 pelt : teh ee "|S □□ □ Tel = =

(730 patent, Fig. 4A.) “Block 34” of this figure, which corresponds to the “framer,” is denoted by the dashed line. Other components of this figure that have been the subject of expert testimony are block 50, which is a “data selector”; block 62, a “clock generator”; and block 30 (not part of the framer), which is a “CODEC.” An accompanying text in the patent’s specification describes how

block 34 uses these components to synchronize the user input stream with the input stream to create a combined data stream. (’730 patent, col. 5.)

B. The Accused Product The accused products are video game consoles and controllers. Genuine Enabling asserts that Sony uses the patented technology to send multiple streams of information—such as button presses, motion sensor data, and voice—to the game console over a single wireless communication link. According to Genuine Enabling, Sony’s accused products contain a “user input stream” that consists of button presses and various “input streams” that include data from motion sensors (accelerometers) and a microphone. Genuine Enabling asserts that a Bluetooth module in the ac- cused video game controllers acts as a “framer”: it synchronizes the button data stream (i.e., the “user input stream”) with data from the motion sensors or microphone (i.e., the “input stream”) and combines these into a single data stream that may be transmitted to the video game console

over a wireless communication link. (See Genuine Enabling’s Response Brief at 8-10.) C. Dr. Fernald’s Opinion and the Court’s Subsequent Daubert Ruling To support its theory that the accused Bluetooth module acts as a “framer,” Genuine Ena- bling produced a report from its engineering expert Dr. Kenneth Fernald. Dr. Fernald asserts that certain steps in the Bluetooth protocol (called “whitening” and “CRC generation”) require data that has been synchronized to a “bit-rate clock.” Dr. Fernald further reasons that the data from button presses and the accelerometer must “be synchronized” to a common bit-rate clock for these steps to work correctly. Thus, Dr. Fernald concludes that the accused Bluetooth module, like block

34 of Figure 4A, synchronizes data streams to a common bit-rate clock. However, Dr. Fernald’s report does not describe how the Bluetooth module causes the button presses and accelerometer data to become synchronized to a common bit-rate clock. The report only explains that such syn- chronization must occur for the product to use Bluetooth as it does. (Fernald Report ¶¶ 128-31.) On October 11, 2021, Sony moved to exclude Dr. Fernald’s opinion pursuant to Daubert v. Merrell Dow Pharms., Inc., 509 U.S. 579 (1993), based on Dr. Fernald’s alleged failure to ana- lyze whether the accused Bluetooth module performed synchronization in substantially the same

“way” as block 34 of Figure 4A, which is required under the “function-way-result test” for struc- tural equivalency. See Traxcell Tech. LLC v. Sprint Comms. Co., 15 F.4th 1121, 1128 (Fed. Cir. 2021). I granted Sony’s motion in part, agreeing with Sony that Dr. Fernald’s analysis was incom- plete and excluding Dr.

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Genuine Enabling Technology LLC v. Sony Corporation and Sony Interactive Entertainment LLC, Counsel Stack Legal Research, https://law.counselstack.com/opinion/genuine-enabling-technology-llc-v-sony-corporation-and-sony-interactive-ded-2024.